Merge pull request '[1] 1-st exercise' (#342) from agafonovdm/2026-rff_mp:agafonovdm into develop
Reviewed-on: #342
292
agafonovdm/docs/data/1zad/1-st_ex.py
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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import time
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import random
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import csv
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import sys
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sys.setrecursionlimit(30000)
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def ll_create_node(name, phone):
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return {'name': name, 'phone': phone, 'next': None}
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def ll_insert(head, name, phone):
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if head is None:
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return ll_create_node(name, phone)
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if head['name'] == name:
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head['phone'] = phone
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return head
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current = head
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while current['next'] is not None:
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if current['next']['name'] == name:
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current['next']['phone'] = phone
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return head
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current = current['next']
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current['next'] = ll_create_node(name, phone)
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return head
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def ll_find(head, name):
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current = head
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while current is not None:
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if current['name'] == name:
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return current['phone']
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current = current['next']
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return None
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def ll_delete(head, name):
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if head is None:
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return None
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if head['name'] == name:
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return head['next']
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current = head
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while current['next'] is not None:
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if current['next']['name'] == name:
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current['next'] = current['next']['next']
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return head
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current = current['next']
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return head
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def ll_list_all(head):
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records = []
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current = head
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while current is not None:
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records.append((current['name'], current['phone']))
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current = current['next']
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records.sort(key=lambda x: x[0])
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return records
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def hash_function(name, table_size):
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return sum(ord(c) for c in name) % table_size
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def ht_create_table(size=2000):
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return [None] * size
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def ht_insert(table, name, phone):
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index = hash_function(name, len(table))
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table[index] = ll_insert(table[index], name, phone)
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def ht_find(table, name):
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index = hash_function(name, len(table))
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return ll_find(table[index], name)
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def ht_delete(table, name):
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index = hash_function(name, len(table))
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table[index] = ll_delete(table[index], name)
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def ht_list_all(table):
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all_records = []
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for bucket in table:
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if bucket is not None:
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current = bucket
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while current is not None:
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all_records.append((current['name'], current['phone']))
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current = current['next']
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all_records.sort(key=lambda x: x[0])
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return all_records
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def bst_create_node(name, phone):
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return {'name': name, 'phone': phone, 'left': None, 'right': None}
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def bst_insert(root, name, phone):
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if root is None:
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return bst_create_node(name, phone)
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current = root
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while True:
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if name < current['name']:
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if current['left'] is None:
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current['left'] = bst_create_node(name, phone)
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break
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else:
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current = current['left']
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elif name > current['name']:
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if current['right'] is None:
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current['right'] = bst_create_node(name, phone)
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break
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else:
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current = current['right']
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else:
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current['phone'] = phone
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break
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return root
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def bst_find(root, name):
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current = root
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while current is not None:
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if name < current['name']:
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current = current['left']
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elif name > current['name']:
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current = current['right']
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else:
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return current['phone']
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return None
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def bst_find_min(node):
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current = node
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while current['left'] is not None:
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current = current['left']
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return current
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def bst_delete(root, name):
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if root is None:
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return None
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parent = None
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current = root
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while current is not None and current['name'] != name:
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parent = current
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if name < current['name']:
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current = current['left']
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else:
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current = current['right']
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if current is None:
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return root
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if current['left'] is None or current['right'] is None:
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if current['left'] is not None:
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child = current['left']
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else:
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child = current['right']
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if parent is None:
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return child
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if parent['left'] == current:
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parent['left'] = child
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else:
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parent['right'] = child
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else:
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successor_parent = current
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successor = current['right']
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while successor['left'] is not None:
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successor_parent = successor
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successor = successor['left']
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current['name'] = successor['name']
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current['phone'] = successor['phone']
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if successor_parent['left'] == successor:
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successor_parent['left'] = successor['right']
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else:
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successor_parent['right'] = successor['right']
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return root
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def bst_list_all(root):
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records = []
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stack = []
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current = root
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while stack or current is not None:
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while current is not None:
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stack.append(current)
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current = current['left']
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current = stack.pop()
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records.append((current['name'], current['phone']))
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current = current['right']
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return records
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def generate_data(n=10000):
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records = [(f"User_{i:05d}", f"+7-999-{i:06d}") for i in range(n)]
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records_shuffled = records.copy()
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random.shuffle(records_shuffled)
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records_sorted = sorted(records, key=lambda x: x[0])
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return records_shuffled, records_sorted
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def run_experiment(structure_name, insert_func, find_func, delete_func,
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list_all_func, init_func, records, n_find=100):
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data = init_func()
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names = [r[0] for r in records]
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start = time.perf_counter()
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for name, phone in records:
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if structure_name == "HashTable":
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insert_func(data, name, phone)
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else:
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data = insert_func(data, name, phone)
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insert_time = time.perf_counter() - start
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find_names = random.sample(names, min(n_find, len(names)))
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missing_names = [f"None_{i}" for i in range(10)]
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all_find_names = find_names + missing_names
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start = time.perf_counter()
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for name in all_find_names:
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if structure_name == "HashTable":
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find_func(data, name)
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else:
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find_func(data, name)
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find_time = time.perf_counter() - start
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delete_names = random.sample(names, min(50, len(names)))
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start = time.perf_counter()
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for name in delete_names:
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if structure_name == "HashTable":
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delete_func(data, name)
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else:
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data = delete_func(data, name)
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delete_time = time.perf_counter() - start
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return insert_time, find_time, delete_time
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def main():
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print("Generating test data...")
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records_shuffled, records_sorted = generate_data(10000)
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results = []
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structures = [
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("LinkedList", ll_insert, ll_find, ll_delete, ll_list_all, lambda: None),
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("HashTable", ht_insert, ht_find, ht_delete, ht_list_all, lambda: ht_create_table(2000)),
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("BST", bst_insert, bst_find, bst_delete, bst_list_all, lambda: None)
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]
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for mode_name, records in [("random", records_shuffled), ("sorted", records_sorted)]:
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print(f"\nMode: {mode_name}")
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for struct_name, insert_f, find_f, delete_f, list_f, init_f in structures:
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print(f" Testing {struct_name}...")
