[1] 1-st exercise #342
292
agafonovdm/docs/data/1zad/1-st_ex.py
Normal file
|
|
@ -0,0 +1,292 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
|
||||
import time
|
||||
import random
|
||||
import csv
|
||||
import sys
|
||||
sys.setrecursionlimit(30000)
|
||||
|
||||
def ll_create_node(name, phone):
|
||||
return {'name': name, 'phone': phone, 'next': None}
|
||||
|
||||
def ll_insert(head, name, phone):
|
||||
if head is None:
|
||||
return ll_create_node(name, phone)
|
||||
|
||||
if head['name'] == name:
|
||||
head['phone'] = phone
|
||||
return head
|
||||
|
||||
current = head
|
||||
while current['next'] is not None:
|
||||
if current['next']['name'] == name:
|
||||
current['next']['phone'] = phone
|
||||
return head
|
||||
current = current['next']
|
||||
|
||||
current['next'] = ll_create_node(name, phone)
|
||||
return head
|
||||
|
||||
def ll_find(head, name):
|
||||
current = head
|
||||
while current is not None:
|
||||
if current['name'] == name:
|
||||
return current['phone']
|
||||
current = current['next']
|
||||
return None
|
||||
|
||||
def ll_delete(head, name):
|
||||
if head is None:
|
||||
return None
|
||||
|
||||
if head['name'] == name:
|
||||
return head['next']
|
||||
|
||||
current = head
|
||||
while current['next'] is not None:
|
||||
if current['next']['name'] == name:
|
||||
current['next'] = current['next']['next']
|
||||
return head
|
||||
current = current['next']
|
||||
|
||||
return head
|
||||
|
||||
def ll_list_all(head):
|
||||
records = []
|
||||
current = head
|
||||
while current is not None:
|
||||
records.append((current['name'], current['phone']))
|
||||
current = current['next']
|
||||
records.sort(key=lambda x: x[0])
|
||||
return records
|
||||
|
||||
def hash_function(name, table_size):
|
||||
return sum(ord(c) for c in name) % table_size
|
||||
|
||||
def ht_create_table(size=2000):
|
||||
return [None] * size
|
||||
|
||||
def ht_insert(table, name, phone):
|
||||
index = hash_function(name, len(table))
|
||||
table[index] = ll_insert(table[index], name, phone)
|
||||
|
||||
def ht_find(table, name):
|
||||
index = hash_function(name, len(table))
|
||||
return ll_find(table[index], name)
|
||||
|
||||
def ht_delete(table, name):
|
||||
index = hash_function(name, len(table))
|
||||
table[index] = ll_delete(table[index], name)
|
||||
|
||||
def ht_list_all(table):
|
||||
all_records = []
|
||||
for bucket in table:
|
||||
if bucket is not None:
|
||||
current = bucket
|
||||
while current is not None:
|
||||
all_records.append((current['name'], current['phone']))
|
||||
current = current['next']
|
||||
all_records.sort(key=lambda x: x[0])
|
||||
return all_records
|
||||
|
||||
def bst_create_node(name, phone):
|
||||
return {'name': name, 'phone': phone, 'left': None, 'right': None}
|
||||
|
||||
def bst_insert(root, name, phone):
|
||||
if root is None:
|
||||
return bst_create_node(name, phone)
|
||||
|
||||
current = root
|
||||
while True:
|
||||
if name < current['name']:
|
||||
if current['left'] is None:
|
||||
current['left'] = bst_create_node(name, phone)
|
||||
break
|
||||
else:
|
||||
current = current['left']
|
||||
elif name > current['name']:
|
||||
if current['right'] is None:
|
||||
current['right'] = bst_create_node(name, phone)
|
||||
break
|
||||
else:
|
||||
current = current['right']
|
||||
else:
|
||||
current['phone'] = phone
|
||||
break
|
||||
|
||||
return root
|
||||
|
||||
def bst_find(root, name):
|
||||
current = root
|
||||
while current is not None:
|
||||
if name < current['name']:
|
||||
current = current['left']
|
||||
elif name > current['name']:
|
||||
current = current['right']
|
||||
else:
|
||||
return current['phone']
|
||||
return None
|
||||
|
||||
def bst_find_min(node):
|
||||
current = node
|
||||
while current['left'] is not None:
|
||||
current = current['left']
|
||||
return current
|
||||
|
||||
def bst_delete(root, name):
|
||||
if root is None:
|
||||
return None
|
||||
|
||||
parent = None
|
||||
current = root
|
||||
|
||||
while current is not None and current['name'] != name:
|
||||
parent = current
|
||||
if name < current['name']:
|
||||
current = current['left']
|
||||
else:
|
||||
current = current['right']
|
||||
|
||||
if current is None:
|
||||
return root
|
||||
|
||||
if current['left'] is None or current['right'] is None:
|
||||
if current['left'] is not None:
|
||||
child = current['left']
|
||||
else:
|
||||
child = current['right']
|
||||
|
||||
if parent is None:
|
||||
return child
|
||||
|
||||
if parent['left'] == current:
|
||||
parent['left'] = child
|
||||
else:
|
||||
parent['right'] = child
|
||||
else:
|
||||
successor_parent = current
|
||||
successor = current['right']
|
||||
|
||||
while successor['left'] is not None:
|
||||
successor_parent = successor
|
||||
successor = successor['left']
|
||||
|
||||
current['name'] = successor['name']
|
||||
current['phone'] = successor['phone']
|
||||
|
||||
if successor_parent['left'] == successor:
|
||||
successor_parent['left'] = successor['right']
|
||||
else:
|
||||
successor_parent['right'] = successor['right']
|
||||
|
||||
return root
|
||||
|
||||
def bst_list_all(root):
|
||||
records = []
|
||||
stack = []
|
||||
current = root
|
||||
|
||||
while stack or current is not None:
|
||||
while current is not None:
|
||||
stack.append(current)
|
||||
current = current['left']
|
||||
current = stack.pop()
|
||||
records.append((current['name'], current['phone']))
|
||||
current = current['right']
|
||||
|
||||
return records
|
||||
|
||||
def generate_data(n=10000):
|
||||
records = [(f"User_{i:05d}", f"+7-999-{i:06d}") for i in range(n)]
|
||||
records_shuffled = records.copy()
|
||||
random.shuffle(records_shuffled)
|
||||
records_sorted = sorted(records, key=lambda x: x[0])
|
||||
return records_shuffled, records_sorted
|
||||
|
||||
def run_experiment(structure_name, insert_func, find_func, delete_func,
|
||||
list_all_func, init_func, records, n_find=100):
|
||||
|
||||
data = init_func()
|
||||
names = [r[0] for r in records]
|
||||
|
||||
start = time.perf_counter()
|
||||
for name, phone in records:
|
||||
if structure_name == "HashTable":
|
||||
insert_func(data, name, phone)
|
||||
else:
|
||||
data = insert_func(data, name, phone)
|
||||
insert_time = time.perf_counter() - start
|
||||
|
||||
find_names = random.sample(names, min(n_find, len(names)))
|
||||
missing_names = [f"None_{i}" for i in range(10)]
|
||||
all_find_names = find_names + missing_names
|
||||
|
||||
start = time.perf_counter()
|
||||
for name in all_find_names:
|
||||
if structure_name == "HashTable":
|
||||
find_func(data, name)
|
||||
else:
|
||||
find_func(data, name)
|
||||
find_time = time.perf_counter() - start
|
||||
|
||||
delete_names = random.sample(names, min(50, len(names)))
|
||||
start = time.perf_counter()
|
||||
for name in delete_names:
|
||||
if structure_name == "HashTable":
|
||||
delete_func(data, name)
|
||||
else:
|
||||
data = delete_func(data, name)
|
||||
delete_time = time.perf_counter() - start
|
||||
|
||||
return insert_time, find_time, delete_time
|
||||
|
||||
def main():
|
||||
print("Generating test data...")
