2026-rff_mp/osininyai/[2] maze/[2] Maze.py

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2026-05-24 22:12:26 +00:00
import heapq
import time
import codecs
import csv
class Cell:
def __init__(self,x,y,isWall,isStart,isExit):
self.x=x
self.y=y
self.isWall=isWall
self.isStart=isStart
self.isExit=isExit
def isPassable(self):
if self.isWall==False:
return True
else:
return False
class Maze:
def __init__(self,grid):
self.grid=grid
self.width=len(self.grid[0])
self.height=len(self.grid)
self.start=None
self.exit=None
for i in range(self.height):
for j in range(self.width):
if self.grid[i][j].isStart==True:
self.start=(j,i)
if self.grid[i][j].isExit==True:
self.exit=(j,i)
def getCell(self,x,y):
return self.grid[y][x]
def getNeighbours(self,cell):
x=cell.x
y=cell.y
cell_up=None
cell_down=None
cell_left=None
cell_right=None
#up
if y>0:
if self.grid[y-1][x].isPassable()==True:
cell_up=self.grid[y-1][x]
#down
if y<(self.height-1):
if self.grid[y+1][x].isPassable()==True:
cell_down=self.grid[y+1][x]
#left
if x>0:
if self.grid[y][x-1].isPassable()==True:
cell_left=self.grid[y][x-1]
#right
if x<(self.width-1):
if self.grid[y][x+1].isPassable()==True:
cell_right=self.grid[y][x+1]
#neighbours=[cell_up, cell_down, cell_left, cell_right]
neighbours=[cell_down, cell_right, cell_up, cell_left]
return neighbours
class TextFileMazeBuilder:
def build(self,filename):
with open(filename,"r") as f:
lines=f.readlines()
grid=[]
x=0
y=0
for i in range(len(lines)):
line=lines[i]
x=0
row=[]
for j in range(len(line)):
if line[j]=="#":
row.append(Cell(x,y,True,False,False))
elif line[j]==" ":
row.append(Cell(x,y,False,False,False))
elif line[j]=="S":
row.append(Cell(x,y,False,True,False))
elif line[j]=="E":
row.append(Cell(x,y,False,False,True))
x+=1
grid.append(row)
y+=1
return grid
class MazeBuilder:
def buildFromFile(self,filename):
grid = TextFileMazeBuilder().build(filename)
return Maze(grid)
class SearchStats:
def __init__(self,ttime,visited_cells,path_length):
self.ttime=ttime
self.visited_cells=visited_cells
self.path_length=path_length
class BFSStrategy:
def findPath(self,maze,start,exxit):
tstart=time.perf_counter()
queue=[]
queue.append((maze.getCell(start[0],start[1]),0))
visited_cells=[maze.getCell(start[0],start[1])]
Path={}
f=0
count=0
while len(queue)!=0:
temp=queue.pop(0)
cell=temp[0]
steps=temp[1]
directions=maze.getNeighbours(cell)
count+=1
if (cell.x,cell.y)==exxit:
end=time.perf_counter()
#print(end-tstart)
f=1
break
for i in directions:
if i!=None:
flag=0
for j in visited_cells:
if i==j:
flag=1
break
if flag==0:
queue.append((i,steps+1))
visited_cells.append(i)
Path[(i.x,i.y)]=(cell.x,cell.y)
reversePath=[]
if f==1:
cell=exxit
while cell!=start:
reversePath.append(cell)
cell=Path[cell]
reversePath.append(cell)
reversePath.reverse()
#print(len(reversePath)-1)
return reversePath, count
class DFSStrategy:
def findPath(self,maze,start,exxit):
tstart=time.perf_counter()
queue=[]
queue.append((maze.getCell(start[0],start[1]),0))
visited_cells=[maze.getCell(start[0],start[1])]
Path={}
f=0
count=0
while len(queue)!=0:
temp=queue.pop()
cell=temp[0]
steps=temp[1]
directions=maze.getNeighbours(cell)
count+=1
if (cell.x,cell.y)==exxit:
end=time.perf_counter()
#print(end-tstart)
f=1
break
for i in directions:
if i!=None:
flag=0
for j in visited_cells:
if i==j:
flag=1
break
if flag==0:
queue.append((i,steps+1))
visited_cells.append(i)
Path[(i.x,i.y)]=(cell.x,cell.y)
reversePath=[]
if f==1:
cell=exxit
while cell!=start:
