2026-05-24 14:06:06 +00:00
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import sys
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from collections import deque
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import heapq
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import time
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import os
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import csv
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import matplotlib.pyplot as plt
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import numpy as np
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# ----------------------------- Модель клетки -----------------------------
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class GridCell:
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def __init__(self, x, y):
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self._x = x
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self._y = y
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2026-05-24 14:06:39 +00:00
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self._blocked = False
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self._entry = False
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self._exit_flag = False
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2026-05-24 14:06:06 +00:00
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@property
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def x(self):
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return self._x
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@property
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def y(self):
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return self._y
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@property
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def is_wall(self):
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return self._blocked
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@is_wall.setter
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def is_wall(self, value):
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self._blocked = value
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@property
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def is_start(self):
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return self._entry
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@is_start.setter
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def is_start(self, value):
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self._entry = value
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@property
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def is_exit(self):
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return self._exit_flag
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@is_exit.setter
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def is_exit(self, value):
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self._exit_flag = value
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def passable(self):
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return not self._blocked
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# ----------------------------- Модель лабиринта -----------------------------
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class Labyrinth:
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def __init__(self, width, height):
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self._width = width
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self._height = height
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self._cells = [[GridCell(x, y) for x in range(width)] for y in range(height)]
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self._start_cell = None
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self._exit_cell = None
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@property
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def width(self):
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return self._width
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@property
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def height(self):
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return self._height
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@property
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def start(self):
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return self._start_cell
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@property
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def exit(self):
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return self._exit_cell
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def cell_at(self, x, y):
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if 0 <= x < self._width and 0 <= y < self._height:
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return self._cells[y][x]
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return None
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def configure_cell(self, x, y, cell_type):
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cell = self.cell_at(x, y)
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if cell is None:
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return
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if cell_type == 'wall':
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cell.is_wall = True
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elif cell_type == 'start':
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if self._start_cell:
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self._start_cell.is_start = False
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cell.is_start = True
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cell.is_wall = False
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self._start_cell = cell
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elif cell_type == 'exit':
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if self._exit_cell:
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self._exit_cell.is_exit = False
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cell.is_exit = True
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cell.is_wall = False
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self._exit_cell = cell
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elif cell_type == 'path':
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cell.is_wall = False
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def adjacent_cells(self, cell):
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neighbours = []
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directions = [(0, -1), (0, 1), (-1, 0), (1, 0)]
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for dx, dy in directions:
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nx, ny = cell.x + dx, cell.y + dy
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neighbour = self.cell_at(nx, ny)
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if neighbour and neighbour.passable():
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neighbours.append(neighbour)
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2026-05-24 14:06:39 +00:00
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return neighbours
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# ----------------------------- Загрузка лабиринта -----------------------------
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class LabyrinthBuilder:
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def build_from_file(self, filename):
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raise NotImplementedError
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class TxtLabyrinthBuilder(LabyrinthBuilder):
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def build_from_file(self, filename):
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with open(filename, 'r') as f:
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lines = [line.rstrip('\n') for line in f.readlines()]
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height = len(lines)
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width = max(len(line) for line in lines) if height > 0 else 0
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start_cnt = 0
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exit_cnt = 0
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lab = Labyrinth(width, height)
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for y, line in enumerate(lines):
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for x, ch in enumerate(line):
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if ch == "#":
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lab.configure_cell(x, y, "wall")
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elif ch == "S":
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lab.configure_cell(x, y, "start")
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start_cnt += 1
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elif ch == "E":
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lab.configure_cell(x, y, "exit")
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exit_cnt += 1
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else:
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lab.configure_cell(x, y, 'path')
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if start_cnt != 1 or exit_cnt != 1:
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raise ValueError(f"Maze must have exactly one S and one E. Found S={start_cnt}, E={exit_cnt}")
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return lab
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if __name__ == "__main__":
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builder = TxtLabyrinthBuilder()
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maze = builder.build_from_file("maze/level1.txt")
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print(f"Maze loaded: {maze.width}x{maze.height}")
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