|
||||
records_shuffled, records_sorted = generate_data(10000)
|
||||
|
||||
results = []
|
||||
|
||||
structures = [
|
||||
("LinkedList", ll_insert, ll_find, ll_delete, ll_list_all, lambda: None),
|
||||
("HashTable", ht_insert, ht_find, ht_delete, ht_list_all, lambda: ht_create_table(2000)),
|
||||
("BST", bst_insert, bst_find, bst_delete, bst_list_all, lambda: None)
|
||||
]
|
||||
|
||||
for mode_name, records in [("random", records_shuffled), ("sorted", records_sorted)]:
|
||||
print(f"\nMode: {mode_name}")
|
||||
|
||||
for struct_name, insert_f, find_f, delete_f, list_f, init_f in structures:
|
||||
print(f" Testing {struct_name}...")
|
||||
|
||||
times = []
|
||||
for run in range(5):
|
||||
insert_t, find_t, delete_t = run_experiment(
|
||||
struct_name, insert_f, find_f, delete_f, list_f, init_f, records
|
||||
)
|
||||
times.append((insert_t, find_t, delete_t))
|
||||
print(f" Run {run+1}: insert={insert_t:.4f}s, find={find_t:.4f}s, delete={delete_t:.4f}s")
|
||||
|
||||
avg_insert = sum(t[0] for t in times) / 5
|
||||
avg_find = sum(t[1] for t in times) / 5
|
||||
avg_delete = sum(t[2] for t in times) / 5
|
||||
|
||||
results.append([struct_name, mode_name, "insert", avg_insert])
|
||||
results.append([struct_name, mode_name, "find", avg_find])
|
||||
results.append([struct_name, mode_name, "delete", avg_delete])
|
||||
|
||||
with open("results.csv", "w", newline="", encoding="utf-8") as f:
|
||||
writer = csv.writer(f)
|
||||
writer.writerow(["Structure", "Mode", "Operation", "Time_seconds"])
|
||||
writer.writerows(results)
|
||||
|
||||
print("\n" + "="*60)
|
||||
print("RESULTS (average over 5 runs):")
|
||||
print("="*60)
|
||||
for row in results:
|
||||
print(f"{row[0]:12} | {row[1]:8} | {row[2]:8} | {row[3]:.6f} sec")
|
||||
|
||||
print("\nResults saved to results.csv")
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
19
agafonovdm/docs/data/1zad/results.csv
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
Structure,Mode,Operation,Time_seconds
|
||||
LinkedList,random,insert,3.115811080000276
|
||||
LinkedList,random,find,0.02396312000018952
|
||||
LinkedList,random,delete,0.016048219999720458
|
||||
HashTable,random,insert,0.18448304000012286
|
||||
HashTable,random,find,0.0012929600005008978
|
||||
HashTable,random,delete,0.0009329200001957361
|
||||
BST,random,insert,0.017231119999996734
|
||||
BST,random,find,0.00014155999961076304
|
||||
BST,random,delete,9.299999983340968e-05
|
||||
LinkedList,sorted,insert,2.780292439999903
|
||||
LinkedList,sorted,find,0.02136590000045544
|
||||
LinkedList,sorted,delete,0.014907859999584615
|
||||
HashTable,sorted,insert,0.16707750000023225
|
||||
HashTable,sorted,find,0.0012113199998566415
|
||||
HashTable,sorted,delete,0.0008899600001313956
|
||||
BST,sorted,insert,3.844869280000421
|
||||
BST,sorted,find,0.031808019999880345
|
||||
BST,sorted,delete,0.016554539999560802
|
||||
|
589
agafonovdm/docs/data/2zad/2-nd_ex.py
Normal file
|
|
@ -0,0 +1,589 @@
|
|||
import time
|
||||
import heapq
|
||||
from collections import deque
|
||||
from typing import List, Optional, Dict, Tuple
|
||||
from abc import ABC, abstractmethod
|
||||
import csv
|
||||
import random
|
||||
|
||||
|
||||
class Cell:
|
||||
def __init__(self, x: int, y: int):
|
||||
self.x = x
|
||||
self.y = y
|
||||
self.is_wall = False
|
||||
self.is_start = False
|
||||
self.is_exit = False
|
||||
|
||||
def is_passable(self) -> bool:
|
||||
return not self.is_wall
|
||||
|
||||
|
||||
class Maze:
|
||||
def __init__(self, width: int, height: int):
|
||||
self.width = width
|
||||
self.height = height
|
||||
self.cells = [[Cell(x, y) for y in range(height)] for x in range(width)]
|
||||
self.start: Optional[Cell] = None
|
||||
self.exit: Optional[Cell] = None
|
||||
|
||||
def get_cell(self, x: int, y: int) -> Optional[Cell]:
|
||||
if 0 <= x < self.width and 0 <= y < self.height:
|
||||
return self.cells[x][y]
|
||||
return None
|
||||
|
||||
def get_neighbors(self, cell: Cell) -> List[Cell]:
|
||||
neighbors = []
|
||||
for dx, dy in [(-1, 0), (1, 0), (0, -1), (0, 1)]:
|
||||
nx, ny = cell.x + dx, cell.y + dy
|
||||
nb = self.get_cell(nx, ny)
|
||||
if nb and nb.is_passable():
|
||||
neighbors.append(nb)
|
||||
return neighbors
|
||||
|
||||
|
||||
class MazeBuilder(ABC):
|
||||
@abstractmethod
|
||||
def build_from_file(self, filename: str) -> Maze:
|
||||
pass
|
||||
|
||||
|
||||
class TextFileMazeBuilder(MazeBuilder):
|
||||
def build_from_file(self, filename: str) -> Maze:
|
||||
with open(filename, 'r', encoding='utf-8') as f:
|
||||
lines = [line.rstrip('\n') for line in f.readlines()]
|
||||
|
||||
height = len(lines)
|
||||
width = max(len(line) for line in lines) if height > 0 else 0
|
||||
maze = Maze(width, height)
|
||||
|
||||
for y, line in enumerate(lines):
|
||||
for x, ch in enumerate(line):
|
||||
cell = maze.get_cell(x, y)
|
||||
if cell is None:
|
||||
continue
|
||||
if ch == '#':
|
||||
cell.is_wall = True
|
||||
elif ch == 'S':
|
||||
cell.is_start = True
|
||||
maze.start = cell
|
||||
elif ch == 'E':