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times = []
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for run in range(5):
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insert_t, find_t, delete_t = run_experiment(
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struct_name, insert_f, find_f, delete_f, list_f, init_f, records
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)
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times.append((insert_t, find_t, delete_t))
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print(f" Run {run+1}: insert={insert_t:.4f}s, find={find_t:.4f}s, delete={delete_t:.4f}s")
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avg_insert = sum(t[0] for t in times) / 5
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avg_find = sum(t[1] for t in times) / 5
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avg_delete = sum(t[2] for t in times) / 5
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results.append([struct_name, mode_name, "insert", avg_insert])
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results.append([struct_name, mode_name, "find", avg_find])
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results.append([struct_name, mode_name, "delete", avg_delete])
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with open("results.csv", "w", newline="", encoding="utf-8") as f:
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writer = csv.writer(f)
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writer.writerow(["Structure", "Mode", "Operation", "Time_seconds"])
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writer.writerows(results)
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print("\n" + "="*60)
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print("RESULTS (average over 5 runs):")
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print("="*60)
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for row in results:
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print(f"{row[0]:12} | {row[1]:8} | {row[2]:8} | {row[3]:.6f} sec")
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print("\nResults saved to results.csv")
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if __name__ == "__main__":
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main()
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19
agafonovdm/docs/data/1zad/results.csv
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Structure,Mode,Operation,Time_seconds
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LinkedList,random,insert,3.115811080000276
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LinkedList,random,find,0.02396312000018952
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LinkedList,random,delete,0.016048219999720458
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HashTable,random,insert,0.18448304000012286
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HashTable,random,find,0.0012929600005008978
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HashTable,random,delete,0.0009329200001957361
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BST,random,insert,0.017231119999996734
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BST,random,find,0.00014155999961076304
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BST,random,delete,9.299999983340968e-05
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LinkedList,sorted,insert,2.780292439999903
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LinkedList,sorted,find,0.02136590000045544
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LinkedList,sorted,delete,0.014907859999584615
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HashTable,sorted,insert,0.16707750000023225
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HashTable,sorted,find,0.0012113199998566415
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HashTable,sorted,delete,0.0008899600001313956
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BST,sorted,insert,3.844869280000421
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BST,sorted,find,0.031808019999880345
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BST,sorted,delete,0.016554539999560802
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589
agafonovdm/docs/data/2zad/2-nd_ex.py
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@ -0,0 +1,589 @@
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import time
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import heapq
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from collections import deque
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from typing import List, Optional, Dict, Tuple
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from abc import ABC, abstractmethod
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import csv
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import random
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class Cell:
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def __init__(self, x: int, y: int):
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self.x = x
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self.y = y
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self.is_wall = False
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self.is_start = False
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self.is_exit = False
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def is_passable(self) -> bool:
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return not self.is_wall
|
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|
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class Maze:
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def __init__(self, width: int, height: int):
|
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self.width = width
|
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self.height = height
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self.cells = [[Cell(x, y) for y in range(height)] for x in range(width)]
|
||||||
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self.start: Optional[Cell] = None
|
||||||
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self.exit: Optional[Cell] = None
|
||||||
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|
||||||
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def get_cell(self, x: int, y: int) -> Optional[Cell]:
|
||||||
|
if 0 <= x < self.width and 0 <= y < self.height:
|
||||||
|
return self.cells[x][y]
|
||||||
|
return None
|
||||||
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|
||||||
|
def get_neighbors(self, cell: Cell) -> List[Cell]:
|
||||||
|
neighbors = []
|
||||||
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for dx, dy in [(-1, 0), (1, 0), (0, -1), (0, 1)]:
|
||||||
|
nx, ny = cell.x + dx, cell.y + dy
|
||||||
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nb = self.get_cell(nx, ny)
|
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|
if nb and nb.is_passable():
|
||||||
|
neighbors.append(nb)
|
||||||
|
return neighbors
|
||||||
|
|
||||||
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|
||||||
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class MazeBuilder(ABC):
|
||||||
|
@abstractmethod
|
||||||
|
def build_from_file(self, filename: str) -> Maze:
|
||||||
|
pass
|
||||||
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|
||||||
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|
||||||
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class TextFileMazeBuilder(MazeBuilder):
|
||||||
|
def build_from_file(self, filename: str) -> Maze:
|
||||||
|
with open(filename, 'r', encoding='utf-8') as f:
|
||||||
|
lines = [line.rstrip('\n') for line in f.readlines()]
|
||||||
|
|
||||||
|
height = len(lines)
|
||||||
|
width = max(len(line) for line in lines) if height > 0 else 0
|
||||||
|
maze = Maze(width, height)
|
||||||
|
|
||||||
|
for y, line in enumerate(lines):
|
||||||
|
for x, ch in enumerate(line):
|
||||||
|
cell = maze.get_cell(x, y)
|
||||||
|
if cell is None:
|
||||||
|
continue
|
||||||
|
if ch == '#':
|
||||||
|
cell.is_wall = True
|
||||||
|
elif ch == 'S':
|
||||||
|
cell.is_start = True
|
||||||
|
maze.start = cell
|
||||||
|
elif ch == 'E':
|
||||||
|
cell.is_exit = True
|
||||||
|
maze.exit = cell
|
||||||
|
elif ch == ' ':
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
raise ValueError(f"Unknown character '{ch}' at ({x},{y})")
|
||||||
|
|
||||||
|
if maze.start is None or maze.exit is None:
|
||||||
|
raise ValueError("Maze must have start (S) and exit (E)")
|
||||||
|
return maze
|
||||||
|
|
||||||
|
|
||||||
|
class PathFindingStrategy(ABC):
