Добавлены лабораторные работы 1 и 2
BIN
lab1/docs/data/graph_delete.png
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After Width: | Height: | Size: 13 KiB |
BIN
lab1/docs/data/graph_find.png
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After Width: | Height: | Size: 13 KiB |
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lab1/docs/data/graph_insert.png
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After Width: | Height: | Size: 13 KiB |
19
lab1/docs/data/results.csv
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|
|
@ -0,0 +1,19 @@
|
|||
structure,order,operation,run1,run2,run3,run4,run5,average
|
||||
LinkedList,random,insert,3.000600399999712,3.022712899999533,2.9421689999999217,2.9075659000000087,3.0319512999994913,2.980999899999733
|
||||
LinkedList,random,find,0.031094500000108383,0.02800200000001496,0.034349299999121286,0.029372199999670556,0.03242119999958959,0.031047839999700955
|
||||
LinkedList,random,delete,0.017322699999567703,0.0368361000000732,0.04029200000059063,0.03775789999963308,0.03554420000000391,0.033550579999973705
|
||||
HashTable,random,insert,0.011551699999472476,0.012756400000398571,0.011765299999751733,0.011679000000185624,0.011983400000644906,0.011947160000090662
|
||||
HashTable,random,find,0.00012409999999363208,0.00011009999980160501,0.0001415999995515449,0.00010400000064691994,0.00010089999977935804,0.000116139999954612
|
||||
HashTable,random,delete,6.38999999864609e-05,6.779999966965988e-05,6.0600000324484427e-05,6.070000017643906e-05,6.0600000324484427e-05,6.272000009630574e-05
|
||||
BST,random,insert,0.014788199999202334,0.014159299999846553,0.013975800000480376,0.014118900000539725,0.013331299999663315,0.01407469999994646
|
||||
BST,random,find,0.00013829999988956843,0.00011389999963284936,0.00011369999992894009,0.00011379999978089472,0.00011439999980211724,0.00011881999980687397
|
||||
BST,random,delete,8.690000049682567e-05,6.450000000768341e-05,6.2199999774748e-05,6.209999992279336e-05,6.229999962670263e-05,6.759999996575061e-05
|
||||
LinkedList,sorted,insert,2.4411346000006233,2.36463619999995,2.2797248999995645,2.2860746000005747,2.2526011999998445,2.3248343000001115
|
||||
LinkedList,sorted,find,0.024703000000044995,0.02455259999987902,0.02468479999970441,0.02444869999999355,0.02606350000041857,0.02489052000000811
|
||||
LinkedList,sorted,delete,0.012835599999561964,0.027673999999933585,0.027570299999752024,0.02708100000018021,0.02999909999925876,0.02503199999973731
|
||||
HashTable,sorted,insert,0.011780100000578386,0.010850699999537028,0.010314100000869075,0.010621500000524975,0.011015500000212342,0.010916380000344362
|
||||
HashTable,sorted,find,0.0001464000006308197,0.00017980000029638177,0.00016909999976633117,0.00012620000052265823,0.00023630000032426324,0.0001715600003080908
|
||||
HashTable,sorted,delete,0.00016370000048482325,0.00018089999957737746,0.0001443999999537482,7.579999964946182e-05,6.469999971159268e-05,0.0001258999998754007
|
||||
BST,sorted,insert,3.5400651999998445,3.5145174999997835,3.5583661999999094,3.5149656000003233,3.481246600000304,3.521832220000033
|
||||
BST,sorted,find,0.03275260000009439,0.030442500000390282,0.02994349999971746,0.030269500000031258,0.030329999999594293,0.030747619999965538
|
||||
BST,sorted,delete,0.012705400000413647,0.01333390000036161,0.013192000000344706,0.013699000000087835,0.013079800000014075,0.013202020000244374
|
||||
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34
lab1/docs/report.md
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|
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Лабораторная работа 1
|
||||
|
||||
|
||||
|
||||
Цель работы
|
||||
|
||||
|
||||
|
||||
Нужно было сделать три структуры данных и проверить как они работают на телефонном справочнике.
|
||||
|
||||
|
||||
|
||||
Ход работы
|
||||
|
||||
|
||||
|
||||
Сделал связный список хеш таблицу и двоичное дерево поиска. Для всех структур сделал добавление поиск удаление и вывод записей. Для проверки создал 10000 записей с именами User\_00000 и т.д. Потом проверил работу со случайным порядком и с отсортированным порядком. Каждый эксперимент повторял 5 раз.
|
||||
|
||||
|
||||
|
||||
Результаты
|
||||
|
||||
|
||||
|
||||
Результаты сохранились в results.csv. Также сделал графики для добавления поиска и удаления. По результатам видно что связный список медленно ищет записи потому что нужно идти по элементам. Хеш таблица работает примерно одинаково при разном порядке записей. У двоичного дерева порядок записей влияет намного сильнее. Если добавлять записи по порядку дерево становится похожим на обычный список и работает медленнее.
|
||||
|
||||
|
||||
|
||||
Вывод
|
||||
|
||||
|
||||
|
||||
В работе я сделал три структуры данных и проверил их работу. Самой удобной для телефонного справочника получилась хеш таблица. Связный список проще но поиск медленный. Двоичное дерево может работать быстро но сильно зависит от порядка добавления данных.