|
||||
cell.is_exit = True
|
||||
maze.exit = cell
|
||||
elif ch == ' ':
|
||||
pass
|
||||
else:
|
||||
raise ValueError(f"Unknown character '{ch}' at ({x},{y})")
|
||||
|
||||
if maze.start is None or maze.exit is None:
|
||||
raise ValueError("Maze must have start (S) and exit (E)")
|
||||
return maze
|
||||
|
||||
|
||||
class PathFindingStrategy(ABC):
|
||||
@abstractmethod
|
||||
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def get_name(self) -> str:
|
||||
pass
|
||||
|
||||
|
||||
class BFSStrategy(PathFindingStrategy):
|
||||
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||
queue = deque([start])
|
||||
came_from = {start: None}
|
||||
|
||||
while queue:
|
||||
current = queue.popleft()
|
||||
if current == exit:
|
||||
break
|
||||
for nb in maze.get_neighbors(current):
|
||||
if nb not in came_from:
|
||||
came_from[nb] = current
|
||||
queue.append(nb)
|
||||
|
||||
if exit not in came_from:
|
||||
return []
|
||||
|
||||
path = []
|
||||
cur = exit
|
||||
while cur:
|
||||
path.append(cur)
|
||||
cur = came_from[cur]
|
||||
path.reverse()
|
||||
return path
|
||||
|
||||
def get_name(self) -> str:
|
||||
return "BFS"
|
||||
|
||||
|
||||
class DFSStrategy(PathFindingStrategy):
|
||||
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||
stack = [start]
|
||||
came_from = {start: None}
|
||||
|
||||
while stack:
|
||||
current = stack.pop()
|
||||
if current == exit:
|
||||
break
|
||||
for nb in maze.get_neighbors(current):
|
||||
if nb not in came_from:
|
||||
came_from[nb] = current
|
||||
stack.append(nb)
|
||||
|
||||
if exit not in came_from:
|
||||
return []
|
||||
|
||||
path = []
|
||||
cur = exit
|
||||
while cur:
|
||||
path.append(cur)
|
||||
cur = came_from[cur]
|
||||
path.reverse()
|
||||
return path
|
||||
|
||||
def get_name(self) -> str:
|
||||
return "DFS"
|
||||
|
||||
|
||||
class AStarStrategy(PathFindingStrategy):
|
||||
def _heuristic(self, a: Cell, b: Cell) -> int:
|
||||
return abs(a.x - b.x) + abs(a.y - b.y)
|
||||
|
||||
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||
open_set = []
|
||||
heapq.heappush(open_set, (0, id(start), start))
|
||||
came_from = {}
|
||||
g_score = {start: 0}
|
||||
f_score = {start: self._heuristic(start, exit)}
|
||||
|
||||
while open_set:
|
||||
_, _, current = heapq.heappop(open_set)
|
||||
|
||||
if current == exit:
|
||||
path = []
|
||||
cur = exit
|
||||
while cur in came_from:
|
||||
path.append(cur)
|
||||
cur = came_from[cur]
|
||||
path.append(start)
|
||||
path.reverse()
|
||||
return path
|
||||
|
||||
for neighbor in maze.get_neighbors(current):
|
||||
tentative_g = g_score[current] + 1
|
||||
if tentative_g < g_score.get(neighbor, float('inf')):
|
||||
came_from[neighbor] = current
|
||||
g_score[neighbor] = tentative_g
|
||||
f_score[neighbor] = tentative_g + self._heuristic(neighbor, exit)
|
||||
heapq.heappush(open_set, (f_score[neighbor], id(neighbor), neighbor))
|
||||
|
||||
return []
|
||||
|
||||
def get_name(self) -> str:
|
||||
return "A*"
|
||||
|
||||
|
||||
class DijkstraStrategy(PathFindingStrategy):
|
||||
def find_path(self, maze: Maze, start: Cell, exit: Cell) -> List[Cell]:
|
||||
pq = [(0, id(start), start)]
|
||||
distances = {start: 0}
|
||||
came_from = {start: None}
|
||||
|
||||
while pq:
|
||||
dist, _, current = heapq.heappop(pq)
|
||||
|
||||
if current == exit:
|
||||
break
|
||||
|
||||
if dist > distances[current]:
|
||||
continue
|
||||
|
||||
for neighbor in maze.get_neighbors(current):
|
||||
new_dist = dist + 1
|
||||
if new_dist < distances.get(neighbor, float('inf')):
|
||||
distances[neighbor] = new_dist
|
||||
came_from[neighbor] = current
|
||||
heapq.heappush(pq, (new_dist, id(neighbor), neighbor))
|
||||
|
||||
if exit not in came_from:
|
||||
return []
|
||||
|
||||
path = []
|
||||
cur = exit
|
||||
while cur:
|
||||
path.append(cur)
|
||||
cur = came_from[cur]
|
||||
path.reverse()
|
||||
return path
|
||||
|
||||
def get_name(self) -> str:
|
||||
return "Dijkstra"
|
||||
|
||||
|
||||
class SearchStats:
|
||||
def __init__(self, time_ms: float, visited_cells: int, path_length: int):
|
||||
self.time_ms = time_ms
|
||||
self.visited_cells = visited_cells
|
||||
self.path_length = path_length
|
||||
|
||||
def __str__(self):
|
||||
return f"Time: {self.time_ms:.2f}ms, Visited: {self.visited_cells}, Path: {self.path_length}"
|
||||
|
||||
|
||||
class MazeSolver:
|
||||
def __init__(self, maze: Maze, strategy: PathFindingStrategy):
|
||||
self.maze = maze
|
||||
self.strategy = strategy
|
||||
|
||||
def set_strategy(self, strategy: PathFindingStrategy):
|
||||
self.strategy = strategy
|
||||
|
||||
def solve(self) -> Tuple[List[Cell], SearchStats]:
|
||||
visited_before = set()
|
||||
for x in range(self.maze.width):
|
||||
for y in range(self.maze.height):
|
||||
cell = self.maze.get_cell(x, y)
|
||||
if cell and cell.is_passable():
|
||||
visited_before.add(cell)
|
||||
|
||||
start_time = time.perf_counter()
|
||||
path = self.strategy.find_path(self.maze, self.maze.start, self.maze.exit)
|
||||