|
||||||
|
@abstractmethod
|
||||||
|
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||||
|
pass
|
||||||
|
|
||||||
|
@abstractmethod
|
||||||
|
def get_name(self) -> str:
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
class BFSStrategy(PathFindingStrategy):
|
||||||
|
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||||
|
queue = deque([start])
|
||||||
|
came_from = {start: None}
|
||||||
|
|
||||||
|
while queue:
|
||||||
|
current = queue.popleft()
|
||||||
|
if current == exit:
|
||||||
|
break
|
||||||
|
for nb in maze.get_neighbors(current):
|
||||||
|
if nb not in came_from:
|
||||||
|
came_from[nb] = current
|
||||||
|
queue.append(nb)
|
||||||
|
|
||||||
|
if exit not in came_from:
|
||||||
|
return []
|
||||||
|
|
||||||
|
path = []
|
||||||
|
cur = exit
|
||||||
|
while cur:
|
||||||
|
path.append(cur)
|
||||||
|
cur = came_from[cur]
|
||||||
|
path.reverse()
|
||||||
|
return path
|
||||||
|
|
||||||
|
def get_name(self) -> str:
|
||||||
|
return "BFS"
|
||||||
|
|
||||||
|
|
||||||
|
class DFSStrategy(PathFindingStrategy):
|
||||||
|
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||||
|
stack = [start]
|
||||||
|
came_from = {start: None}
|
||||||
|
|
||||||
|
while stack:
|
||||||
|
current = stack.pop()
|
||||||
|
if current == exit:
|
||||||
|
break
|
||||||
|
for nb in maze.get_neighbors(current):
|
||||||
|
if nb not in came_from:
|
||||||
|
came_from[nb] = current
|
||||||
|
stack.append(nb)
|
||||||
|
|
||||||
|
if exit not in came_from:
|
||||||
|
return []
|
||||||
|
|
||||||
|
path = []
|
||||||
|
cur = exit
|
||||||
|
while cur:
|
||||||
|
path.append(cur)
|
||||||
|
cur = came_from[cur]
|
||||||
|
path.reverse()
|
||||||
|
return path
|
||||||
|
|
||||||
|
def get_name(self) -> str:
|
||||||
|
return "DFS"
|
||||||
|
|
||||||
|
|
||||||
|
class AStarStrategy(PathFindingStrategy):
|
||||||
|
def _heuristic(self, a: Cell, b: Cell) -> int:
|
||||||
|
return abs(a.x - b.x) + abs(a.y - b.y)
|
||||||
|
|
||||||
|
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||||
|
open_set = []
|
||||||
|
heapq.heappush(open_set, (0, id(start), start))
|
||||||
|
came_from = {}
|
||||||
|
g_score = {start: 0}
|
||||||
|
f_score = {start: self._heuristic(start, exit)}
|
||||||
|
|
||||||
|
while open_set:
|
||||||
|
_, _, current = heapq.heappop(open_set)
|
||||||
|
|
||||||
|
if current == exit:
|
||||||
|
path = []
|
||||||
|
cur = exit
|
||||||
|
while cur in came_from:
|
||||||
|
path.append(cur)
|
||||||
|
cur = came_from[cur]
|
||||||
|
path.append(start)
|
||||||
|
path.reverse()
|
||||||
|
return path
|
||||||
|
|
||||||
|
for neighbor in maze.get_neighbors(current):
|
||||||
|
tentative_g = g_score[current] + 1
|
||||||
|
if tentative_g < g_score.get(neighbor, float('inf')):
|
||||||
|
came_from[neighbor] = current
|
||||||
|
g_score[neighbor] = tentative_g
|
||||||
|
f_score[neighbor] = tentative_g + self._heuristic(neighbor, exit)
|
||||||
|
heapq.heappush(open_set, (f_score[neighbor], id(neighbor), neighbor))
|
||||||
|
|
||||||
|
return []
|
||||||
|
|
||||||
|
def get_name(self) -> str:
|
||||||
|
return "A*"
|
||||||
|
|
||||||
|
|
||||||
|
class DijkstraStrategy(PathFindingStrategy):
|
||||||
|
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||||
|
pq = [(0, id(start), start)]
|
||||||
|
distances = {start: 0}
|
||||||
|
came_from = {start: None}
|
||||||
|
|
||||||
|
while pq:
|
||||||
|
dist, _, current = heapq.heappop(pq)
|
||||||
|
|
||||||
|
if current == exit:
|
||||||
|
break
|
||||||
|
|
||||||
|
if dist > distances[current]:
|
||||||
|
continue
|
||||||
|
|
||||||
|
for neighbor in maze.get_neighbors(current):
|
||||||
|
new_dist = dist + 1
|
||||||
|
if new_dist < distances.get(neighbor, float('inf')):
|
||||||
|
distances[neighbor] = new_dist
|
||||||
|
came_from[neighbor] = current
|
||||||
|
heapq.heappush(pq, (new_dist, id(neighbor), neighbor))
|
||||||
|
|
||||||
|
if exit not in came_from:
|
||||||
|
return []
|
||||||
|
|
||||||
|
path = []
|
||||||
|
cur = exit
|
||||||
|
while cur:
|
||||||
|
path.append(cur)
|
||||||
|
cur = came_from[cur]
|
||||||
|
path.reverse()
|
||||||
|
return path
|
||||||
|
|
||||||
|
def get_name(self) -> str:
|
||||||
|
return "Dijkstra"
|
||||||
|
|
||||||
|
|
||||||
|
class SearchStats:
|
||||||
|
def __init__(self, time_ms: float, visited_cells: int, path_length: int):
|
||||||
|
self.time_ms = time_ms
|
||||||
|
self.visited_cells = visited_cells
|
||||||
|
self.path_length = path_length
|
||||||
|
|
||||||
|
def __str__(self):
|
||||||
|
return f"Time: {self.time_ms:.2f}ms, Visited: {self.visited_cells}, Path: {self.path_length}"
|
||||||
|
|
||||||
|
|
||||||
|
class MazeSolver:
|
||||||
|
def __init__(self, maze: Maze, strategy: PathFindingStrategy):
|
||||||
|
self.maze = maze
|
||||||
|
self.strategy = strategy
|
||||||
|
|
||||||
|
def set_strategy(self, strategy: PathFindingStrategy):
|
||||||
|
self.strategy = strategy
|
||||||
|
|
||||||
|
def solve(self) -> Tuple[List[Cell], SearchStats]:
|
||||||
|
visited_before = set()
|
||||||
|
for x in range(self.maze.width):
|
||||||
|
for y in range(self.maze.height):
|
||||||
|
cell = self.maze.get_cell(x, y)
|
||||||
|
if cell and cell.is_passable():
|
||||||
|
visited_before.add(cell)
|
||||||
|
|
||||||
|
start_time = time.perf_counter()
|
||||||
|
path = self.strategy.find_path(self.maze, self.maze.start, self.maze.exit)
|
||||||
|
end_time = time.perf_counter()
|
||||||
|
|
||||||
|
visited_after = set()
|
||||||
|
for x in range(self.maze.width):
|
||||||
|
for y in range(self.maze.height):
|
||||||
|
cell = self.maze.get_cell(x, y)
|
||||||
|
if cell and cell.is_passable():
|
||||||
|
visited_after.add(cell)
|
||||||
|
|
||||||
|
visited_cells = len(visited_after)
|
||||||
|
|
||||||
|
stats = SearchStats(
|
||||||
|
time_ms=(end_time - start_time) * 1000,
|
||||||
|
visited_cells=visited_cells,
|
||||||
|
path_length=len(path) if path else 0
|
||||||
|
)
|
||||||
|
|
||||||
|
return path, stats
|
||||||
|
|
||||||
|
|
||||||
|
class Player:
|
||||||
|
def __init__(self, start_cell: Cell):
|
||||||
|
self.current_cell = start_cell
|
||||||
|
self.previous_cell = None
|
||||||
|
|
||||||
|
def move_to(self, cell: Cell) -> bool:
|
||||||
|
if cell.is_passable():
|
||||||
|
self.previous_cell = self.current_cell
|
||||||
|
self.current_cell = cell
|
||||||
|
return True
|
||||||
|
return False
|
||||||
|
|
||||||
|
def undo(self):
|
||||||
|
if self.previous_cell:
|
||||||
|
self.current_cell, self.previous_cell = self.previous_cell, None
|
||||||
|
return True
|
||||||
|
return False
|
||||||
|
|
||||||
|
|
||||||
|
class Command(ABC):
|
||||||
|
@abstractmethod
|
||||||
|
def execute(self) -> bool:
|
||||||
|
pass
|
||||||
|
|
||||||
|
@abstractmethod
|
||||||
|
def undo(self):
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
class MoveCommand(Command):
|
||||||
|
def __init__(self, player: Player, maze: Maze, direction: str):
|
||||||
|
self.player = player
|
||||||
|
self.maze = maze
|
||||||
|
self.direction = direction
|
||||||
|
self.executed = False
|
||||||
|
|
||||||
|
def execute(self) -> bool:
|
||||||
|
dx, dy = 0, 0
|
||||||
|
if self.direction == 'W' or self.direction == 'w':
|
||||||
|
dy = -1
|
||||||
|
elif self.direction == 'S' or self.direction == 's':
|
||||||
|
dy = 1
|
||||||
|
elif self.direction == 'A' or self.direction == 'a':
|
||||||
|
dx = -1
|
||||||
|
elif self.direction == 'D' or self.direction == 'd':
|
||||||
|
dx = 1
|
||||||
|
|
||||||
|
new_x = self.player.current_cell.x + dx
|
||||||
|
new_y = self.player.current_cell.y + dy
|
||||||
|
new_cell = self.maze.get_cell(new_x, new_y)
|
||||||
|
|
||||||
|
if new_cell and new_cell.is_passable():
|
||||||
|
self.executed = self.player.move_to(new_cell)
|
||||||
|
return self.executed
|
||||||
|
return False
|
||||||
|
|
||||||
|
def undo(self):
|
||||||
|
if self.executed:
|
||||||
|
self.player.undo()
|
||||||
|
self.executed = False
|
||||||
|
|
||||||
|
|
||||||
|
class ConsoleView:
|
||||||
|
@staticmethod
|
||||||
|
def render(maze: Maze, player: Optional[Player] = None, path: Optional[List[Cell]] = None):
|
||||||
|
path_set = set()
|
||||||
|
if path:
|
||||||
|
path_set = set(path)
|
||||||
|
|
||||||
|
for y in range(maze.height):
|
||||||
|
line = ""
|
||||||
|
for x in range(maze.width):
|
||||||
|
cell = maze.get_cell(x, y)
|
||||||
|
if not cell:
|
||||||
|
line += " "
|
||||||
|
elif player and player.current_cell == cell:
|
||||||
|
line += "P"
|
||||||
|
elif cell.is_start:
|
||||||
|
line += "S"
|
||||||
|
elif cell.is_exit:
|
||||||
|
line += "E"
|
||||||
|
elif cell.is_wall:
|
||||||
|
line += "#"
|
||||||
|
elif path and cell in path_set:
|
||||||
|
line += "."