|
||||
|
||||
185
lab1/experiments.py
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|
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import random
|
||||
import time
|
||||
import csv
|
||||
import os
|
||||
|
||||
from phonebook import *
|
||||
|
||||
N = 10000
|
||||
REPEATS = 5
|
||||
|
||||
def generate_test_data():
|
||||
records = [
|
||||
(f"User_{i:05d}", f"+7900000{i:04d}")
|
||||
for i in range(N)
|
||||
]
|
||||
|
||||
records_shuffled = records.copy()
|
||||
random.shuffle(records_shuffled)
|
||||
|
||||
records_sorted = records.copy()
|
||||
|
||||
return records_shuffled, records_sorted
|
||||
|
||||
def measure_experiment(insert_function, find_function, delete_function, records):
|
||||
insert_times = []
|
||||
find_times = []
|
||||
delete_times = []
|
||||
|
||||
for _ in range(REPEATS):
|
||||
structure = None
|
||||
|
||||
start = time.perf_counter()
|
||||
|
||||
for name, phone in records:
|
||||
structure = insert_function(structure, name, phone)
|
||||
|
||||
insert_times.append(time.perf_counter() - start)
|
||||
|
||||
structure_for_find = structure
|
||||
|
||||
names = [name for name, phone in records]
|
||||
search_names = random.sample(names, 100) + [
|
||||
"NotFound_001",
|
||||
"NotFound_002",
|
||||
"NotFound_003",
|
||||
"NotFound_004",
|
||||
"NotFound_005",
|
||||
"NotFound_006",
|
||||
"NotFound_007",
|
||||
"NotFound_008",
|
||||
"NotFound_009",
|
||||
"NotFound_010"
|
||||
]
|
||||
|
||||
for _ in range(REPEATS):
|
||||
start = time.perf_counter()
|
||||
|
||||
for name in search_names:
|
||||
find_function(structure_for_find, name)
|
||||
|
||||
find_times.append(time.perf_counter() - start)
|
||||
|
||||
delete_names = random.sample(names, 50)
|
||||
|
||||
for _ in range(REPEATS):
|
||||
structure = structure_for_find
|
||||
|
||||
start = time.perf_counter()
|
||||
|
||||
for name in delete_names:
|
||||
structure = delete_function(structure, name)
|
||||
|
||||
delete_times.append(time.perf_counter() - start)
|
||||
|
||||
return insert_times, find_times, delete_times
|
||||
|
||||
def measure_hash(records):
|
||||
insert_times = []
|
||||
find_times = []
|
||||
delete_times = []
|
||||
|
||||
names = [name for name, phone in records]
|
||||
search_names = random.sample(names, 100) + [
|
||||
f"NotFound_{i:03d}" for i in range(10)
|
||||
]
|
||||
delete_names = random.sample(names, 50)
|
||||
|
||||
for _ in range(REPEATS):
|
||||
buckets = ht_create()
|
||||
|
||||
start = time.perf_counter()
|
||||
|
||||
for name, phone in records:
|
||||
ht_insert(buckets, name, phone)
|
||||
|
||||
insert_times.append(time.perf_counter() - start)
|
||||
|
||||
structure_for_find = buckets
|
||||
|
||||
for _ in range(REPEATS):
|
||||
start = time.perf_counter()
|
||||
|
||||
for name in search_names:
|
||||
ht_find(structure_for_find, name)
|
||||
|
||||
find_times.append(time.perf_counter() - start)
|
||||
|
||||
for _ in range(REPEATS):
|
||||
buckets = structure_for_find.copy()
|
||||
|
||||
start = time.perf_counter()
|
||||
|
||||
for name in delete_names:
|
||||
ht_delete(buckets, name)
|
||||
|
||||
delete_times.append(time.perf_counter() - start)
|
||||
|
||||
return insert_times, find_times, delete_times
|
||||
|
||||
def average(values):
|
||||
return sum(values) / len(values)
|
||||
|
||||
def run():
|
||||
records_shuffled, records_sorted = generate_test_data()
|
||||
|
||||
results = []
|
||||
|
||||
for order_name, records in [
|
||||
("random", records_shuffled),
|
||||
("sorted", records_sorted)
|
||||
]:
|
||||
print("Order:", order_name)
|
||||
|
||||
ll = measure_experiment(
|
||||
ll_insert,
|
||||
ll_find,
|
||||
ll_delete,
|
||||
records
|
||||
)
|
||||
|
||||
results.append(["LinkedList", order_name, "insert", *ll[0]])
|
||||
results.append(["LinkedList", order_name, "find", *ll[1]])
|
||||
results.append(["LinkedList", order_name, "delete", *ll[2]])
|
||||
|
||||
ht = measure_hash(records)
|
||||
|
||||
results.append(["HashTable", order_name, "insert", *ht[0]])
|
||||
results.append(["HashTable", order_name, "find", *ht[1]])
|
||||
results.append(["HashTable", order_name, "delete", *ht[2]])
|
||||
|
||||
bst = measure_experiment(
|
||||
bst_insert,
|
||||
bst_find,
|
||||
bst_delete,
|
||||
records
|
||||
)
|
||||
|
||||
results.append(["BST", order_name, "insert", *bst[0]])
|
||||
results.append(["BST", order_name, "find", *bst[1]])
|
||||
results.append(["BST", order_name, "delete", *bst[2]])
|
||||
|
||||
os.makedirs("docs/data", exist_ok=True)
|
||||
|
||||