end_time = time.perf_counter()
|
||||
|
||||
visited_after = set()
|
||||
for x in range(self.maze.width):
|
||||
for y in range(self.maze.height):
|
||||
cell = self.maze.get_cell(x, y)
|
||||
if cell and cell.is_passable():
|
||||
visited_after.add(cell)
|
||||
|
||||
visited_cells = len(visited_after)
|
||||
|
||||
stats = SearchStats(
|
||||
time_ms=(end_time - start_time) * 1000,
|
||||
visited_cells=visited_cells,
|
||||
path_length=len(path) if path else 0
|
||||
)
|
||||
|
||||
return path, stats
|
||||
|
||||
|
||||
class Player:
|
||||
def __init__(self, start_cell: Cell):
|
||||
self.current_cell = start_cell
|
||||
self.previous_cell = None
|
||||
|
||||
def move_to(self, cell: Cell) -> bool:
|
||||
if cell.is_passable():
|
||||
self.previous_cell = self.current_cell
|
||||
self.current_cell = cell
|
||||
return True
|
||||
return False
|
||||
|
||||
def undo(self):
|
||||
if self.previous_cell:
|
||||
self.current_cell, self.previous_cell = self.previous_cell, None
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
class Command(ABC):
|
||||
@abstractmethod
|
||||
def execute(self) -> bool:
|
||||
pass
|
||||
|
||||
@abstractmethod
|
||||
def undo(self):
|
||||
pass
|
||||
|
||||
|
||||
class MoveCommand(Command):
|
||||
def __init__(self, player: Player, maze: Maze, direction: str):
|
||||
self.player = player
|
||||
self.maze = maze
|
||||
self.direction = direction
|
||||
self.executed = False
|
||||
|
||||
def execute(self) -> bool:
|
||||
dx, dy = 0, 0
|
||||
if self.direction == 'W' or self.direction == 'w':
|
||||
dy = -1
|
||||
elif self.direction == 'S' or self.direction == 's':
|
||||
dy = 1
|
||||
elif self.direction == 'A' or self.direction == 'a':
|
||||
dx = -1
|
||||
elif self.direction == 'D' or self.direction == 'd':
|
||||
dx = 1
|
||||
|
||||
new_x = self.player.current_cell.x + dx
|
||||
new_y = self.player.current_cell.y + dy
|
||||
new_cell = self.maze.get_cell(new_x, new_y)
|
||||
|
||||
if new_cell and new_cell.is_passable():
|
||||
self.executed = self.player.move_to(new_cell)
|
||||
return self.executed
|
||||
return False
|
||||
|
||||
def undo(self):
|
||||
if self.executed:
|
||||
self.player.undo()
|
||||
self.executed = False
|
||||
|
||||
|
||||
class ConsoleView:
|
||||
@staticmethod
|
||||
def render(maze: Maze, player: Optional[Player] = None, path: Optional[List[Cell]] = None):
|
||||
path_set = set()
|
||||
if path:
|
||||
path_set = set(path)
|
||||
|
||||
for y in range(maze.height):
|
||||
line = ""
|
||||
for x in range(maze.width):
|
||||
cell = maze.get_cell(x, y)
|
||||
if not cell:
|
||||
line += " "
|
||||
elif player and player.current_cell == cell:
|
||||
line += "P"
|
||||
elif cell.is_start:
|
||||
line += "S"
|
||||
elif cell.is_exit:
|
||||
line += "E"
|
||||
elif cell.is_wall:
|
||||
line += "#"
|
||||
elif path and cell in path_set:
|
||||
line += "."
|
||||
else:
|
||||
line += " "
|
||||
print(line)
|
||||
print()
|
||||
|
||||
@staticmethod
|
||||
def show_stats(stats: SearchStats, algo_name: str):
|
||||
print(f"=== {algo_name} Results ===")
|
||||
print(stats)
|
||||
print()
|
||||
|
||||
|
||||
def generate_test_maze(width: int, height: int, complexity: float = 0.3) -> Maze:
|
||||
maze = Maze(width, height)
|
||||
|
||||
for x in range(width):
|
||||
for y in range(height):
|
||||
if random.random() < complexity:
|
||||
maze.cells[x][y].is_wall = True
|
||||
|
||||
maze.start = maze.get_cell(0, 0)
|
||||
if maze.start:
|
||||
maze.start.is_start = True
|
||||
maze.start.is_wall = False
|
||||
|
||||
maze.exit = maze.get_cell(width - 1, height - 1)
|
||||
if maze.exit:
|
||||
maze.exit.is_exit = True
|
||||
maze.exit.is_wall = False
|
||||
|
||||
return maze
|
||||
|
||||
|
||||
def generate_empty_maze(width: int, height: int) -> Maze:
|
||||
maze = Maze(width, height)
|
||||
|
||||
for x in range(width):
|
||||
for y in range(height):
|
||||
maze.cells[x][y].is_wall = False
|
||||
|
||||
maze.start = maze.get_cell(0, 0)
|
||||
if maze.start:
|
||||
maze.start.is_start = True
|
||||
|
||||
maze.exit = maze.get_cell(width - 1, height - 1)
|
||||
if maze.exit:
|
||||
maze.exit.is_exit = True
|
||||
|
||||
return maze
|
||||
|
||||
|
||||
def generate_no_exit_maze(width: int, height: int) -> Maze:
|
||||
maze = Maze(width, height)
|
||||
|
||||
for x in range(width):
|
||||
for y in range(height):
|
||||
maze.cells[x][y].is_wall = False
|
||||
|
||||
for x in range(width):
|
||||
maze.cells[x][height // 2].is_wall = True
|
||||
|
||||
maze.start = maze.get_cell(0, 0)
|
||||
if maze.start:
|
||||
maze.start.is_start = True
|
||||
|
||||
maze.exit = maze.get_cell(width - 1, height - 1)
|
||||
if maze.exit:
|
||||
maze.exit.is_exit = True
|
||||
|
||||
return maze
|
||||
|
||||
|
||||
def run_experiments():
|
||||
mazes_configs = [
|
||||
("Small (10x10)", generate_test_maze(10, 10, 0.2)),
|
||||
("Medium (50x50)", generate_test_maze(50, 50, 0.25)),
|
||||
("Large (100x100)", generate_test_maze(100, 100, 0.3)),
|
||||
("Empty (30x30)", generate_empty_maze(30, 30)),
|
||||
("No Exit (20x20)", generate_no_exit_maze(20, 20))
