[2] add more func to maze-core
This commit is contained in:
parent
dd70b0b988
commit
dd23a3943f
|
|
@ -141,3 +141,126 @@ class TextFileMazeBuilder(MazeBuilder):
|
|||
if start_en != 1 or exit_en != 1:
|
||||
raise ValueError(f"Labirint must have one S and one E. Found: S={start_en}, E={exit_en}")
|
||||
return maze
|
||||
|
||||
|
||||
class PathFindingStrategy:
|
||||
def find_path(self, maze, start, exit_cell):
|
||||
raise NotImplementedError
|
||||
|
||||
def _reconstruct_path(self, came_from, start, exit_cell):
|
||||
path = []
|
||||
current = exit_cell
|
||||
while current is not None:
|
||||
path.append(current)
|
||||
current = came_from.get(current)
|
||||
path.reverse()
|
||||
return path
|
||||
|
||||
def get_visited_count(self):
|
||||
return getattr(self, '_visited_count', 0)
|
||||
|
||||
|
||||
class BFSStrategy(PathFindingStrategy):
|
||||
def find_path(self, maze, start, exit_cell):
|
||||
queue = deque()
|
||||
queue.append(start)
|
||||
came_from = {start: None}
|
||||
visited = {start}
|
||||
|
||||
while queue:
|
||||
current = queue.popleft()
|
||||
if current == exit_cell:
|
||||
self._visited_count = len(visited)
|
||||
return self._reconstruct_path(came_from, start, exit_cell)
|
||||
for neighbor in maze.get_neighbors(current):
|
||||
if neighbor not in visited:
|
||||
visited.add(neighbor)
|
||||
came_from[neighbor] = current
|
||||
queue.append(neighbor)
|
||||
self._visited_count = len(visited)
|
||||
return []
|
||||
|
||||
|
||||
class DFSStrategy(PathFindingStrategy):
|
||||
def find_path(self, maze, start, exit_cell):
|
||||
stack = [start]
|
||||
came_from = {start: None}
|
||||
visited = {start}
|
||||
|
||||
while stack:
|
||||
current = stack.pop()
|
||||
if current == exit_cell:
|
||||
self._visited_count = len(visited)
|
||||
return self._reconstruct_path(came_from, start, exit_cell)
|
||||
for neighbor in maze.get_neighbors(current):
|
||||
if neighbor not in visited:
|
||||
visited.add(neighbor)
|
||||
came_from[neighbor] = current
|
||||
stack.append(neighbor)
|
||||
self._visited_count = len(visited)
|
||||
return []
|
||||
|
||||
|
||||
class AStarStrategy(PathFindingStrategy):
|
||||
def _heuristic(self, cell, exit_cell):
|
||||
return abs(cell.x - exit_cell.x) + abs(cell.y - exit_cell.y)
|
||||
|
||||
def find_path(self, maze, start, exit_cell):
|
||||
heap = []
|
||||
counter = 0
|
||||
start_f = self._heuristic(start, exit_cell)
|
||||
heapq.heappush(heap, (start_f, counter, start))
|
||||
counter += 1
|
||||
|
||||
came_from = {}
|
||||
g_score = {start: 0}
|
||||
f_score = {start: start_f}
|
||||
visited = set()
|
||||
|
||||
while heap:
|
||||
current_f, _, current = heapq.heappop(heap)
|
||||
visited.add(current)
|
||||
|
||||
if current == exit_cell:
|
||||
self._visited_count = len(visited)
|
||||
return self._reconstruct_path(came_from, start, exit_cell)
|
||||
if current_f > f_score.get(current, float('inf')):
|
||||
continue
|
||||
for neighbor in maze.get_neighbors(current):
|
||||
tentative_g = g_score[current] + 1
|
||||
if tentative_g < g_score.get(neighbor, float('inf')):
|
||||
came_from[neighbor] = current
|
||||
g_score[neighbor] = tentative_g
|
||||
new_f = tentative_g + self._heuristic(neighbor, exit_cell)
|
||||
f_score[neighbor] = new_f
|
||||
heapq.heappush(heap, (new_f, counter, neighbor))
|
||||
counter += 1
|
||||
self._visited_count = len(visited)
|
||||
return []
|
||||
|
||||
|
||||
class SearchStats:
|
||||
def __init__(self, time_ms, visited_cells, path_length):
|
||||
self.time_ms = time_ms
|
||||
self.visited_cells = visited_cells
|
||||
self.path_length = path_length
|
||||
|
||||
|
||||
class MazeSolver:
|
||||
def __init__(self, maze):
|
||||
self._maze = maze
|
||||
self._strategy = None
|
||||
|
||||
def set_strategy(self, strategy):
|
||||
self._strategy = strategy
|
||||
|
||||
def solve(self):
|
||||
if self._strategy is None:
|
||||
return None
|
||||
|
||||
start_time = time.perf_counter()
|
||||
path = self._strategy.find_path(self._maze, self._maze.start, self._maze.exit)
|
||||
end_time = time.perf_counter()
|
||||
time_ms = (end_time - start_time) * 1000
|
||||
|
||||
return SearchStats(time_ms, self._strategy.get_visited_count(), len(path))
|
||||
Loading…
Reference in New Issue
Block a user