with open("docs/data/results.csv", "w", newline="", encoding="utf-8") as file:
|
||||
writer = csv.writer(file)
|
||||
|
||||
writer.writerow([
|
||||
"structure",
|
||||
"order",
|
||||
"operation",
|
||||
"run1",
|
||||
"run2",
|
||||
"run3",
|
||||
"run4",
|
||||
"run5",
|
||||
"average"
|
||||
])
|
||||
|
||||
for row in results:
|
||||
writer.writerow(row + [average(row[3:])])
|
||||
|
||||
print("Results saved to docs/data/results.csv")
|
||||
|
||||
if __name__ == "__main__":
|
||||
run()
|
||||
56
lab1/graphs.py
Normal file
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|
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|
|||
import csv
|
||||
import os
|
||||
import matplotlib.pyplot as plt
|
||||
|
||||
data = []
|
||||
|
||||
with open("docs/data/results.csv", "r", encoding="utf-8") as file:
|
||||
reader = csv.DictReader(file)
|
||||
|
||||
for row in reader:
|
||||
data.append(row)
|
||||
|
||||
def get_average(structure, order, operation):
|
||||
for row in data:
|
||||
if (
|
||||
row["structure"] == structure
|
||||
and row["order"] == order
|
||||
and row["operation"] == operation
|
||||
):
|
||||
return float(row["average"])
|
||||
|
||||
return 0
|
||||
|
||||
structures = ["LinkedList", "HashTable", "BST"]
|
||||
orders = ["random", "sorted"]
|
||||
|
||||
os.makedirs("docs/data", exist_ok=True)
|
||||
|
||||
for operation in ["insert", "find", "delete"]:
|
||||
random_values = [
|
||||
get_average(s, "random", operation)
|
||||
for s in structures
|
||||
]
|
||||
|
||||
sorted_values = [
|
||||
get_average(s, "sorted", operation)
|
||||
for s in structures
|
||||
]
|
||||
|
||||
x = range(len(structures))
|
||||
|
||||
plt.figure()
|
||||
plt.bar([i - 0.2 for i in x], random_values, width=0.4, label="random")
|
||||
plt.bar([i + 0.2 for i in x], sorted_values, width=0.4, label="sorted")
|
||||
|
||||
plt.xticks(list(x), structures)
|
||||
plt.ylabel("Time, seconds")
|
||||
plt.title(operation.capitalize() + " time")
|
||||
plt.yscale("log")
|
||||
plt.legend()
|
||||
plt.tight_layout()
|
||||
|
||||
plt.savefig("docs/data/graph_" + operation + ".png")
|
||||
plt.close()
|
||||
|
||||
print("Graphs saved to docs/data/")
|
||||
211
lab1/phonebook.py
Normal file
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|
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|
|||
def ll_insert(head, name, phone):
|
||||
new_node = {
|
||||
'name': name,
|
||||
'phone': phone,
|
||||
'next': None
|
||||
}
|
||||
|
||||
if head is None:
|
||||
return new_node
|
||||
|
||||
current = head
|
||||
|
||||
while current['next'] is not None:
|
||||
if current['name'] == name:
|
||||
current['phone'] = phone
|
||||
return head
|
||||
current = current['next']
|
||||
|
||||
if current['name'] == name:
|
||||
current['phone'] = phone
|
||||
else:
|
||||
current['next'] = new_node
|
||||
|
||||
return head
|
||||
|
||||
def ll_find(head, name):
|
||||
current = head
|
||||
|
||||
while current is not None:
|
||||
if current['name'] == name:
|
||||
return current['phone']
|
||||
current = current['next']
|
||||
|
||||
return None
|
||||
|
||||
def ll_delete(head, name):
|
||||
if head is None:
|
||||
return None
|
||||
|
||||
if head['name'] == name:
|
||||
return head['next']
|
||||
|
||||
current = head
|
||||
|
||||
while current['next'] is not None:
|
||||
if current['next']['name'] == name:
|
||||
current['next'] = current['next']['next']
|
||||
return head
|
||||
|
||||
current = current['next']
|
||||
|
||||
return head
|
||||
|
||||
def ll_list_all(head):
|
||||
records = []
|
||||
current = head
|
||||
|
||||
while current is not None:
|
||||
records.append((current['name'], current['phone']))
|
||||
current = current['next']
|
||||
|
||||
records.sort(key=lambda x: x[0])
|
||||
return records
|
||||
|
||||
def hash_function(name, table_size):
|
||||
total = 0
|
||||
|
||||
for ch in name:
|
||||
total = (total * 31 + ord(ch)) % table_size
|
||||
|
||||
return total
|
||||
|
||||
def ht_create(size=1000):
|
||||
return [None] * size
|
||||
|
||||
def ht_insert(buckets, name, phone):
|
||||
index = hash_function(name, len(buckets))
|
||||
buckets[index] = ll_insert(buckets[index], name, phone)
|
||||
return buckets
|
||||
|
||||
def ht_find(buckets, name):
|
||||
index = hash_function(name, len(buckets))
|
||||
return ll_find(buckets[index], name)
|
||||
|
||||
def ht_delete(buckets, name):
|
||||
index = hash_function(name, len(buckets))
|
||||
buckets[index] = ll_delete(buckets[index], name)
|
||||
return buckets
|
||||
|
||||
def ht_list_all(buckets):
|
