from typing import List, Optional class Cell: def __init__(self, x: int, y: int): self.x = x self.y = y self.is_wall = False self.is_start = False self.is_exit = False def is_passable(self) -> bool: return not self.is_wall def __repr__(self) -> str: if self.is_start: return "S" elif self.is_exit: return "E" elif self.is_wall: return "#" else: return "." def __eq__(self, other) -> bool: if not isinstance(other, Cell): return False return self.x == other.x and self.y == other.y def __hash__(self) -> int: return hash((self.x, self.y)) def __lt__(self, other): return (self.x, self.y) < (other.x, other.y) class Maze: def __init__(self, width: int, height: int): self.width = width self.height = height self._cells: List[List[Cell]] = [] self.start_cell: Optional[Cell] = None self.exit_cell: Optional[Cell] = None for y in range(height): row = [] for x in range(width): row.append(Cell(x, y)) self._cells.append(row) def get_cell(self, x: int, y: int) -> Optional[Cell]: if 0 <= x < self.width and 0 <= y < self.height: return self._cells[y][x] return None def get_neighbors(self, cell: Cell) -> List[Cell]: neighbors = [] directions = [(0, -1), (0, 1), (-1, 0), (1, 0)] for dx, dy in directions: nx, ny = cell.x + dx, cell.y + dy neighbor = self.get_cell(nx, ny) if neighbor and neighbor.is_passable(): neighbors.append(neighbor) return neighbors def set_wall(self, x: int, y: int, is_wall: bool = True) -> None: cell = self.get_cell(x, y) if cell: cell.is_wall = is_wall def set_start(self, x: int, y: int) -> None: cell = self.get_cell(x, y) if cell: if self.start_cell: self.start_cell.is_start = False cell.is_start = True self.start_cell = cell def set_exit(self, x: int, y: int) -> None: cell = self.get_cell(x, y) if cell: if self.exit_cell: self.exit_cell.is_exit = False cell.is_exit = True self.exit_cell = cell def display(self) -> None: print("+" + "-" * self.width + "+") for y in range(self.height): row_str = "|" for x in range(self.width): cell = self._cells[y][x] if cell.is_start: row_str += "S" elif cell.is_exit: row_str += "E" elif cell.is_wall: row_str += "#" else: row_str += " " row_str += "|" print(row_str) print("+" + "-" * self.width + "+")