2026-rff_mp/zhigalovrd/lab2/maze.py

48 lines
1.4 KiB
Python

from dataclasses import dataclass
from typing import List, Optional
@dataclass
class Cell:
x: int
y: int
is_wall: bool = False
is_start: bool = False
is_exit: bool = False
def is_passable(self) -> bool:
return not self.is_wall
def __hash__(self) -> int:
return hash((self.x, self.y))
def __eq__(self, other):
if not isinstance(other, Cell):
return False
return self.x == other.x and self.y == other.y
def __lt__(self, other):
if not isinstance(other, Cell):
return NotImplemented
return (self.x, self.y) < (other.x, other.y)
class Maze:
def __init__(self, width: int, height: int):
self.width = width
self.height = height
self.cells = [[Cell(x, y) for x in range(width)] for y in range(height)]
self.start: Optional[Cell] = None
self.exit: Optional[Cell] = None
def get_cell(self, x: int, y: int) -> Optional[Cell]:
if 0 <= x < self.width and 0 <= y < self.height:
return self.cells[y][x]
return None
def get_neighbors(self, cell: Cell) -> List[Cell]:
neighbors = []
for dx, dy in ((0, 1), (0, -1), (1, 0), (-1, 0)):
nx, ny = cell.x + dx, cell.y + dy
neighbor = self.get_cell(nx, ny)
if neighbor and neighbor.is_passable():
neighbors.append(neighbor)
return neighbors