||||
records = []
|
||||
|
||||
for bucket in buckets:
|
||||
current = bucket
|
||||
|
||||
while current is not None:
|
||||
records.append((current['name'], current['phone']))
|
||||
current = current['next']
|
||||
|
||||
records.sort(key=lambda x: x[0])
|
||||
return records
|
||||
|
||||
def bst_insert(root, name, phone):
|
||||
new_node = {
|
||||
'name': name,
|
||||
'phone': phone,
|
||||
'left': None,
|
||||
'right': None
|
||||
}
|
||||
|
||||
if root is None:
|
||||
return new_node
|
||||
|
||||
current = root
|
||||
|
||||
while True:
|
||||
if name < current['name']:
|
||||
if current['left'] is None:
|
||||
current['left'] = new_node
|
||||
break
|
||||
current = current['left']
|
||||
|
||||
elif name > current['name']:
|
||||
if current['right'] is None:
|
||||
current['right'] = new_node
|
||||
break
|
||||
current = current['right']
|
||||
|
||||
else:
|
||||
current['phone'] = phone
|
||||
break
|
||||
|
||||
return root
|
||||
|
||||
def bst_find(root, name):
|
||||
current = root
|
||||
|
||||
while current is not None:
|
||||
if name == current['name']:
|
||||
return current['phone']
|
||||
|
||||
if name < current['name']:
|
||||
current = current['left']
|
||||
else:
|
||||
current = current['right']
|
||||
|
||||
return None
|
||||
|
||||
def bst_delete(root, name):
|
||||
parent = None
|
||||
current = root
|
||||
|
||||
while current is not None and current['name'] != name:
|
||||
parent = current
|
||||
|
||||
if name < current['name']:
|
||||
current = current['left']
|
||||
else:
|
||||
current = current['right']
|
||||
|
||||
if current is None:
|
||||
return root
|
||||
|
||||
if current['left'] is None:
|
||||
child = current['right']
|
||||
|
||||
elif current['right'] is None:
|
||||
child = current['left']
|
||||
|
||||
else:
|
||||
successor_parent = current
|
||||
successor = current['right']
|
||||
|
||||
while successor['left'] is not None:
|
||||
successor_parent = successor
|
||||
successor = successor['left']
|
||||
|
||||
current['name'] = successor['name']
|
||||
current['phone'] = successor['phone']
|
||||
|
||||
if successor_parent['left'] == successor:
|
||||
successor_parent['left'] = successor['right']
|
||||
else:
|
||||
successor_parent['right'] = successor['right']
|
||||
|
||||
return root
|
||||
|
||||
if parent is None:
|
||||
return child
|
||||
|
||||
if parent['left'] == current:
|
||||
parent['left'] = child
|
||||
else:
|
||||
parent['right'] = child
|
||||
|
||||
return root
|
||||
|
||||
def bst_list_all(root):
|
||||
records = []
|
||||
|
||||
def inorder(node):
|
||||
if node is None:
|
||||
return
|
||||
|
||||
inorder(node['left'])
|
||||
records.append((node['name'], node['phone']))
|
||||
inorder(node['right'])
|
||||
|
||||
inorder(root)
|
||||
|
||||
return records
|
||||
BIN
lab2/docs/data/dead_time.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
lab2/docs/data/empty_time.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
BIN
lab2/docs/data/large_time.png
Normal file
|
After Width: | Height: | Size: 15 KiB |
BIN
lab2/docs/data/noexit_time.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
16
lab2/docs/data/results.csv
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
maze,strategy,time_ms,visited_cells,path_length
|
||||
simple.txt,BFS,0.01464000015403144,11.0,6.0
|
||||
simple.txt,DFS,0.010180000390391797,9.0,8.0
|
||||
simple.txt,A*,0.017740000475896522,9.0,6.0
|
||||
dead.txt,BFS,0.3642999996372964,307.0,35.0
|
||||
dead.txt,DFS,0.23493999906349927,279.0,151.0
|
||||
dead.txt,A*,0.38374000068870373,235.0,35.0
|
||||
large.txt,BFS,23.894459999428364,6812.0,2329.0
|
||||
large.txt,DFS,84.77875999960816,6796.0,4537.0
|
||||
large.txt,A*,28.69542000044021,6791.0,2329.0
|
||||
empty.txt,BFS,1.2770400004228577,1176.0,48.0
|
||||
empty.txt,DFS,7.602279999264283,2304.0,1176.0
|
||||
empty.txt,A*,0.10093999881064519,48.0,48.0
|
||||
noexit.txt,BFS,0.003699999797390774,1.0,0.0
|
||||
noexit.txt,DFS,0.0032000003557186574,1.0,0.0
|
||||
noexit.txt,A*,0.004120000085094944,1.0,0.0
|
||||
|
BIN
lab2/docs/data/simple_time.png
Normal file
|
After Width: | Height: | Size: 16 KiB |
212
lab2/docs/report.md
Normal file
|
|
@ -0,0 +1,212 @@
|
|||
Лабораторная работа 2
|
||||
|
||||
Поиск выхода из лабиринта
|
||||
|
||||
Цель работы
|
||||
-----------
|
||||
Цель работы состоит в реализации программы для поиска выхода из лабиринта с использованием объектно ориентированного подхода и паттернов проектирования
|
||||
|
||||
В программе реализована загрузка лабиринта из файла несколько алгоритмов поиска и сравнение их работы