|
||||||
|
else:
|
||||||
|
line += " "
|
||||||
|
print(line)
|
||||||
|
print()
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def show_stats(stats: SearchStats, algo_name: str):
|
||||||
|
print(f"=== {algo_name} Results ===")
|
||||||
|
print(stats)
|
||||||
|
print()
|
||||||
|
|
||||||
|
|
||||||
|
def generate_test_maze(width: int, height: int, complexity: float = 0.3) -> Maze:
|
||||||
|
maze = Maze(width, height)
|
||||||
|
|
||||||
|
for x in range(width):
|
||||||
|
for y in range(height):
|
||||||
|
if random.random() < complexity:
|
||||||
|
maze.cells[x][y].is_wall = True
|
||||||
|
|
||||||
|
maze.start = maze.get_cell(0, 0)
|
||||||
|
if maze.start:
|
||||||
|
maze.start.is_start = True
|
||||||
|
maze.start.is_wall = False
|
||||||
|
|
||||||
|
maze.exit = maze.get_cell(width - 1, height - 1)
|
||||||
|
if maze.exit:
|
||||||
|
maze.exit.is_exit = True
|
||||||
|
maze.exit.is_wall = False
|
||||||
|
|
||||||
|
return maze
|
||||||
|
|
||||||
|
|
||||||
|
def generate_empty_maze(width: int, height: int) -> Maze:
|
||||||
|
maze = Maze(width, height)
|
||||||
|
|
||||||
|
for x in range(width):
|
||||||
|
for y in range(height):
|
||||||
|
maze.cells[x][y].is_wall = False
|
||||||
|
|
||||||
|
maze.start = maze.get_cell(0, 0)
|
||||||
|
if maze.start:
|
||||||
|
maze.start.is_start = True
|
||||||
|
|
||||||
|
maze.exit = maze.get_cell(width - 1, height - 1)
|
||||||
|
if maze.exit:
|
||||||
|
maze.exit.is_exit = True
|
||||||
|
|
||||||
|
return maze
|
||||||
|
|
||||||
|
|
||||||
|
def generate_no_exit_maze(width: int, height: int) -> Maze:
|
||||||
|
maze = Maze(width, height)
|
||||||
|
|
||||||
|
for x in range(width):
|
||||||
|
for y in range(height):
|
||||||
|
maze.cells[x][y].is_wall = False
|
||||||
|
|
||||||
|
for x in range(width):
|
||||||
|
maze.cells[x][height // 2].is_wall = True
|
||||||
|
|
||||||
|
maze.start = maze.get_cell(0, 0)
|
||||||
|
if maze.start:
|
||||||
|
maze.start.is_start = True
|
||||||
|
|
||||||
|
maze.exit = maze.get_cell(width - 1, height - 1)
|
||||||
|
if maze.exit:
|
||||||
|
maze.exit.is_exit = True
|
||||||
|
|
||||||
|
return maze
|
||||||
|
|
||||||
|
|
||||||
|
def run_experiments():
|
||||||
|
mazes_configs = [
|
||||||
|
("Small (10x10)", generate_test_maze(10, 10, 0.2)),
|
||||||
|
("Medium (50x50)", generate_test_maze(50, 50, 0.25)),
|
||||||
|
("Large (100x100)", generate_test_maze(100, 100, 0.3)),
|
||||||
|
("Empty (30x30)", generate_empty_maze(30, 30)),
|
||||||
|
("No Exit (20x20)", generate_no_exit_maze(20, 20))
|
||||||
|
]
|
||||||
|
|
||||||
|
strategies = [BFSStrategy(), DFSStrategy(), AStarStrategy(), DijkstraStrategy()]
|
||||||
|
|
||||||
|
results = []
|
||||||
|
|
||||||
|
for maze_name, maze in mazes_configs:
|
||||||
|
print(f"\n=== Testing: {maze_name} ===")
|
||||||
|
|
||||||
|
for strategy in strategies:
|
||||||
|
times = []
|
||||||
|
visited = []
|
||||||
|
path_lengths = []
|
||||||
|
|
||||||
|
solver = MazeSolver(maze, strategy)
|
||||||
|
|
||||||
|
for run in range(5):
|
||||||
|
maze_copy = Maze(maze.width, maze.height)
|
||||||
|
for x in range(maze.width):
|
||||||
|
for y in range(maze.height):
|
||||||
|
orig = maze.get_cell(x, y)
|
||||||
|
copy = maze_copy.get_cell(x, y)
|
||||||
|
if orig:
|
||||||
|
copy.is_wall = orig.is_wall
|
||||||
|
copy.is_start = orig.is_start
|
||||||
|
copy.is_exit = orig.is_exit
|
||||||
|
maze_copy.start = maze_copy.get_cell(maze.start.x, maze.start.y) if maze.start else None
|
||||||
|
maze_copy.exit = maze_copy.get_cell(maze.exit.x, maze.exit.y) if maze.exit else None
|
||||||
|
|
||||||
|
solver.maze = maze_copy
|
||||||
|
solver.set_strategy(strategy)
|
||||||
|
path, stats = solver.solve()
|
||||||
|
|
||||||
|
times.append(stats.time_ms)
|
||||||
|
visited.append(stats.visited_cells)
|
||||||
|
path_lengths.append(stats.path_length)
|
||||||
|
|
||||||
|
avg_time = sum(times) / len(times)
|
||||||
|
avg_visited = sum(visited) / len(visited)
|
||||||
|
avg_path = sum(path_lengths) / len(path_lengths)
|
||||||
|
|
||||||
|
results.append({
|
||||||
|
'maze': maze_name,
|
||||||
|
'algorithm': strategy.get_name(),
|
||||||
|
'avg_time_ms': avg_time,
|
||||||
|
'avg_visited_cells': avg_visited,
|
||||||
|
'avg_path_length': avg_path
|
||||||
|
})
|
||||||
|
|
||||||
|
print(f"{strategy.get_name()}: {avg_time:.2f}ms, {avg_visited:.0f} cells, path={avg_path:.0f}")
|
||||||
|
|
||||||
|
with open('experiment_results.csv', 'w', newline='', encoding='utf-8') as f:
|
||||||
|
writer = csv.DictWriter(f, fieldnames=['maze', 'algorithm', 'avg_time_ms', 'avg_visited_cells', 'avg_path_length'])
|
||||||
|
writer.writeheader()
|
||||||
|
writer.writerows(results)
|
||||||
|
|
||||||
|
print("\nResults saved to experiment_results.csv")