|
||||
]
|
||||
|
||||
strategies = [BFSStrategy(), DFSStrategy(), AStarStrategy(), DijkstraStrategy()]
|
||||
|
||||
results = []
|
||||
|
||||
for maze_name, maze in mazes_configs:
|
||||
print(f"\n=== Testing: {maze_name} ===")
|
||||
|
||||
for strategy in strategies:
|
||||
times = []
|
||||
visited = []
|
||||
path_lengths = []
|
||||
|
||||
solver = MazeSolver(maze, strategy)
|
||||
|
||||
for run in range(5):
|
||||
maze_copy = Maze(maze.width, maze.height)
|
||||
for x in range(maze.width):
|
||||
for y in range(maze.height):
|
||||
orig = maze.get_cell(x, y)
|
||||
copy = maze_copy.get_cell(x, y)
|
||||
if orig:
|
||||
copy.is_wall = orig.is_wall
|
||||
copy.is_start = orig.is_start
|
||||
copy.is_exit = orig.is_exit
|
||||
maze_copy.start = maze_copy.get_cell(maze.start.x, maze.start.y) if maze.start else None
|
||||
maze_copy.exit = maze_copy.get_cell(maze.exit.x, maze.exit.y) if maze.exit else None
|
||||
|
||||
solver.maze = maze_copy
|
||||
solver.set_strategy(strategy)
|
||||
path, stats = solver.solve()
|
||||
|
||||
times.append(stats.time_ms)
|
||||
visited.append(stats.visited_cells)
|
||||
path_lengths.append(stats.path_length)
|
||||
|
||||
avg_time = sum(times) / len(times)
|
||||
avg_visited = sum(visited) / len(visited)
|
||||
avg_path = sum(path_lengths) / len(path_lengths)
|
||||
|
||||
results.append({
|
||||
'maze': maze_name,
|
||||
'algorithm': strategy.get_name(),
|
||||
'avg_time_ms': avg_time,
|
||||
'avg_visited_cells': avg_visited,
|
||||
'avg_path_length': avg_path
|
||||
})
|
||||
|
||||
print(f"{strategy.get_name()}: {avg_time:.2f}ms, {avg_visited:.0f} cells, path={avg_path:.0f}")
|
||||
|
||||
with open('experiment_results.csv', 'w', newline='', encoding='utf-8') as f:
|
||||
writer = csv.DictWriter(f, fieldnames=['maze', 'algorithm', 'avg_time_ms', 'avg_visited_cells', 'avg_path_length'])
|
||||
writer.writeheader()
|
||||
writer.writerows(results)
|
||||
|
||||
print("\nResults saved to experiment_results.csv")
|
||||
|
||||
|
||||
def interactive_mode():
|
||||
builder = TextFileMazeBuilder()
|
||||
|
||||
print("Interactive Maze Explorer")
|
||||
print("1. Load maze from file")
|
||||
print("2. Generate random maze")
|
||||
choice = input("Choose (1/2): ")
|
||||
|
||||
if choice == '1':
|
||||
filename = input("Enter filename: ")
|
||||
try:
|
||||
maze = builder.build_from_file(filename)
|
||||
except Exception as e:
|
||||
print(f"Error loading maze: {e}")
|
||||
return
|
||||
else:
|
||||
w = int(input("Width: "))
|
||||
h = int(input("Height: "))
|
||||
maze = generate_test_maze(w, h, 0.3)
|
||||
|
||||
player = Player(maze.start)
|
||||
|
||||
strategies = {
|
||||
'1': BFSStrategy(),
|
||||
'2': DFSStrategy(),
|
||||
'3': AStarStrategy(),
|
||||
'4': DijkstraStrategy()
|
||||
}
|
||||
|
||||
print("\nSelect algorithm for solving:")
|
||||
print("1. BFS (shortest path)")
|
||||
print("2. DFS (fast, not optimal)")
|
||||
print("3. A* (heuristic)")
|
||||
print("4. Dijkstra")
|
||||
algo_choice = input("Choose: ")
|
||||
|
||||
solver = MazeSolver(maze, strategies.get(algo_choice, BFSStrategy()))
|
||||
path, stats = solver.solve()
|
||||
|
||||
view = ConsoleView()
|
||||
|
||||
if path:
|
||||
print(f"\nPath found! Length: {len(path)}")
|
||||
view.show_stats(stats, solver.strategy.get_name())
|
||||
else:
|
||||
print("\nNo path found!")
|
||||
|
||||
while True:
|
||||
view.render(maze, player, path if path else None)
|
||||
|
||||
if player.current_cell == maze.exit:
|
||||
print("Congratulations! You reached the exit!")
|
||||
break
|
||||
|
||||
cmd = input("Move (W/A/S/D) | U=undo | Q=quit | S=solve: ").upper()
|
||||
|
||||
if cmd == 'Q':
|
||||
break
|
||||
elif cmd == 'U':
|
||||
player.undo()
|
||||
print("Undo last move")
|
||||
elif cmd == 'S' and path:
|
||||
for cell in path:
|
||||
if cell == player.current_cell:
|
||||
continue
|
||||
player.move_to(cell)
|
||||
view.render(maze, player, path)
|
||||
input("Press Enter to continue...")
|
||||
if player.current_cell == maze.exit:
|
||||
print("You reached the exit!")
|
||||
break
|
||||
elif cmd in ['W', 'A', 'S', 'D']:
|
||||
move_cmd = MoveCommand(player, maze, cmd)
|
||||
if move_cmd.execute():
|
||||
print("Moved")
|
||||
else:
|
||||
print("Can't move there!")
|
||||
|
||||
|
||||
def main():
|
||||
print("Maze Solver with Design Patterns")
|
||||
print("1. Run experiments")
|
||||
print("2. Interactive mode")
|
||||
choice = input("Choose (1/2): ")
|
||||
|
||||
if choice == '1':
|
||||
run_experiments()
|
||||
else:
|
||||
interactive_mode()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
363
agafonovdm/docs/data/2zad/RESULT22.py
Normal file
|
|
@ -0,0 +1,363 @@
|
|||
import pandas as pd
|
||||
import matplotlib.pyplot as plt
|
||||
import numpy as np
|
||||
|
||||
# Настройка русских шрифтов
|
||||
plt.rcParams['font.family'] = 'DejaVu Sans'
|
||||
plt.rcParams['axes.unicode_minus'] = False
|
||||
|
||||
def load_and_prepare_data(filename='experiment_results.csv'):
|
||||
"""Загрузка данных из CSV и подготовка."""