|
||||
|
||||
Структура программы
|
||||
-------------------
|
||||
В программе используются классы Cell для отдельной клетки лабиринта и Maze для самого лабиринта
|
||||
|
||||
Для загрузки используется MazeBuilder и его реализация TextFileMazeBuilder
|
||||
|
||||
Для поиска пути используется общий класс PathFindingStrategy и три алгоритма BFSStrategy DFSStrategy и AStarStrategy
|
||||
|
||||
За хранение результатов отвечает SearchStats а запуск поиска выполняет MazeSolver
|
||||
|
||||
Для вывода информации используются Observer и ConsoleView
|
||||
|
||||
Использованные паттерны
|
||||
-----------------------
|
||||
В работе использованы три паттерна Builder Strategy и Observer
|
||||
|
||||
Builder используется для загрузки лабиринта из текстового файла
|
||||
|
||||
TextFileMazeBuilder читает файл и создаёт объект Maze
|
||||
|
||||
В файле символ # обозначает стену пробел обозначает свободную клетку S является началом а E выходом
|
||||
|
||||
Использование Builder позволяет отдельно реализовать загрузку лабиринта и сам класс лабиринта
|
||||
|
||||
Strategy используется для выбора алгоритма поиска
|
||||
|
||||
В программе реализованы BFS DFS и A*
|
||||
|
||||
Все алгоритмы имеют общий интерфейс PathFindingStrategy поэтому в MazeSolver можно менять алгоритм без изменения самого решателя
|
||||
|
||||
Observer используется для вывода информации о поиске
|
||||
|
||||
MazeSolver отправляет события а ConsoleView получает их и выводит информацию в консоль
|
||||
|
||||
Таким образом вывод отделён от основной логики поиска
|
||||
|
||||
Алгоритмы поиска
|
||||
----------------
|
||||
BFS использует очередь и при обычных условиях находит кратчайший путь в лабиринте без весов
|
||||
|
||||
DFS использует стек и может найти путь быстрее но найденный путь не обязательно будет кратчайшим
|
||||
|
||||
A* использует очередь с приоритетом и манхэттенскую эвристику поэтому старается в первую очередь проверять клетки которые находятся ближе к выходу
|
||||
|
||||
Схема классов
|
||||
-------------
|
||||
classDiagram
|
||||
|
||||
class Cell {
|
||||
x
|
||||
y
|
||||
is_wall
|
||||
is_start
|
||||
is_exit
|
||||
is_passable()
|
||||
}
|
||||
|
||||
class Maze {
|
||||
width
|
||||
height
|
||||
cells
|
||||
start
|
||||
exit
|
||||
get_cell()
|
||||
get_neighbors()
|
||||
}
|
||||
|
||||
class MazeBuilder {
|
||||
build_from_file()
|
||||
}
|
||||
|
||||
class TextFileMazeBuilder {
|
||||
build_from_file()
|
||||
}
|
||||
|
||||
class PathFindingStrategy {
|
||||
find_path()
|
||||
}
|
||||
|
||||
class BFSStrategy {
|
||||
find_path()
|
||||
}
|
||||
|
||||
class DFSStrategy {
|
||||
find_path()
|
||||
}
|
||||
|
||||
class AStarStrategy {
|
||||
find_path()
|
||||
}
|
||||
|
||||
class SearchStats {
|
||||
path
|
||||
time_ms
|
||||
visited_count
|
||||
path_length
|
||||
}
|
||||
|
||||
class MazeSolver {
|
||||
maze
|
||||
strategy
|
||||
set_strategy()
|
||||
solve()
|
||||
}
|
||||
|
||||
class Observer {
|
||||
update()
|
||||
}
|
||||
|
||||
class ConsoleView {
|
||||
update()
|
||||
}
|
||||
|
||||
MazeBuilder <|-- TextFileMazeBuilder
|
||||
PathFindingStrategy <|-- BFSStrategy
|
||||
PathFindingStrategy <|-- DFSStrategy
|
||||
PathFindingStrategy <|-- AStarStrategy
|
||||
Observer <|-- ConsoleView
|
||||
MazeSolver --> Maze
|
||||
MazeSolver --> PathFindingStrategy
|
||||
MazeSolver --> Observer
|
||||
Maze --> Cell
|
||||
Тестирование
|
||||
------------
|
||||
Для проверки использовалось пять разных лабиринтов
|
||||
|
||||
simple.txt представляет простой лабиринт dead.txt содержит тупики large.txt является большим запутанным лабиринтом empty.txt не содержит стен а в noexit.txt выход недостижим
|
||||
|
||||
Каждый алгоритм запускался пять раз
|
||||
|
||||
Во время эксперимента измерялось время поиска количество посещённых клеток и длина найденного пути
|
||||
|
||||
Результаты сохранялись в файл results.csv
|
||||
|
||||
Результаты
|
||||
----------
|
||||
simple.txt
|
||||
Алгоритм Время мс Посещено Путь
|
||||
BFS 0.01464 11 6
|
||||
DFS 0.01018 9 8
|
||||
A* 0.01774 9 6
|
||||
|
||||
Все алгоритмы работают быстро
|
||||
|
||||
BFS и A* нашли более короткий путь чем DFS
|
||||
|
||||
dead.txt
|
||||
Алгоритм Время мс Посещено Путь
|
||||
BFS 0.36430 307 35
|
||||
DFS 0.23494 279 151
|
||||
A* 0.38374 235 35
|
||||
|
||||
DFS работал немного быстрее но нашёл более длинный путь
|
||||
|
||||
BFS и A* нашли короткий путь
|
||||
|
||||
large.txt
|
||||
Алгоритм Время мс Посещено Путь
|
||||
BFS 23.89446 6812 2329
