2026-rff_mp/MininaVD/docs2/data2/strategiesA_star_strategy.ipynb
2026-05-20 21:02:25 +03:00

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"import heapq\n",
"from typing import List, Dict, Optional, Tuple\n",
"from strategiesPathfinding_strategy import PathFindingStrategy\n",
"from modelsMaze import Maze\n",
"from modelsCell import Cell\n",
"\n",
"class AStarStrategy(PathFindingStrategy):\n",
" \"\"\"Алгоритм A* с манхэттенской эвристикой.\"\"\"\n",
" \n",
" @property\n",
" def name(self) -> str:\n",
" return \"A*\"\n",
" \n",
" def _heuristic(self, a: Cell, b: Cell) -> int:\n",
" \"\"\"Манхэттенское расстояние.\"\"\"\n",
" return abs(a.x - b.x) + abs(a.y - b.y)\n",
" \n",
" def find_path(self, maze: Maze, start: Cell, exit_cell: Cell) -> List[Cell]:\n",
" if start == exit_cell:\n",
" return [start]\n",
" \n",
" # Приоритетная очередь: (f_score, counter, cell)\n",
" open_set = [(0, 0, start)]\n",
" counter = 1\n",
" \n",
" came_from: Dict[Cell, Optional[Cell]] = {}\n",
" \n",
" g_score: Dict[Cell, float] = {start: 0}\n",
" f_score: Dict[Cell, float] = {start: self._heuristic(start, exit_cell)}\n",
" \n",
" visited_count = 0\n",
" \n",
" while open_set:\n",
" current_f, _, current = heapq.heappop(open_set)\n",
" visited_count += 1\n",
" \n",
" if current == exit_cell:\n",
" self._last_visited_count = visited_count\n",
" return self._reconstruct_path(came_from, start, current)\n",
" \n",
" for neighbor in maze.get_neighbors(current):\n",
" tentative_g_score = g_score.get(current, float('inf')) + 1\n",
" \n",
" if tentative_g_score < g_score.get(neighbor, float('inf')):\n",
" came_from[neighbor] = current\n",
" g_score[neighbor] = tentative_g_score\n",
" f_score[neighbor] = tentative_g_score + self._heuristic(neighbor, exit_cell)\n",
" heapq.heappush(open_set, (f_score[neighbor], counter, neighbor))\n",
" counter += 1\n",
" \n",
" self._last_visited_count = visited_count\n",
" return []\n",
" \n",
" @property\n",
" def last_visited_count(self) -> int:\n",
" return getattr(self, '_last_visited_count', 0)"
]
}
],
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