|
||||||
|
|
||||||
|
|
||||||
|
def interactive_mode():
|
||||||
|
builder = TextFileMazeBuilder()
|
||||||
|
|
||||||
|
print("Interactive Maze Explorer")
|
||||||
|
print("1. Load maze from file")
|
||||||
|
print("2. Generate random maze")
|
||||||
|
choice = input("Choose (1/2): ")
|
||||||
|
|
||||||
|
if choice == '1':
|
||||||
|
filename = input("Enter filename: ")
|
||||||
|
try:
|
||||||
|
maze = builder.build_from_file(filename)
|
||||||
|
except Exception as e:
|
||||||
|
print(f"Error loading maze: {e}")
|
||||||
|
return
|
||||||
|
else:
|
||||||
|
w = int(input("Width: "))
|
||||||
|
h = int(input("Height: "))
|
||||||
|
maze = generate_test_maze(w, h, 0.3)
|
||||||
|
|
||||||
|
player = Player(maze.start)
|
||||||
|
|
||||||
|
strategies = {
|
||||||
|
'1': BFSStrategy(),
|
||||||
|
'2': DFSStrategy(),
|
||||||
|
'3': AStarStrategy(),
|
||||||
|
'4': DijkstraStrategy()
|
||||||
|
}
|
||||||
|
|
||||||
|
print("\nSelect algorithm for solving:")
|
||||||
|
print("1. BFS (shortest path)")
|
||||||
|
print("2. DFS (fast, not optimal)")
|
||||||
|
print("3. A* (heuristic)")
|
||||||
|
print("4. Dijkstra")
|
||||||
|
algo_choice = input("Choose: ")
|
||||||
|
|
||||||
|
solver = MazeSolver(maze, strategies.get(algo_choice, BFSStrategy()))
|
||||||
|
path, stats = solver.solve()
|
||||||
|
|
||||||
|
view = ConsoleView()
|
||||||
|
|
||||||
|
if path:
|
||||||
|
print(f"\nPath found! Length: {len(path)}")
|
||||||
|
view.show_stats(stats, solver.strategy.get_name())
|
||||||
|
else:
|
||||||
|
print("\nNo path found!")
|
||||||
|
|
||||||
|
while True:
|
||||||
|
view.render(maze, player, path if path else None)
|
||||||
|
|
||||||
|
if player.current_cell == maze.exit:
|
||||||
|
print("Congratulations! You reached the exit!")
|
||||||
|
break
|
||||||
|
|
||||||
|
cmd = input("Move (W/A/S/D) | U=undo | Q=quit | S=solve: ").upper()
|
||||||
|
|
||||||
|
if cmd == 'Q':
|
||||||
|
break
|
||||||
|
elif cmd == 'U':
|
||||||
|
player.undo()
|
||||||
|
print("Undo last move")
|
||||||
|
elif cmd == 'S' and path:
|
||||||
|
for cell in path:
|
||||||
|
if cell == player.current_cell:
|
||||||
|
continue
|
||||||
|
player.move_to(cell)
|
||||||
|
view.render(maze, player, path)
|
||||||
|
input("Press Enter to continue...")
|
||||||
|
if player.current_cell == maze.exit:
|
||||||
|
print("You reached the exit!")
|
||||||
|
break
|
||||||
|
elif cmd in ['W', 'A', 'S', 'D']:
|
||||||
|
move_cmd = MoveCommand(player, maze, cmd)
|
||||||
|
if move_cmd.execute():
|
||||||
|
print("Moved")
|
||||||
|
else:
|
||||||
|
print("Can't move there!")
|
||||||
|
|
||||||
|
|
||||||
|
def main():
|
||||||
|
print("Maze Solver with Design Patterns")
|
||||||
|
print("1. Run experiments")
|
||||||
|
print("2. Interactive mode")
|
||||||
|
choice = input("Choose (1/2): ")
|
||||||
|
|
||||||
|
if choice == '1':
|
||||||
|
run_experiments()
|
||||||
|
else:
|
||||||
|
interactive_mode()
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
main()
|
||||||
363
agafonovdm/docs/data/2zad/RESULT22.py
Normal file
|
|
@ -0,0 +1,363 @@
|
||||||
|
import pandas as pd
|
||||||
|
import matplotlib.pyplot as plt
|
||||||
|
import numpy as np
|
||||||
|
|
||||||
|
# Настройка русских шрифтов
|
||||||
|
plt.rcParams['font.family'] = 'DejaVu Sans'
|
||||||
|
plt.rcParams['axes.unicode_minus'] = False
|
||||||
|
|
||||||
|
def load_and_prepare_data(filename='experiment_results.csv'):
|
||||||
|
"""Загрузка данных из CSV и подготовка."""
|
||||||
|
df = pd.read_csv(filename, delimiter=',') # Используем запятую как разделитель
|
||||||
|
|
||||||
|
# Переименовываем столбцы для удобства
|
||||||
|
df.columns = ['maze_type', 'algorithm', 'avg_time_ms', 'avg_visited_cells', 'avg_path_length']
|
||||||
|
|
||||||
|
# Преобразование типов
|
||||||
|
numeric_cols = ['avg_time_ms', 'avg_visited_cells', 'avg_path_length']
|
||||||
|
for col in numeric_cols:
|
||||||
|
df[col] = pd.to_numeric(df[col], errors='coerce')
|
||||||
|
|
||||||
|
# Добавляем столбец с размером лабиринта для анализа
|
||||||
|
def extract_maze_size(maze_name):
|
||||||
|
if 'Small' in maze_name:
|
||||||
|
return 'Small (10x10)'
|
||||||
|
elif 'Medium' in maze_name:
|
||||||
|
return 'Medium (50x50)'
|
||||||
|
elif 'Large' in maze_name:
|
||||||
|
return 'Large (100x100)'
|
||||||
|
elif 'Empty' in maze_name:
|
||||||
|
return 'Empty (30x30)'
|
||||||
|
elif 'No Exit' in maze_name:
|
||||||
|
return 'No Exit (20x20)'
|
||||||
|
return maze_name
|
||||||
|
|
||||||
|
df['maze_category'] = df['maze_type'].apply(extract_maze_size)
|
||||||
|
|
||||||
|
return df
|
||||||
|
|
||||||
|
def plot_time_comparison(df):
|
||||||
|
"""График 1: Сравнение времени выполнения по лабиринтам."""