|
||||
DFS 84.77876 6796 4537
|
||||
A* 28.69542 6791 2329
|
||||
|
||||
На большом лабиринте DFS показал худшее время и самый длинный путь
|
||||
|
||||
BFS и A* нашли одинаковый путь
|
||||
|
||||
empty.txt
|
||||
Алгоритм Время мс Посещено Путь
|
||||
BFS 1.277
|
||||
|
||||
|
||||
04 1176 48
|
||||
DFS 7.60228 2304 1176
|
||||
A* 0.10094 48 48
|
||||
|
||||
В лабиринте без стен лучше всего показал себя A*
|
||||
|
||||
Он посетил меньше всего клеток и работал быстрее
|
||||
|
||||
noexit.txt
|
||||
Алгоритм Время мс Посещено Путь
|
||||
BFS 0.00370 1 0
|
||||
DFS 0.00320 1 0
|
||||
A* 0.00412 1 0
|
||||
|
||||
В этом лабиринте выход недостижим поэтому все алгоритмы быстро закончили поиск
|
||||
|
||||
Графики
|
||||
-------
|
||||
Для сравнения времени работы были построены графики для каждого лабиринта
|
||||
|
||||
Графики находятся в папке docs/data
|
||||
|
||||
simple_time.png dead_time.png large_time.png empty_time.png и noexit_time.png
|
||||
|
||||
Вывод
|
||||
-----
|
||||
В работе была создана программа для поиска выхода из лабиринта
|
||||
|
||||
Были реализованы BFS DFS и A* а также использованы паттерны Builder Strategy и Observer
|
||||
|
||||
По результатам эксперимента BFS хорошо подходит для поиска кратчайшего пути DFS может найти путь быстрее но он не всегда получается коротким A* хорошо показывает себя на больших и открытых лабиринтах
|
||||
93
lab2/experiments.py
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
import csv
|
||||
import os
|
||||
|
||||
from maze_solver import (
|
||||
TextFileMazeBuilder,
|
||||
MazeSolver,
|
||||
BFSStrategy,
|
||||
DFSStrategy,
|
||||
AStarStrategy
|
||||
)
|
||||
|
||||
REPEATS = 5
|
||||
|
||||
MAZES = [
|
||||
"simple.txt",
|
||||
"dead.txt",
|
||||
"large.txt",
|
||||
"empty.txt",
|
||||
"noexit.txt"
|
||||
]
|
||||
|
||||
STRATEGIES = [
|
||||
("BFS", BFSStrategy()),
|
||||
("DFS", DFSStrategy()),
|
||||
("A*", AStarStrategy())
|
||||
]
|
||||
|
||||
def average(values):
|
||||
return sum(values) / len(values)
|
||||
|
||||
def run():
|
||||
builder = TextFileMazeBuilder()
|
||||
results = []
|
||||
|
||||
for maze_name in MAZES:
|
||||
filename = os.path.join("lab2", "mazes", maze_name)
|
||||
|
||||
print("Maze:", maze_name)
|
||||
|
||||
for strategy_name, strategy in STRATEGIES:
|
||||
times = []
|
||||
visited = []
|
||||
path_lengths = []
|
||||
|
||||
for _ in range(REPEATS):
|
||||
maze = builder.build_from_file(filename)
|
||||
|
||||
solver = MazeSolver(maze, strategy)
|
||||
stats = solver.solve()
|
||||
|
||||
times.append(stats.time_ms)
|
||||
visited.append(stats.visited_count)
|
||||
path_lengths.append(stats.path_length)
|
||||
|
||||
results.append([
|
||||
maze_name,
|
||||
strategy_name,
|
||||
average(times),
|
||||
average(visited),
|
||||
average(path_lengths)
|
||||
])
|
||||
|
||||
print(
|
||||
strategy_name,
|
||||
"time =", average(times),
|
||||
"visited =", average(visited),
|
||||
"path =", average(path_lengths)
|
||||
)
|
||||
|
||||
os.makedirs("lab2/docs/data", exist_ok=True)
|
||||
|
||||
with open(
|
||||
"lab2/docs/data/results.csv",
|
||||
"w",
|
||||
newline="",
|
||||
encoding="utf-8"
|
||||
) as file:
|
||||
writer = csv.writer(file)
|
||||
|
||||
writer.writerow([
|
||||
"maze",
|
||||
"strategy",
|
||||
"time_ms",
|
||||
"visited_cells",
|
||||
"path_length"
|
||||
])
|
||||
|
||||
writer.writerows(results)
|
||||
|
||||
print("Results saved to lab2/docs/data/results.csv")
|
||||
|
||||
if __name__ == "__main__":
|
||||
run()
|
||||
23
lab2/graphs.py
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
import csv
|
||||
import matplotlib.pyplot as plt
|
||||
|
||||
with open("lab2/docs/data/results.csv", encoding="utf-8") as file:
|
||||
rows = list(csv.DictReader(file))
|
||||
|
||||
mazes = ["simple.txt", "dead.txt", "large.txt", "empty.txt", "noexit.txt"]
|
||||
strategies = ["BFS", "DFS", "A*"]
|
||||
|
||||
for maze in mazes:
|
||||
values = []
|
||||
|
||||
for strategy in strategies:
|
||||
for row in rows:
|
||||
if row["maze"] == maze and row["strategy"] == strategy:
|
||||
values.append(float(row["time_ms"]))
|
||||
|
||||
plt.bar(strategies, values)
|
||||
plt.title("Время поиска: " + maze)
|
||||
plt.xlabel("Стратегия")
|
||||
plt.ylabel("Время, мс")
|
||||
plt.savefig("lab2/docs/data/" + maze.replace(".txt", "_time.png"))
|
||||
plt.close()
|
||||
26
lab2/make_large.py
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
lines = []
|
||||
|
||||
for y in range(100):
|
||||
row = [" "] * 100
|
||||
|
||||
if y == 0 or y == 99:
