class Cell: def __init__(self, x, y, is_wall=False, is_start=False, is_exit=False): self.x = x self.y = y self.is_wall = is_wall self.is_start = is_start self.is_exit = is_exit def is_passable(self): return not self.is_wall class Maze: def __init__(self, width, height): self.width = width self.height = height self.cells = [[Cell(x, y) for x in range(width)] for y in range(height)] self.start_cell = None self.exit_cell = None def get_cell(self, x, y): if 0 <= x < self.width and 0 <= y < self.height: return self.cells[y][x] return None def get_neighbors(self, cell): neighbors = [] directions = [(0, 1), (0, -1), (1, 0), (-1, 0)] for dx, dy in directions: neighbor = self.get_cell(cell.x + dx, cell.y + dy) if neighbor and neighbor.is_passable(): neighbors.append(neighbor) return neighbors class MazeBuilder: def buildFromFile(self, filename): with open(filename, 'r') as f: lines = f.readlines() height = len(lines) width = len(lines[0].strip()) maze = Maze(width, height) for y, line in enumerate(lines): for x, char in enumerate(line.strip()): cell = maze.get_cell(x, y) if char == '#': cell.is_wall = True elif char == 'S': cell.is_start = True maze.start_cell = cell elif char == 'E': cell.is_exit = True maze.exit_cell = cell if not maze.start_cell or not maze.exit_cell: raise ValueError("Лабиринт сломан") return maze if __name__ == "__main__": builder = MazeBuilder() try: my_maze = builder.buildFromFile(r"C:\Users\vva26\2026-rff_mp\VolkovVA\docs\data\maze.txt") print(f"Лабиринт успешно загружен! Размеры: {my_maze.width}x{my_maze.height}") print(f"Старт в: ({my_maze.start_cell.x}, {my_maze.start_cell.y})") print(f"Финиш в: ({my_maze.exit_cell.x}, {my_maze.exit_cell.y})") except Exception as e: print(f"Ошибка при загрузке: {e}")