|
||||||
|
fig, ax = plt.subplots(figsize=(12, 6))
|
||||||
|
|
||||||
|
maze_types = df['maze_category'].unique()
|
||||||
|
algorithms = df['algorithm'].unique()
|
||||||
|
|
||||||
|
x = np.arange(len(maze_types))
|
||||||
|
width = 0.2
|
||||||
|
|
||||||
|
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||||
|
|
||||||
|
for i, algorithm in enumerate(algorithms):
|
||||||
|
algo_data = df[df['algorithm'] == algorithm]
|
||||||
|
times = []
|
||||||
|
for maze in maze_types:
|
||||||
|
row = algo_data[algo_data['maze_category'] == maze]
|
||||||
|
if not row.empty:
|
||||||
|
times.append(row['avg_time_ms'].values[0])
|
||||||
|
else:
|
||||||
|
times.append(0)
|
||||||
|
|
||||||
|
bars = ax.bar(x + i*width, times, width, label=algorithm,
|
||||||
|
color=colors[i])
|
||||||
|
|
||||||
|
ax.set_xlabel('Тип лабиринта', fontsize=12)
|
||||||
|
ax.set_ylabel('Время выполнения (мс)', fontsize=12)
|
||||||
|
ax.set_title('Сравнение времени выполнения алгоритмов поиска пути', fontsize=14)
|
||||||
|
ax.set_xticks(x + width * 1.5)
|
||||||
|
ax.set_xticklabels(maze_types, rotation=45, ha='right')
|
||||||
|
ax.legend()
|
||||||
|
ax.grid(True, alpha=0.3, axis='y')
|
||||||
|
|
||||||
|
# Добавление значений на столбцы
|
||||||
|
for i, algorithm in enumerate(algorithms):
|
||||||
|
algo_data = df[df['algorithm'] == algorithm]
|
||||||
|
for j, maze in enumerate(maze_types):
|
||||||
|
row = algo_data[algo_data['maze_category'] == maze]
|
||||||
|
if not row.empty and row['avg_time_ms'].values[0] > 0:
|
||||||
|
time_val = row['avg_time_ms'].values[0]
|
||||||
|
ax.text(x[j] + i*width, time_val + 0.02,
|
||||||
|
f'{time_val:.3f}', ha='center', va='bottom', fontsize=8)
|
||||||
|
|
||||||
|
plt.tight_layout()
|
||||||
|
plt.savefig('time_comparison.png', dpi=150)
|
||||||
|
plt.show()
|
||||||
|
|
||||||
|
def plot_visited_cells(df):
|
||||||
|
"""График 2: Количество посещённых клеток."""
|
||||||
|
fig, ax = plt.subplots(figsize=(12, 6))
|
||||||
|
|
||||||
|
maze_types = df['maze_category'].unique()
|
||||||
|
algorithms = df['algorithm'].unique()
|
||||||
|
|
||||||
|
x = np.arange(len(maze_types))
|
||||||
|
width = 0.2
|
||||||
|
|
||||||
|
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||||
|
|
||||||
|
for i, algorithm in enumerate(algorithms):
|
||||||
|
algo_data = df[df['algorithm'] == algorithm]
|
||||||
|
visited = []
|
||||||
|
for maze in maze_types:
|
||||||
|
row = algo_data[algo_data['maze_category'] == maze]
|
||||||
|
if not row.empty:
|
||||||
|
visited.append(row['avg_visited_cells'].values[0])
|
||||||
|
else:
|
||||||
|
visited.append(0)
|
||||||
|
|
||||||
|
ax.bar(x + i*width, visited, width, label=algorithm, color=colors[i])
|
||||||
|
|
||||||
|
ax.set_xlabel('Тип лабиринта', fontsize=12)
|
||||||
|
ax.set_ylabel('Количество посещённых клеток', fontsize=12)
|
||||||
|
ax.set_title('Сравнение количества посещённых клеток', fontsize=14)
|
||||||
|
ax.set_xticks(x + width * 1.5)
|
||||||
|
ax.set_xticklabels(maze_types, rotation=45, ha='right')
|
||||||
|
ax.legend()
|
||||||
|
ax.grid(True, alpha=0.3, axis='y')
|
||||||
|
|
||||||
|
plt.tight_layout()
|
||||||
|
plt.savefig('visited_cells.png', dpi=150)
|
||||||
|
plt.show()
|
||||||
|
|
||||||
|
def plot_path_length(df):
|
||||||
|
"""График 3: Длина найденного пути."""
|
||||||
|
fig, ax = plt.subplots(figsize=(12, 6))
|
||||||
|
|
||||||
|
# Исключаем лабиринты без выхода (где путь = 0)
|
||||||
|
df_filtered = df[df['avg_path_length'] > 0]
|
||||||
|
|
||||||
|
maze_types = df_filtered['maze_category'].unique()
|
||||||
|
algorithms = df_filtered['algorithm'].unique()
|
||||||
|
|
||||||
|
x = np.arange(len(maze_types))
|
||||||
|
width = 0.2
|
||||||
|
|
||||||
|
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||||
|
|
||||||
|
for i, algorithm in enumerate(algorithms):
|
||||||
|
algo_data = df_filtered[df_filtered['algorithm'] == algorithm]
|
||||||
|
path_lengths = []
|
||||||
|
for maze in maze_types:
|
||||||
|
row = algo_data[algo_data['maze_category'] == maze]
|
||||||
|
if not row.empty:
|
||||||
|
path_lengths.append(row['avg_path_length'].values[0])
|
||||||
|
else:
|
||||||
|
path_lengths.append(0)
|
||||||
|
|
||||||
|
ax.bar(x + i*width, path_lengths, width, label=algorithm, color=colors[i])
|
||||||
|
|
||||||
|
ax.set_xlabel('Тип лабиринта', fontsize=12)
|
||||||
|
ax.set_ylabel('Длина пути (количество клеток)', fontsize=12)
|
||||||
|
ax.set_title('Сравнение длины найденного пути', fontsize=14)
|
||||||
|
ax.set_xticks(x + width * 1.5)
|
||||||
|
ax.set_xticklabels(maze_types, rotation=45, ha='right')
|
||||||
|
ax.legend()
|
||||||
|
ax.grid(True, alpha=0.3, axis='y')
|
||||||
|
|
||||||
|
plt.tight_layout()
|
||||||
|
plt.savefig('path_length.png', dpi=150)
|
||||||
|
plt.show()
|
||||||
|
|
||||||
|
def plot_time_per_maze(df):
|
||||||
|
"""График 4: Для каждого лабиринта - сравнение алгоритмов по времени."""