|
||||
row = ["#"] * 100
|
||||
else:
|
||||
row[0] = "#"
|
||||
row[99] = "#"
|
||||
|
||||
lines.append(row)
|
||||
|
||||
lines[1][1] = "S"
|
||||
lines[98][98] = "E"
|
||||
|
||||
for x in range(4, 96, 4):
|
||||
gap = 1 if (x // 4) % 2 == 0 else 98
|
||||
|
||||
for y in range(1, 99):
|
||||
if y != gap:
|
||||
lines[y][x] = "#"
|
||||
|
||||
with open("lab2/mazes/large.txt", "w", encoding="utf-8") as file:
|
||||
for row in lines:
|
||||
file.write("".join(row) + "\n")
|
||||
284
lab2/maze_solver.py
Normal file
|
|
@ -0,0 +1,284 @@
|
|||
from abc import ABC, abstractmethod
|
||||
from collections import deque
|
||||
import heapq
|
||||
import time
|
||||
|
||||
class Cell:
|
||||
def __init__(self, x, y):
|
||||
self.x = x
|
||||
self.y = y
|
||||
self.is_wall = False
|
||||
self.is_start = False
|
||||
self.is_exit = False
|
||||
|
||||
def is_passable(self):
|
||||
return not self.is_wall
|
||||
|
||||
class Maze:
|
||||
def __init__(self, width, height):
|
||||
self.width = width
|
||||
self.height = height
|
||||
self.cells = []
|
||||
self.start = None
|
||||
self.exit = None
|
||||
|
||||
for y in range(height):
|
||||
row = []
|
||||
|
||||
for x in range(width):
|
||||
row.append(Cell(x, y))
|
||||
|
||||
self.cells.append(row)
|
||||
|
||||
def get_cell(self, x, y):
|
||||
if 0 <= x < self.width and 0 <= y < self.height:
|
||||
return self.cells[y][x]
|
||||
|
||||
return None
|
||||
|
||||
def get_neighbors(self, cell):
|
||||
neighbors = []
|
||||
|
||||
directions = [
|
||||
(0, -1),
|
||||
(0, 1),
|
||||
(-1, 0),
|
||||
(1, 0)
|
||||
]
|
||||
|
||||
for dx, dy in directions:
|
||||
neighbor = self.get_cell(
|
||||
cell.x + dx,
|
||||
cell.y + dy
|
||||
)
|
||||
|
||||
if neighbor and neighbor.is_passable():
|
||||
neighbors.append(neighbor)
|
||||
|
||||
return neighbors
|
||||
|
||||
class MazeBuilder(ABC):
|
||||
@abstractmethod
|
||||
def build_from_file(self, filename):
|
||||
pass
|
||||
|
||||
class TextFileMazeBuilder(MazeBuilder):
|
||||
def build_from_file(self, filename):
|
||||
with open(filename, "r", encoding="utf-8") as file:
|
||||
lines = [line.rstrip("\n") for line in file]
|
||||
|
||||
if not lines:
|
||||
raise ValueError("Файл лабиринта пустой")
|
||||
|
||||
width = len(lines[0])
|
||||
|
||||
for line in lines:
|
||||
if len(line) != width:
|
||||
raise ValueError("Строки лабиринта имеют разную длину")
|
||||
|
||||
maze = Maze(width, len(lines))
|
||||
|
||||
for y, line in enumerate(lines):
|
||||
for x, symbol in enumerate(line):
|
||||
cell = maze.get_cell(x, y)
|
||||
|
||||
if symbol == "#":
|
||||
cell.is_wall = True
|
||||
|
||||
elif symbol == "S":
|
||||
if maze.start is not None:
|
||||
raise ValueError("В лабиринте несколько стартов")
|
||||
|
||||
maze.start = cell
|
||||
cell.is_start = True
|
||||
|
||||
elif symbol == "E":
|
||||
if maze.exit is not None:
|
||||
raise ValueError("В лабиринте несколько выходов")
|
||||
|
||||
maze.exit = cell
|
||||
cell.is_exit = True
|
||||
|
||||
elif symbol == " ":
|
||||
pass
|
||||
|
||||
else:
|
||||
raise ValueError("Неизвестный символ в лабиринте")
|
||||
|
||||
if maze.start is None:
|
||||
raise ValueError("В лабиринте нет старта")
|
||||
|
||||
if maze.exit is None:
|
||||
raise ValueError("В лабиринте нет выхода")
|
||||
|
||||
return maze
|
||||
|
||||
class PathFindingStrategy(ABC):
|
||||
@abstractmethod
|
||||
def find_path(self, maze, start, exit):
|
||||
pass
|
||||
|
||||
class BFSStrategy(PathFindingStrategy):
|
||||
def find_path(self, maze, start, exit):
|
||||
if start is None or exit is None:
|
||||
return [], 0
|
||||
|
||||
queue = deque([(start, [start])])
|
||||
visited = {start}
|
||||
|
||||
while queue:
|
||||
current, path = queue.popleft()
|
||||
|
||||
if current == exit:
|
||||
return path, len(visited)
|
||||
|
||||
for neighbor in maze.get_neighbors(current):
|
||||
if neighbor not in visited:
|
||||
visited.add(neighbor)
|
||||
queue.append((neighbor, path + [neighbor]))
|
||||
|
||||
return [], len(visited)
|
||||
|
||||
class DFSStrategy(PathFindingStrategy):
|
||||
def find_path(self, maze, start, exit):
|
||||
if start is None or exit is None:
|
||||
return [], 0
|
||||
|
||||
stack = [(start, [start])]
|
||||
visited = {start}
|
||||
|
||||
while stack:
|
||||
current, path = stack.pop()
|
||||
|
||||
if current == exit:
|
||||
return path, len(visited)
|
||||
|
||||
for neighbor in maze.get_neighbors(current):
|
||||
if neighbor not in visited:
|
||||
visited.add(neighbor)
|
||||
stack.append((neighbor, path + [neighbor]))
