2026-rff_mp/MininaVD/docs2/data2/modelsMaze.ipynb
2026-05-20 21:01:05 +03:00

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"from typing import List, Optional, Tuple\n",
"from modelsCell import Cell\n",
"\n",
"class Maze:\n",
" \"\"\"Модель лабиринта.\"\"\"\n",
" \n",
" def __init__(self, width: int = 0, height: int = 0):\n",
" self.width = width\n",
" self.height = height\n",
" self._cells: List[List[Optional[Cell]]] = [\n",
" [None for _ in range(width)] for _ in range(height)\n",
" ]\n",
" self.start_cell: Optional[Cell] = None\n",
" self.exit_cell: Optional[Cell] = None\n",
" \n",
" def set_cell(self, x: int, y: int, cell: Cell) -> None:\n",
" \"\"\"Установить клетку.\"\"\"\n",
" if 0 <= x < self.width and 0 <= y < self.height:\n",
" self._cells[y][x] = cell\n",
" \n",
" def get_cell(self, x: int, y: int) -> Optional[Cell]:\n",
" \"\"\"Получить клетку по координатам.\"\"\"\n",
" if 0 <= x < self.width and 0 <= y < self.height:\n",
" return self._cells[y][x]\n",
" return None\n",
" \n",
" def get_neighbors(self, cell: Cell) -> List[Cell]:\n",
" \"\"\"Получить проходимых соседей клетки (вверх, вниз, влево, вправо).\"\"\"\n",
" neighbors = []\n",
" directions = [(0, -1), (0, 1), (-1, 0), (1, 0)] # вверх, вниз, влево, вправо\n",
" \n",
" for dx, dy in directions:\n",
" nx, ny = cell.x + dx, cell.y + dy\n",
" neighbor = self.get_cell(nx, ny)\n",
" if neighbor and neighbor.is_passable():\n",
" neighbors.append(neighbor)\n",
" \n",
" return neighbors\n",
" \n",
" def get_all_cells(self) -> List[Cell]:\n",
" \"\"\"Получить все клетки лабиринта.\"\"\"\n",
" cells = []\n",
" for y in range(self.height):\n",
" for x in range(self.width):\n",
" cell = self.get_cell(x, y)\n",
" if cell:\n",
" cells.append(cell)\n",
" return cells"
]
}
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