|
||||
df = pd.read_csv(filename, delimiter=',') # Используем запятую как разделитель
|
||||
|
||||
# Переименовываем столбцы для удобства
|
||||
df.columns = ['maze_type', 'algorithm', 'avg_time_ms', 'avg_visited_cells', 'avg_path_length']
|
||||
|
||||
# Преобразование типов
|
||||
numeric_cols = ['avg_time_ms', 'avg_visited_cells', 'avg_path_length']
|
||||
for col in numeric_cols:
|
||||
df[col] = pd.to_numeric(df[col], errors='coerce')
|
||||
|
||||
# Добавляем столбец с размером лабиринта для анализа
|
||||
def extract_maze_size(maze_name):
|
||||
if 'Small' in maze_name:
|
||||
return 'Small (10x10)'
|
||||
elif 'Medium' in maze_name:
|
||||
return 'Medium (50x50)'
|
||||
elif 'Large' in maze_name:
|
||||
return 'Large (100x100)'
|
||||
elif 'Empty' in maze_name:
|
||||
return 'Empty (30x30)'
|
||||
elif 'No Exit' in maze_name:
|
||||
return 'No Exit (20x20)'
|
||||
return maze_name
|
||||
|
||||
df['maze_category'] = df['maze_type'].apply(extract_maze_size)
|
||||
|
||||
return df
|
||||
|
||||
def plot_time_comparison(df):
|
||||
"""График 1: Сравнение времени выполнения по лабиринтам."""
|
||||
fig, ax = plt.subplots(figsize=(12, 6))
|
||||
|
||||
maze_types = df['maze_category'].unique()
|
||||
algorithms = df['algorithm'].unique()
|
||||
|
||||
x = np.arange(len(maze_types))
|
||||
width = 0.2
|
||||
|
||||
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||
|
||||
for i, algorithm in enumerate(algorithms):
|
||||
algo_data = df[df['algorithm'] == algorithm]
|
||||
times = []
|
||||
for maze in maze_types:
|
||||
row = algo_data[algo_data['maze_category'] == maze]
|
||||
if not row.empty:
|
||||
times.append(row['avg_time_ms'].values[0])
|
||||
else:
|
||||
times.append(0)
|
||||
|
||||
bars = ax.bar(x + i*width, times, width, label=algorithm,
|
||||
color=colors[i])
|
||||
|
||||
ax.set_xlabel('Тип лабиринта', fontsize=12)
|
||||
ax.set_ylabel('Время выполнения (мс)', fontsize=12)
|
||||
ax.set_title('Сравнение времени выполнения алгоритмов поиска пути', fontsize=14)
|
||||
ax.set_xticks(x + width * 1.5)
|
||||
ax.set_xticklabels(maze_types, rotation=45, ha='right')
|
||||
ax.legend()
|
||||
ax.grid(True, alpha=0.3, axis='y')
|
||||
|
||||
# Добавление значений на столбцы
|
||||
for i, algorithm in enumerate(algorithms):
|
||||
algo_data = df[df['algorithm'] == algorithm]
|
||||
for j, maze in enumerate(maze_types):
|
||||
row = algo_data[algo_data['maze_category'] == maze]
|
||||
if not row.empty and row['avg_time_ms'].values[0] > 0:
|
||||
time_val = row['avg_time_ms'].values[0]
|
||||
ax.text(x[j] + i*width, time_val + 0.02,
|
||||
f'{time_val:.3f}', ha='center', va='bottom', fontsize=8)
|
||||
|
||||
plt.tight_layout()
|
||||
plt.savefig('time_comparison.png', dpi=150)
|
||||
plt.show()
|
||||
|
||||
def plot_visited_cells(df):
|
||||
"""График 2: Количество посещённых клеток."""
|
||||
fig, ax = plt.subplots(figsize=(12, 6))
|
||||
|
||||
maze_types = df['maze_category'].unique()
|
||||
algorithms = df['algorithm'].unique()
|
||||
|
||||
x = np.arange(len(maze_types))
|
||||
width = 0.2
|
||||
|
||||
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||
|
||||
for i, algorithm in enumerate(algorithms):
|
||||
algo_data = df[df['algorithm'] == algorithm]
|
||||
visited = []
|
||||
for maze in maze_types:
|
||||
row = algo_data[algo_data['maze_category'] == maze]
|
||||
if not row.empty:
|
||||
visited.append(row['avg_visited_cells'].values[0])
|
||||
else:
|
||||
visited.append(0)
|
||||
|
||||
ax.bar(x + i*width, visited, width, label=algorithm, color=colors[i])
|
||||
|
||||
ax.set_xlabel('Тип лабиринта', fontsize=12)
|
||||
ax.set_ylabel('Количество посещённых клеток', fontsize=12)
|
||||
ax.set_title('Сравнение количества посещённых клеток', fontsize=14)
|
||||
ax.set_xticks(x + width * 1.5)
|
||||
ax.set_xticklabels(maze_types, rotation=45, ha='right')
|
||||
ax.legend()
|
||||
ax.grid(True, alpha=0.3, axis='y')
|
||||
|
||||
plt.tight_layout()
|
||||
plt.savefig('visited_cells.png', dpi=150)
|
||||
plt.show()
|
||||
|
||||
def plot_path_length(df):
|
||||
"""График 3: Длина найденного пути."""
|
||||
fig, ax = plt.subplots(figsize=(12, 6))
|
||||
|
||||
# Исключаем лабиринты без выхода (где путь = 0)
|
||||
df_filtered = df[df['avg_path_length'] > 0]
|
||||
|
||||
maze_types = df_filtered['maze_category'].unique()
|
||||
algorithms = df_filtered['algorithm'].unique()
|
||||
|
||||
x = np.arange(len(maze_types))
|
||||
width = 0.2
|
||||
|
||||
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||
|
||||
for i, algorithm in enumerate(algorithms):
|
||||
algo_data = df_filtered[df_filtered['algorithm'] == algorithm]
|
||||
path_lengths = []
|
||||
for maze in maze_types:
|
||||
row = algo_data[algo_data['maze_category'] == maze]
|
||||
if not row.empty:
|
||||
path_lengths.append(row['avg_path_length'].values[0])
|
||||
else:
|
||||
path_lengths.append(0)
|
||||
|
||||
ax.bar(x + i*width, path_lengths, width, label=algorithm, color=colors[i])
|
||||
|
||||
ax.set_xlabel('Тип лабиринта', fontsize=12)
|
||||
ax.set_ylabel('Длина пути (количество клеток)', fontsize=12)
|
||||
ax.set_title('Сравнение длины найденного пути', fontsize=14)
|
||||
ax.set_xticks(x + width * 1.5)
|
||||
ax.set_xticklabels(maze_types, rotation=45, ha='right')
|
||||
ax.legend()
|
||||
ax.grid(True, alpha=0.3, axis='y')
|
||||
|
||||
plt.tight_layout()
|
||||
plt.savefig('path_length.png', dpi=150)
|
||||
plt.show()
|
||||
|
||||
def plot_time_per_maze(df):
|
||||
"""График 4: Для каждого лабиринта - сравнение алгоритмов по времени."""