|
||||
|
||||
return [], len(visited)
|
||||
|
||||
class AStarStrategy(PathFindingStrategy):
|
||||
def heuristic(self, a, b):
|
||||
return abs(a.x - b.x) + abs(a.y - b.y)
|
||||
|
||||
def find_path(self, maze, start, exit):
|
||||
if start is None or exit is None:
|
||||
return [], 0
|
||||
|
||||
heap = []
|
||||
counter = 0
|
||||
|
||||
heapq.heappush(
|
||||
heap,
|
||||
(self.heuristic(start, exit), counter, start, [start])
|
||||
)
|
||||
|
||||
g_score = {start: 0}
|
||||
visited = set()
|
||||
|
||||
while heap:
|
||||
_, _, current, path = heapq.heappop(heap)
|
||||
|
||||
if current in visited:
|
||||
continue
|
||||
|
||||
visited.add(current)
|
||||
|
||||
if current == exit:
|
||||
return path, len(visited)
|
||||
|
||||
for neighbor in maze.get_neighbors(current):
|
||||
new_cost = g_score[current] + 1
|
||||
|
||||
if neighbor not in g_score or new_cost < g_score[neighbor]:
|
||||
g_score[neighbor] = new_cost
|
||||
counter += 1
|
||||
|
||||
priority = new_cost + self.heuristic(
|
||||
neighbor,
|
||||
exit
|
||||
)
|
||||
|
||||
heapq.heappush(
|
||||
heap,
|
||||
(
|
||||
priority,
|
||||
counter,
|
||||
neighbor,
|
||||
path + [neighbor]
|
||||
)
|
||||
)
|
||||
|
||||
return [], len(visited)
|
||||
|
||||
class SearchStats:
|
||||
def __init__(self, path, time_ms, visited_count):
|
||||
self.path = path
|
||||
self.time_ms = time_ms
|
||||
self.visited_count = visited_count
|
||||
self.path_length = len(path) if path else 0
|
||||
|
||||
class MazeSolver:
|
||||
def __init__(self, maze, strategy=None):
|
||||
self.maze = maze
|
||||
self.strategy = strategy
|
||||
self.observers = []
|
||||
|
||||
def attach(self, observer):
|
||||
self.observers.append(observer)
|
||||
|
||||
def detach(self, observer):
|
||||
self.observers.remove(observer)
|
||||
|
||||
def notify(self, event, data=None):
|
||||
for observer in self.observers:
|
||||
observer.update(event, data)
|
||||
|
||||
def set_strategy(self, strategy):
|
||||
self.strategy = strategy
|
||||
|
||||
def solve(self):
|
||||
if self.strategy is None:
|
||||
raise ValueError("Стратегия не установлена")
|
||||
|
||||
self.notify("search_started")
|
||||
|
||||
start_time = time.perf_counter()
|
||||
|
||||
path, visited_count = self.strategy.find_path(
|
||||
self.maze,
|
||||
self.maze.start,
|
||||
self.maze.exit
|
||||
)
|
||||
|
||||
end_time = time.perf_counter()
|
||||
|
||||
time_ms = (end_time - start_time) * 1000
|
||||
|
||||
self.notify("search_finished", time_ms)
|
||||
self.notify("path_found", path)
|
||||
|
||||
return SearchStats(
|
||||
path,
|
||||
time_ms,
|
||||
visited_count
|
||||
)
|
||||
|
||||
class Observer(ABC):
|
||||
@abstractmethod
|
||||
def update(self, event, data=None):
|
||||
pass
|
||||
|
||||
class ConsoleView(Observer):
|
||||
def update(self, event, data=None):
|
||||
if event == "search_started":
|
||||
print("Поиск начат")
|
||||
|
||||
elif event == "search_finished":
|
||||
print(f"Поиск завершен за {data:.3f} мс")
|
||||
|
||||
elif event == "path_found":
|
||||
print(f"Длина пути: {len(data)}")
|
||||
20
lab2/mazes/dead.txt
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
####################
|
||||
#S #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# ######### #
|
||||
# # #
|
||||
# # #
|
||||
# # #
|
||||
# # #
|
||||
# # #
|
||||
# # #
|
||||
# # #
|
||||
# # #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# E#
|
||||
####################
|
||||
50
lab2/mazes/empty.txt
Normal file
|
|
@ -0,0 +1,50 @@
|
|||
##################################################
|
||||
#S #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
# #
|
||||
#E #
|
||||
##################################################
|
||||
100
lab2/mazes/large.txt
Normal file
|
|
@ -0,0 +1,100 @@
|
|||
####################################################################################################
|
||||
#S # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # # # # # # # # # # # # # #
|
||||
# # # # # # # # # # # # E#
|
||||
####################################################################################################
|
||||
10
lab2/mazes/noexit.txt
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
##########
|
||||
#S########
|
||||
##########
|
||||
##########
|
||||
##########
|
||||
##########
|
||||
##########
|
||||
##########
|
||||
########E#
|
||||
##########
|
||||
5
lab2/mazes/simple.txt
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
#######
|
||||
#S #
|
||||
# ### #
|
||||
# E #
|
||||
#######
|
||||