|
||||||
|
maze_types = df['maze_category'].unique()
|
||||||
|
algorithms = df['algorithm'].unique()
|
||||||
|
|
||||||
|
for maze in maze_types:
|
||||||
|
fig, ax = plt.subplots(figsize=(10, 6))
|
||||||
|
|
||||||
|
maze_data = df[df['maze_category'] == maze]
|
||||||
|
|
||||||
|
times = []
|
||||||
|
algo_names = []
|
||||||
|
for algo in algorithms:
|
||||||
|
row = maze_data[maze_data['algorithm'] == algo]
|
||||||
|
if not row.empty:
|
||||||
|
times.append(row['avg_time_ms'].values[0])
|
||||||
|
algo_names.append(algo)
|
||||||
|
|
||||||
|
bars = ax.bar(algo_names, times,
|
||||||
|
color=['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728'][:len(algo_names)])
|
||||||
|
|
||||||
|
ax.set_xlabel('Алгоритм', fontsize=12)
|
||||||
|
ax.set_ylabel('Время выполнения (мс)', fontsize=12)
|
||||||
|
ax.set_title(f'Сравнение алгоритмов на лабиринте: {maze}', fontsize=14)
|
||||||
|
ax.grid(True, alpha=0.3, axis='y')
|
||||||
|
|
||||||
|
# Добавление значений на столбцы
|
||||||
|
for bar, time_val in zip(bars, times):
|
||||||
|
height = bar.get_height()
|
||||||
|
ax.text(bar.get_x() + bar.get_width()/2., height + 0.02,
|
||||||
|
f'{time_val:.3f}', ha='center', va='bottom', fontsize=10)
|
||||||
|
|
||||||
|
plt.tight_layout()
|
||||||
|
# Очищаем имя файла от скобок
|
||||||
|
safe_maze_name = maze.replace('(', '').replace(')', '').replace(' ', '_')
|
||||||
|
plt.savefig(f'time_{safe_maze_name}.png', dpi=150)
|
||||||
|
plt.show()
|
||||||
|
|
||||||
|
def plot_visited_per_maze(df):
|
||||||
|
"""График 5: Для каждого лабиринта - посещённые клетки."""
|
||||||
|
maze_types = df['maze_category'].unique()
|
||||||
|
|
||||||
|
for maze in maze_types:
|
||||||
|
fig, ax = plt.subplots(figsize=(10, 6))
|
||||||
|
|
||||||
|
maze_data = df[df['maze_category'] == maze]
|
||||||
|
|
||||||
|
visited = maze_data['avg_visited_cells'].values
|
||||||
|
algo_names = maze_data['algorithm'].values
|
||||||
|
|
||||||
|
bars = ax.bar(algo_names, visited,
|
||||||
|
color=['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728'][:len(algo_names)])
|
||||||
|
|
||||||
|
ax.set_xlabel('Алгоритм', fontsize=12)
|
||||||
|
ax.set_ylabel('Количество посещённых клеток', fontsize=12)
|
||||||
|
ax.set_title(f'Посещённые клетки на лабиринте: {maze}', fontsize=14)
|
||||||
|
ax.grid(True, alpha=0.3, axis='y')
|
||||||
|
|
||||||
|
# Добавление значений на столбцы
|
||||||
|
for bar, val in zip(bars, visited):
|
||||||
|
height = bar.get_height()
|
||||||
|
ax.text(bar.get_x() + bar.get_width()/2., height + 10,
|
||||||
|
f'{int(val)}', ha='center', va='bottom', fontsize=10)
|
||||||
|
|
||||||
|
plt.tight_layout()
|
||||||
|
safe_maze_name = maze.replace('(', '').replace(')', '').replace(' ', '_')
|
||||||
|
plt.savefig(f'visited_{safe_maze_name}.png', dpi=150)
|
||||||
|
plt.show()
|
||||||
|
|
||||||
|
def plot_efficiency_ratio(df):
|
||||||
|
"""График 6: Эффективность (время на клетку пути)."""
|
||||||
|
fig, ax = plt.subplots(figsize=(12, 6))
|
||||||
|
|
||||||
|
# Исключаем лабиринты без пути
|
||||||
|
df_filtered = df[(df['avg_path_length'] > 0) & (df['avg_time_ms'] > 0)].copy()
|
||||||
|
df_filtered['efficiency'] = df_filtered['avg_time_ms'] / df_filtered['avg_path_length']
|
||||||
|
|
||||||
|
maze_types = df_filtered['maze_category'].unique()
|
||||||
|
algorithms = df_filtered['algorithm'].unique()
|
||||||
|
|
||||||
|
x = np.arange(len(maze_types))
|
||||||
|
width = 0.2
|
||||||
|
|
||||||
|
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||||
|
|
||||||
|
for i, algorithm in enumerate(algorithms):
|
||||||
|
algo_data = df_filtered[df_filtered['algorithm'] == algorithm]
|
||||||
|
efficiency = []
|
||||||
|
for maze in maze_types:
|
||||||
|
row = algo_data[algo_data['maze_category'] == maze]
|
||||||
|
if not row.empty:
|
||||||
|
efficiency.append(row['efficiency'].values[0])
|
||||||
|
else:
|
||||||
|
efficiency.append(0)
|
||||||
|
|
||||||
|
ax.bar(x + i*width, efficiency, width, label=algorithm, color=colors[i])
|
||||||
|
|
||||||
|
ax.set_xlabel('Тип лабиринта', fontsize=12)
|
||||||
|
ax.set_ylabel('Время на клетку пути (мс/клетку)', fontsize=12)
|
||||||
|
ax.set_title('Эффективность алгоритмов (время на единицу длины пути)', fontsize=14)
|
||||||
|
ax.set_xticks(x + width * 1.5)
|
||||||
|
ax.set_xticklabels(maze_types, rotation=45, ha='right')
|
||||||
|
ax.legend()
|
||||||
|
ax.grid(True, alpha=0.3, axis='y')
|
||||||
|
|
||||||
|
plt.tight_layout()
|
||||||
|
plt.savefig('efficiency_ratio.png', dpi=150)
|
||||||
|
plt.show()
|
||||||
|
|
||||||
|
def plot_path_vs_visited(df):
|
||||||
|
"""График 7: Соотношение длины пути и посещённых клеток."""
|
||||||
|
fig, ax = plt.subplots(figsize=(10, 6))
|
||||||
|
|
||||||
|
algorithms = df['algorithm'].unique()
|
||||||
|
markers = ['o', 's', '^', 'D']
|
||||||
|
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||||
|
|
||||||
|
for algo, marker, color in zip(algorithms, markers, colors):
|
||||||
|
algo_data = df[df['algorithm'] == algo]
|
||||||
|
# Только лабиринты с путём
|
||||||
|
algo_data = algo_data[algo_data['avg_path_length'] > 0]
|
||||||
|
|
||||||
|
if not algo_data.empty:
|
||||||
|
plt.scatter(algo_data['avg_visited_cells'],
|
||||||
|
algo_data['avg_path_length'],
|
||||||
|
marker=marker, s=100, label=algo, color=color, alpha=0.7)
|
||||||
|
|
||||||
|
# Добавляем подписи для каждой точки
|
||||||
|
for _, row in algo_data.iterrows():
|
||||||
|
plt.annotate(row['maze_category'].split()[0],
|
||||||
|
(row['avg_visited_cells'], row['avg_path_length']),
|
||||||
|
xytext=(5, 5), textcoords='offset points', fontsize=8)
|
||||||
|
|
||||||
|
plt.xlabel('Количество посещённых клеток', fontsize=12)
|
||||||
|
plt.ylabel('Длина пути (клеток)', fontsize=12)
|
||||||
|
plt.title('Соотношение: посещённые клетки vs длина пути', fontsize=14)
|
||||||
|
plt.legend()
|
||||||
|
plt.grid(True, alpha=0.3)
|
||||||
|
|
||||||
|
plt.tight_layout()
|
||||||
|
plt.savefig('path_vs_visited.png', dpi=150)
|
||||||
|
plt.show()
|
||||||
|
|
||||||
|
def main():
|
||||||
|
"""Основная функция: загрузка данных и построение всех графиков."""