|
||||
maze_types = df['maze_category'].unique()
|
||||
algorithms = df['algorithm'].unique()
|
||||
|
||||
for maze in maze_types:
|
||||
fig, ax = plt.subplots(figsize=(10, 6))
|
||||
|
||||
maze_data = df[df['maze_category'] == maze]
|
||||
|
||||
times = []
|
||||
algo_names = []
|
||||
for algo in algorithms:
|
||||
row = maze_data[maze_data['algorithm'] == algo]
|
||||
if not row.empty:
|
||||
times.append(row['avg_time_ms'].values[0])
|
||||
algo_names.append(algo)
|
||||
|
||||
bars = ax.bar(algo_names, times,
|
||||
color=['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728'][:len(algo_names)])
|
||||
|
||||
ax.set_xlabel('Алгоритм', fontsize=12)
|
||||
ax.set_ylabel('Время выполнения (мс)', fontsize=12)
|
||||
ax.set_title(f'Сравнение алгоритмов на лабиринте: {maze}', fontsize=14)
|
||||
ax.grid(True, alpha=0.3, axis='y')
|
||||
|
||||
# Добавление значений на столбцы
|
||||
for bar, time_val in zip(bars, times):
|
||||
height = bar.get_height()
|
||||
ax.text(bar.get_x() + bar.get_width()/2., height + 0.02,
|
||||
f'{time_val:.3f}', ha='center', va='bottom', fontsize=10)
|
||||
|
||||
plt.tight_layout()
|
||||
# Очищаем имя файла от скобок
|
||||
safe_maze_name = maze.replace('(', '').replace(')', '').replace(' ', '_')
|
||||
plt.savefig(f'time_{safe_maze_name}.png', dpi=150)
|
||||
plt.show()
|
||||
|
||||
def plot_visited_per_maze(df):
|
||||
"""График 5: Для каждого лабиринта - посещённые клетки."""
|
||||
maze_types = df['maze_category'].unique()
|
||||
|
||||
for maze in maze_types:
|
||||
fig, ax = plt.subplots(figsize=(10, 6))
|
||||
|
||||
maze_data = df[df['maze_category'] == maze]
|
||||
|
||||
visited = maze_data['avg_visited_cells'].values
|
||||
algo_names = maze_data['algorithm'].values
|
||||
|
||||
bars = ax.bar(algo_names, visited,
|
||||
color=['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728'][:len(algo_names)])
|
||||
|
||||
ax.set_xlabel('Алгоритм', fontsize=12)
|
||||
ax.set_ylabel('Количество посещённых клеток', fontsize=12)
|
||||
ax.set_title(f'Посещённые клетки на лабиринте: {maze}', fontsize=14)
|
||||
ax.grid(True, alpha=0.3, axis='y')
|
||||
|
||||
# Добавление значений на столбцы
|
||||
for bar, val in zip(bars, visited):
|
||||
height = bar.get_height()
|
||||
ax.text(bar.get_x() + bar.get_width()/2., height + 10,
|
||||
f'{int(val)}', ha='center', va='bottom', fontsize=10)
|
||||
|
||||
plt.tight_layout()
|
||||
safe_maze_name = maze.replace('(', '').replace(')', '').replace(' ', '_')
|
||||
plt.savefig(f'visited_{safe_maze_name}.png', dpi=150)
|
||||
plt.show()
|
||||
|
||||
def plot_efficiency_ratio(df):
|
||||
"""График 6: Эффективность (время на клетку пути)."""
|
||||
fig, ax = plt.subplots(figsize=(12, 6))
|
||||
|
||||
# Исключаем лабиринты без пути
|
||||
df_filtered = df[(df['avg_path_length'] > 0) & (df['avg_time_ms'] > 0)].copy()
|
||||
df_filtered['efficiency'] = df_filtered['avg_time_ms'] / df_filtered['avg_path_length']
|
||||
|
||||
maze_types = df_filtered['maze_category'].unique()
|
||||
algorithms = df_filtered['algorithm'].unique()
|
||||
|
||||
x = np.arange(len(maze_types))
|
||||
width = 0.2
|
||||
|
||||
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||
|
||||
for i, algorithm in enumerate(algorithms):
|
||||
algo_data = df_filtered[df_filtered['algorithm'] == algorithm]
|
||||
efficiency = []
|
||||
for maze in maze_types:
|
||||
row = algo_data[algo_data['maze_category'] == maze]
|
||||
if not row.empty:
|
||||
efficiency.append(row['efficiency'].values[0])
|
||||
else:
|
||||
efficiency.append(0)
|
||||
|
||||
ax.bar(x + i*width, efficiency, width, label=algorithm, color=colors[i])
|
||||
|
||||
ax.set_xlabel('Тип лабиринта', fontsize=12)
|
||||
ax.set_ylabel('Время на клетку пути (мс/клетку)', fontsize=12)
|
||||
ax.set_title('Эффективность алгоритмов (время на единицу длины пути)', fontsize=14)
|
||||
ax.set_xticks(x + width * 1.5)
|
||||
ax.set_xticklabels(maze_types, rotation=45, ha='right')
|
||||
ax.legend()
|
||||
ax.grid(True, alpha=0.3, axis='y')
|
||||
|
||||
plt.tight_layout()
|
||||
plt.savefig('efficiency_ratio.png', dpi=150)
|
||||
plt.show()
|
||||
|
||||
def plot_path_vs_visited(df):
|
||||
"""График 7: Соотношение длины пути и посещённых клеток."""
|
||||
fig, ax = plt.subplots(figsize=(10, 6))
|
||||
|
||||
algorithms = df['algorithm'].unique()
|
||||
markers = ['o', 's', '^', 'D']
|
||||
colors = ['#1f77b4', '#ff7f0e', '#2ca02c', '#d62728']
|
||||
|
||||
for algo, marker, color in zip(algorithms, markers, colors):
|
||||
algo_data = df[df['algorithm'] == algo]
|
||||
# Только лабиринты с путём
|
||||
algo_data = algo_data[algo_data['avg_path_length'] > 0]
|
||||
|
||||
if not algo_data.empty:
|
||||
plt.scatter(algo_data['avg_visited_cells'],
|
||||
algo_data['avg_path_length'],
|
||||
marker=marker, s=100, label=algo, color=color, alpha=0.7)
|
||||
|
||||
# Добавляем подписи для каждой точки
|
||||
for _, row in algo_data.iterrows():
|
||||
plt.annotate(row['maze_category'].split()[0],
|
||||
(row['avg_visited_cells'], row['avg_path_length']),
|
||||
xytext=(5, 5), textcoords='offset points', fontsize=8)
|
||||
|
||||
plt.xlabel('Количество посещённых клеток', fontsize=12)
|
||||
plt.ylabel('Длина пути (клеток)', fontsize=12)
|
||||
plt.title('Соотношение: посещённые клетки vs длина пути', fontsize=14)
|
||||
plt.legend()
|
||||
plt.grid(True, alpha=0.3)
|
||||
|
||||
plt.tight_layout()
|
||||
plt.savefig('path_vs_visited.png', dpi=150)
|
||||
plt.show()
|
||||
|
||||
def main():
|
||||
"""Основная функция: загрузка данных и построение всех графиков."""