reversePath.append(cell)
cell=Path[cell]
reversePath.append(cell)
reversePath.reverse()
#print(len(reversePath)-1)
return reversePath, count
class AStarStrategy:
def H(self,exxit,cell):
Hn=0
if exxit!=None:
Hn=abs(exxit[0]-cell.x)+abs(exxit[1]-cell.y)
return Hn
def findPath(self,maze,start,exxit):
tstart=time.perf_counter()
queue=[]
f=self.H(exxit,maze.getCell(start[0],start[1]))
heapq.heappush(queue, (f, f, (start[0],start[1])))
f_scores=[]
for i in range(maze.height):
row=[]
for j in range(maze.width):
row.append(None)
f_scores.append(row)
g_scores=[]
for i in range(maze.height):
row=[]
for j in range(maze.width):
row.append(None)
g_scores.append(row)
f_scores[start[1]][start[0]]=f
g_scores[start[1]][start[0]]=0
Path={}
flag=0
count=0
while len(queue)!=0:
temp=heapq.heappop(queue)
cell=temp[2]
directions=maze.getNeighbours(maze.getCell(cell[0], cell[1]))
count+=1
if (cell[0],cell[1])==exxit:
end=time.perf_counter()
#print(end-tstart)
flag=1
break
for i in directions:
if i!=None:
temp_g=g_scores[cell[1]][cell[0]]+1
temp_f=temp_g+self.H(exxit,i)
if f_scores[i.y][i.x]==None:
g_scores[i.y][i.x]=temp_g
f_scores[i.y][i.x]=temp_f
heapq.heappush(queue,(temp_f,self.H(exxit,i),(i.x,i.y)))
Path[(i.x,i.y)]=cell
elif temp_f<f_scores[i.y][i.x]:
f_scores[i.y][i.x]=temp_f
g_scores[i.y][i.x]=temp_g
heapq.heappush(queue,(temp_f,self.H(exxit,i),(i.x,i.y)))
Path[(i.x,i.y)]=cell
reversePath=[]
if flag==1:
cell=exxit
while cell!=start:
reversePath.append(cell)
cell=Path[cell]
reversePath.append(cell)
reversePath.reverse()
#print(len(reversePath)-1)
return reversePath, count
class PathFindingStrategy:
def __init__(self,strategy):
self.strategy=strategy
def findPath(self,maze,start,exxit):
if self.strategy=="BFS":
return BFSStrategy().findPath(maze,start,exxit)
elif self.strategy=="DFS":
return DFSStrategy().findPath(maze,start,exxit)
elif self.strategy=="AStar":
return AStarStrategy().findPath(maze,start,exxit)
class MazeSolver:
def __init__(self, maze, strategy):
self.maze=maze
self.strategy=PathFindingStrategy(strategy)
def setStrategy(self, strategy):
self.strategy=PathFindingStrategy(strategy)
def solve(self):
start=time.perf_counter()
path, visited = self.strategy.findPath(self.maze, self.maze.start, self.maze.exit)
end=time.perf_counter()
if len(path)>0:
path_length=len(path)-1
else:
path_length=0
return SearchStats(end-start, visited, path_length)
def test():
#maze=MazeBuilder().buildFromFile("1.txt")
#maze=MazeBuilder().buildFromFile("2.txt")
maze=MazeBuilder().buildFromFile("v.txt")
#maze=MazeBuilder().buildFromFile("maze_10x10.txt")
#maze=MazeBuilder().buildFromFile("maze_50x50.txt")
#maze=MazeBuilder().buildFromFile("maze_100x100.txt")
#maze=MazeBuilder().buildFromFile("maze_no_walls.txt")
#maze=MazeBuilder().buildFromFile("maze_no_exit.txt")
print(maze.exit)
print(maze.start)
stats=MazeSolver(maze, "BFS").solve()
print(stats.ttime,stats.visited_cells,stats.path_length)
stats=MazeSolver(maze, "DFS").solve()
print(stats.ttime,stats.visited_cells,stats.path_length)
stats=MazeSolver(maze, "AStar").solve()
print(stats.ttime,stats.visited_cells,stats.path_length)
#print(PathFindingStrategy("BFS").findPath(maze,maze.start,maze.exit))
#print(PathFindingStrategy("DFS").findPath(maze,maze.start,maze.exit))
#print(PathFindingStrategy("AStar").findPath(maze,maze.start,maze.exit))
#PathFindingStrategy("BFS").findPath(maze,maze.start,maze.exit)
#PathFindingStrategy("DFS").findPath(maze,maze.start,maze.exit)