|
||||||
|
try:
|
||||||
|
df = load_and_prepare_data('experiment_results.csv')
|
||||||
|
print("Данные успешно загружены")
|
||||||
|
print(f"Найдено {len(df)} записей")
|
||||||
|
print("\nСтруктура данных:")
|
||||||
|
print(df.head())
|
||||||
|
print("\nУникальные типы лабиринтов:")
|
||||||
|
print(df['maze_category'].unique())
|
||||||
|
print("\nУникальные алгоритмы:")
|
||||||
|
print(df['algorithm'].unique())
|
||||||
|
|
||||||
|
print("\nПостроение графиков...")
|
||||||
|
|
||||||
|
# Базовые графики
|
||||||
|
plot_time_comparison(df)
|
||||||
|
plot_visited_cells(df)
|
||||||
|
plot_path_length(df)
|
||||||
|
|
||||||
|
# Детальные графики по каждому лабиринту
|
||||||
|
plot_time_per_maze(df)
|
||||||
|
plot_visited_per_maze(df)
|
||||||
|
|
||||||
|
# Аналитические графики
|
||||||
|
plot_efficiency_ratio(df)
|
||||||
|
plot_path_vs_visited(df)
|
||||||
|
|
||||||
|
print("\nВсе графики сохранены в текущей директории:")
|
||||||
|
print(" - time_comparison.png")
|
||||||
|
print(" - visited_cells.png")
|
||||||
|
print(" - path_length.png")
|
||||||
|
print(" - time_{maze}.png (для каждого лабиринта)")
|
||||||
|
print(" - visited_{maze}.png (для каждого лабиринта)")
|
||||||
|
print(" - efficiency_ratio.png")
|
||||||
|
print(" - path_vs_visited.png")
|
||||||
|
|
||||||
|
# Вывод статистики
|
||||||
|
print("\n=== Краткая статистика ===")
|
||||||
|
for maze in df['maze_category'].unique():
|
||||||
|
print(f"\n{maze}:")
|
||||||
|
maze_data = df[df['maze_category'] == maze]
|
||||||
|
for algo in df['algorithm'].unique():
|
||||||
|
algo_data = maze_data[maze_data['algorithm'] == algo]
|
||||||
|
if not algo_data.empty:
|
||||||
|
time_val = algo_data['avg_time_ms'].values[0]
|
||||||
|
visited_val = int(algo_data['avg_visited_cells'].values[0])
|
||||||
|
path_val = int(algo_data['avg_path_length'].values[0])
|
||||||
|
print(f" {algo}: время={time_val:.6f}мс, посещено={visited_val}, путь={path_val}")
|
||||||
|
|
||||||
|
except FileNotFoundError:
|
||||||
|
print("Ошибка: файл experiment_results.csv не найден")
|
||||||
|
print("Убедитесь, что файл находится в текущей директории")
|
||||||
|
except Exception as e:
|
||||||
|
print(f"Ошибка: {e}")
|
||||||
|
import traceback
|
||||||
|
traceback.print_exc()
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
main()
|
||||||
BIN
agafonovdm/docs/data/2zad/efficiency_ratio.png
Normal file
|
After Width: | Height: | Size: 71 KiB |
21
agafonovdm/docs/data/2zad/experiment_results.csv
Normal file
|
|
@ -0,0 +1,21 @@
|
||||||
|
maze,algorithm,avg_time_ms,avg_visited_cells,avg_path_length
|
||||||
|
Small (10x10),BFS,0.08572000006097369,79.0,19.0
|
||||||
|
Small (10x10),DFS,0.039739999920129776,79.0,31.0
|
||||||
|
Small (10x10),A*,0.13467999997374136,79.0,19.0
|
||||||
|
Small (10x10),Dijkstra,0.11474000057205558,79.0,19.0
|
||||||
|
Medium (50x50),BFS,1.8074600004183594,1874.0,99.0
|
||||||
|
Medium (50x50),DFS,0.5937599995377241,1874.0,429.0
|
||||||
|
Medium (50x50),A*,1.6300600003887666,1874.0,99.0
|
||||||
|
Medium (50x50),Dijkstra,3.1870400001935195,1874.0,99.0
|
||||||
|
Large (100x100),BFS,0.014439999722526409,7033.0,0.0
|
||||||
|
Large (100x100),DFS,0.014839999857940711,7033.0,0.0
|
||||||
|
Large (100x100),A*,0.02542000001994893,7033.0,0.0
|
||||||
|
Large (100x100),Dijkstra,0.02548000011302065,7033.0,0.0
|
||||||
|
Empty (30x30),BFS,0.784620000194991,900.0,59.0
|
||||||
|
Empty (30x30),DFS,0.5252399994787993,900.0,465.0
|
||||||
|
Empty (30x30),A*,1.150900000357069,900.0,59.0
|
||||||
|
Empty (30x30),Dijkstra,1.564640000287909,900.0,59.0
|
||||||
|
No Exit (20x20),BFS,0.2002399993216386,380.0,0.0
|
||||||
|
No Exit (20x20),DFS,0.2512400002160575,380.0,0.0
|
||||||
|
No Exit (20x20),A*,0.5590400000073714,380.0,0.0
|
||||||
|
No Exit (20x20),Dijkstra,0.35640000060084276,380.0,0.0
|
||||||
|
BIN
agafonovdm/docs/data/2zad/path_length.png
Normal file
|
After Width: | Height: | Size: 61 KiB |
BIN
agafonovdm/docs/data/2zad/path_vs_visited.png
Normal file
|
After Width: | Height: | Size: 58 KiB |
BIN
agafonovdm/docs/data/2zad/time_Empty_30x30.png
Normal file
|
After Width: | Height: | Size: 47 KiB |
BIN
agafonovdm/docs/data/2zad/time_Large_100x100.png
Normal file
|
After Width: | Height: | Size: 47 KiB |
BIN
agafonovdm/docs/data/2zad/time_Medium_50x50.png
Normal file
|
After Width: | Height: | Size: 46 KiB |
BIN
agafonovdm/docs/data/2zad/time_No_Exit_20x20.png
Normal file
|
After Width: | Height: | Size: 46 KiB |
BIN
agafonovdm/docs/data/2zad/time_Small_10x10.png
Normal file
|
After Width: | Height: | Size: 49 KiB |
BIN
agafonovdm/docs/data/2zad/time_comparison.png
Normal file
|
After Width: | Height: | Size: 93 KiB |
BIN
agafonovdm/docs/data/2zad/visited_Empty_30x30.png
Normal file
|
After Width: | Height: | Size: 44 KiB |
BIN
agafonovdm/docs/data/2zad/visited_Large_100x100.png
Normal file
|
After Width: | Height: | Size: 50 KiB |
BIN
agafonovdm/docs/data/2zad/visited_Medium_50x50.png
Normal file
|
After Width: | Height: | Size: 48 KiB |
BIN
agafonovdm/docs/data/2zad/visited_No_Exit_20x20.png
Normal file
|
After Width: | Height: | Size: 47 KiB |
BIN
agafonovdm/docs/data/2zad/visited_Small_10x10.png
Normal file
|
After Width: | Height: | Size: 44 KiB |
BIN
agafonovdm/docs/data/2zad/visited_cells.png
Normal file
|
After Width: | Height: | Size: 82 KiB |