|
||||
try:
|
||||
df = load_and_prepare_data('experiment_results.csv')
|
||||
print("Данные успешно загружены")
|
||||
print(f"Найдено {len(df)} записей")
|
||||
print("\nСтруктура данных:")
|
||||
print(df.head())
|
||||
print("\nУникальные типы лабиринтов:")
|
||||
print(df['maze_category'].unique())
|
||||
print("\nУникальные алгоритмы:")
|
||||
print(df['algorithm'].unique())
|
||||
|
||||
print("\nПостроение графиков...")
|
||||
|
||||
# Базовые графики
|
||||
plot_time_comparison(df)
|
||||
plot_visited_cells(df)
|
||||
plot_path_length(df)
|
||||
|
||||
# Детальные графики по каждому лабиринту
|
||||
plot_time_per_maze(df)
|
||||
plot_visited_per_maze(df)
|
||||
|
||||
# Аналитические графики
|
||||
plot_efficiency_ratio(df)
|
||||
plot_path_vs_visited(df)
|
||||
|
||||
print("\nВсе графики сохранены в текущей директории:")
|
||||
print(" - time_comparison.png")
|
||||
print(" - visited_cells.png")
|
||||
print(" - path_length.png")
|
||||
print(" - time_{maze}.png (для каждого лабиринта)")
|
||||
print(" - visited_{maze}.png (для каждого лабиринта)")
|
||||
print(" - efficiency_ratio.png")
|
||||
print(" - path_vs_visited.png")
|
||||
|
||||
# Вывод статистики
|
||||
print("\n=== Краткая статистика ===")
|
||||
for maze in df['maze_category'].unique():
|
||||
print(f"\n{maze}:")
|
||||
maze_data = df[df['maze_category'] == maze]
|
||||
for algo in df['algorithm'].unique():
|
||||
algo_data = maze_data[maze_data['algorithm'] == algo]
|
||||
if not algo_data.empty:
|
||||
time_val = algo_data['avg_time_ms'].values[0]
|
||||
visited_val = int(algo_data['avg_visited_cells'].values[0])
|
||||
path_val = int(algo_data['avg_path_length'].values[0])
|
||||
print(f" {algo}: время={time_val:.6f}мс, посещено={visited_val}, путь={path_val}")
|
||||
|
||||
except FileNotFoundError:
|
||||
print("Ошибка: файл experiment_results.csv не найден")
|
||||
print("Убедитесь, что файл находится в текущей директории")
|
||||
except Exception as e:
|
||||
print(f"Ошибка: {e}")
|
||||
import traceback
|
||||
traceback.print_exc()
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
BIN
agafonovdm/docs/data/2zad/efficiency_ratio.png
Normal file
|
After Width: | Height: | Size: 71 KiB |
21
agafonovdm/docs/data/2zad/experiment_results.csv
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
maze,algorithm,avg_time_ms,avg_visited_cells,avg_path_length
|
||||
Small (10x10),BFS,0.08572000006097369,79.0,19.0
|
||||
Small (10x10),DFS,0.039739999920129776,79.0,31.0
|
||||
Small (10x10),A*,0.13467999997374136,79.0,19.0
|
||||
Small (10x10),Dijkstra,0.11474000057205558,79.0,19.0
|
||||
Medium (50x50),BFS,1.8074600004183594,1874.0,99.0
|
||||
Medium (50x50),DFS,0.5937599995377241,1874.0,429.0
|
||||
Medium (50x50),A*,1.6300600003887666,1874.0,99.0
|
||||
Medium (50x50),Dijkstra,3.1870400001935195,1874.0,99.0
|
||||
Large (100x100),BFS,0.014439999722526409,7033.0,0.0
|
||||
Large (100x100),DFS,0.014839999857940711,7033.0,0.0
|
||||
Large (100x100),A*,0.02542000001994893,7033.0,0.0
|
||||
Large (100x100),Dijkstra,0.02548000011302065,7033.0,0.0
|
||||
Empty (30x30),BFS,0.784620000194991,900.0,59.0
|
||||
Empty (30x30),DFS,0.5252399994787993,900.0,465.0
|
||||
Empty (30x30),A*,1.150900000357069,900.0,59.0
|
||||
Empty (30x30),Dijkstra,1.564640000287909,900.0,59.0
|
||||
No Exit (20x20),BFS,0.2002399993216386,380.0,0.0
|
||||
No Exit (20x20),DFS,0.2512400002160575,380.0,0.0
|
||||
No Exit (20x20),A*,0.5590400000073714,380.0,0.0
|
||||
No Exit (20x20),Dijkstra,0.35640000060084276,380.0,0.0
|
||||
|
BIN
agafonovdm/docs/data/2zad/path_length.png
Normal file
|
After Width: | Height: | Size: 61 KiB |
BIN
agafonovdm/docs/data/2zad/path_vs_visited.png
Normal file
|
After Width: | Height: | Size: 58 KiB |
BIN
agafonovdm/docs/data/2zad/time_Empty_30x30.png
Normal file
|
After Width: | Height: | Size: 47 KiB |
BIN
agafonovdm/docs/data/2zad/time_Large_100x100.png
Normal file
|
After Width: | Height: | Size: 47 KiB |
BIN
agafonovdm/docs/data/2zad/time_Medium_50x50.png
Normal file
|
After Width: | Height: | Size: 46 KiB |
BIN
agafonovdm/docs/data/2zad/time_No_Exit_20x20.png
Normal file
|
After Width: | Height: | Size: 46 KiB |
BIN
agafonovdm/docs/data/2zad/time_Small_10x10.png
Normal file
|
After Width: | Height: | Size: 49 KiB |
BIN
agafonovdm/docs/data/2zad/time_comparison.png
Normal file
|
After Width: | Height: | Size: 93 KiB |
BIN
agafonovdm/docs/data/2zad/visited_Empty_30x30.png
Normal file
|
After Width: | Height: | Size: 44 KiB |
BIN
agafonovdm/docs/data/2zad/visited_Large_100x100.png
Normal file
|
After Width: | Height: | Size: 50 KiB |
BIN
agafonovdm/docs/data/2zad/visited_Medium_50x50.png
Normal file
|
After Width: | Height: | Size: 48 KiB |
BIN
agafonovdm/docs/data/2zad/visited_No_Exit_20x20.png
Normal file
|
After Width: | Height: | Size: 47 KiB |
BIN
agafonovdm/docs/data/2zad/visited_Small_10x10.png
Normal file
|
After Width: | Height: | Size: 44 KiB |
BIN
agafonovdm/docs/data/2zad/visited_cells.png
Normal file
|
After Width: | Height: | Size: 82 KiB |