#PathFindingStrategy("AStar").findPath(maze,maze.start,maze.exit)
def run():
maze=MazeBuilder().buildFromFile("maze_10x10.txt")
results = [
[u"Лабиринт", u"Стратегия", u"Среднее время (мс)", u"Посещено клеток",u"Длина пути"]
]
temp=0
for i in range(10):
stats=MazeSolver(maze, "BFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append(["10x10", "BFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "DFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append(["10x10", "DFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "AStar").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append(["10x10", "AStar", temp, stats.visited_cells, stats.path_length])
with codecs.open("docs/data/[2]results.csv", "w", "utf-16") as f:
writer = csv.writer(f)
writer.writerows(results)
writer.writerow("")
maze=MazeBuilder().buildFromFile("maze_50x50.txt")
results = []
temp=0
for i in range(10):
stats=MazeSolver(maze, "BFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append(["50x50", "BFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "DFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append(["50x50", "DFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "AStar").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append(["50x50", "AStar", temp, stats.visited_cells, stats.path_length])
with codecs.open("docs/data/[2]results.csv", "a+", "utf-16") as f:
writer = csv.writer(f)
writer.writerows(results)
writer.writerow("")
maze=MazeBuilder().buildFromFile("maze_100x100.txt")
results = []
temp=0
for i in range(10):
stats=MazeSolver(maze, "BFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append(["100x100", "BFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "DFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append(["100x100", "DFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "AStar").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append(["100x100", "AStar", temp, stats.visited_cells, stats.path_length])
with codecs.open("docs/data/[2]results.csv", "a+", "utf-16") as f:
writer = csv.writer(f)
writer.writerows(results)
writer.writerow("")
maze=MazeBuilder().buildFromFile("maze_no_walls.txt")
results = []
temp=0
for i in range(10):
stats=MazeSolver(maze, "BFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append([u"Без стен", "BFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "DFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append([u"Без стен", "DFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "AStar").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append([u"Без стен", "AStar", temp, stats.visited_cells, stats.path_length])
with codecs.open("docs/data/[2]results.csv", "a+", "utf-16") as f:
writer = csv.writer(f)
writer.writerows(results)
writer.writerow("")
maze=MazeBuilder().buildFromFile("maze_no_exit.txt")
results = []
temp=0
for i in range(10):
stats=MazeSolver(maze, "BFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append([u"Без выхода", "BFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "DFS").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append([u"Без выхода", "DFS", temp, stats.visited_cells, stats.path_length])
temp=0
for i in range(10):
stats=MazeSolver(maze, "AStar").solve()
temp+=stats.ttime
temp=temp/10
temp=temp*(10**3)
results.append([u"Без выхода", "AStar", temp, stats.visited_cells, stats.path_length])
with codecs.open("docs/data/[2]results.csv", "a+", "utf-16") as f:
writer = csv.writer(f)
writer.writerows(results)
writer.writerow("")
run()