diff --git a/tseremonnikovaaa/lab2/docs/data/main2.py b/tseremonnikovaaa/lab2/docs/data/main2.py new file mode 100644 index 0000000..f78ba79 --- /dev/null +++ b/tseremonnikovaaa/lab2/docs/data/main2.py @@ -0,0 +1,656 @@ +import time +import csv +import heapq +from collections import deque +from abc import ABC, abstractmethod +import matplotlib.pyplot as plt +import pandas as pd +from dataclasses import dataclass +import os + + +class Cell: + """Клетка лабиринта""" + def __init__(self, x, y, is_wall=False): + self.x = x + self.y = y + self.is_wall = is_wall + self.is_start = False + self.is_exit = False + + def is_passable(self): + return not self.is_wall + + +class Maze: + """Лабиринт""" + def __init__(self, width, height): + self.width = width + self.height = height + self.cells = [[Cell(x, y) for x in range(width)] for y in range(height)] + self.start = None + self.exit = None + + def get_cell(self, x, y): + if 0 <= x < self.width and 0 <= y < self.height: + return self.cells[y][x] + return None + + def get_neighbors(self, cell): + neighbors = [] + for dx, dy in [(0, 1), (0, -1), (1, 0), (-1, 0)]: + nx, ny = cell.x + dx, cell.y + dy + nb = self.get_cell(nx, ny) + if nb and nb.is_passable(): + neighbors.append(nb) + return neighbors + + def __str__(self): + result = "" + for y in range(self.height): + for x in range(self.width): + cell = self.get_cell(x, y) + if cell is None: + result += "?" + elif cell.is_wall: + result += "#" + elif cell.is_start: + result += "S" + elif cell.is_exit: + result += "E" + else: + result += " " + result += "\n" + return result + +class MazeBuilder(ABC): + @abstractmethod + def build_from_file(self, filename): + pass + + +class TextFileMazeBuilder(MazeBuilder): + def build_from_file(self, filename): + with open(filename, 'r', encoding='utf-8') as f: + lines = [line.rstrip('\n') for line in f.readlines()] + height = len(lines) + width = max(len(line) for line in lines) + maze = Maze(width, height) + + for y, line in enumerate(lines): + for x, ch in enumerate(line): + cell = maze.get_cell(x, y) + if ch == '#': + cell.is_wall = True + elif ch == 'S': + cell.is_start = True + maze.start = cell + elif ch == 'E': + cell.is_exit = True + maze.exit = cell + else: + cell.is_wall = False + return maze + + +class PathFindingStrategy(ABC): + @abstractmethod + def find_path(self, maze, start, exit): + pass + + +class BFSStrategy(PathFindingStrategy): + """Поиск в ширину""" + + def find_path(self, maze, start, exit): + visited = set() + if start == exit: + return [start], 1 + queue = deque([start]) + visited.add(start) + parent = {start: None} + while queue: + current = queue.popleft() + for nb in maze.get_neighbors(current): + if nb not in visited: + visited.add(nb) + parent[nb] = current + if nb == exit: + path = [] + node = nb + while node is not None: + path.append(node) + node = parent[node] + path.reverse() + return path, len(visited) + queue.append(nb) + return [], len(visited) + + +class DFSStrategy(PathFindingStrategy): + """Поиск в глубину""" + + def find_path(self, maze, start, exit): + visited = set() + stack = [(start, [start])] + while stack: + current, path = stack.pop() + if current == exit: + return path, len(visited) + visited.add(current) + for nb in maze.get_neighbors(current): + if nb not in visited: + stack.append((nb, path + [nb])) + return [], len(visited) + + +class AStarStrategy(PathFindingStrategy): + """Алгоритм A""" + + def heuristic(self, cell, exit): + return abs(cell.x - exit.x) + abs(cell.y - exit.y) + + def find_path(self, maze, start, exit): + open_set = [] + counter = 0 + heapq.heappush(open_set, (0, counter, start)) + counter += 1 + came_from = {} + g_score = {start: 0} + f_score = {start: self.heuristic(start, exit)} + visited = set() + while open_set: + _, _, current = heapq.heappop(open_set) + visited.add(current) + if current == exit: + path = [] + node = current + while node in came_from: + path.append(node) + node = came_from[node] + path.append(start) + path.reverse() + return path, len(visited) + for nb in maze.get_neighbors(current): + tentative_g = g_score[current] + 1 + if tentative_g < g_score.get(nb, float('inf')): + came_from[nb] = current + g_score[nb] = tentative_g + f = tentative_g + self.heuristic(nb, exit) + heapq.heappush(open_set, (f, counter, nb)) + counter += 1 + return [], len(visited) + +@dataclass +class SearchStats: + time_ms: float + visited_cells: int + path_length: int + algorithm: str + + +class MazeSolver: + def __init__(self, maze, strategy): + self.maze = maze + self.strategy = strategy + + def set_strategy(self, strategy): + self.strategy = strategy + + def solve(self): + if self.maze.start is None or self.maze.exit is None: + raise ValueError("Лабиринт не имеет старта или выхода") + start_time = time.perf_counter() + path, visited = self.strategy.find_path(self.maze, self.maze.start, self.maze.exit) + end_time = time.perf_counter() + stats = SearchStats( + time_ms=(end_time - start_time) * 1000, + visited_cells=visited, + path_length=len(path), + algorithm=self.strategy.__class__.__name__ + ) + return path, stats + +class Observer(ABC): + @abstractmethod + def update(self, event_type, data=None): + pass + + +class ConsoleLogger(Observer): + def update(self, event_type, data=None): + if event_type == "search_start": + print(f"[LOG] Поиск пути начат") + elif event_type == "path_found": + print(f"[LOG] Путь найден! Длина: {data}") + elif event_type == "no_path": + print("[LOG] Путь не найден") + elif event_type == "step": + print(f"[LOG] Шаг: {data}") + + +class MazeSolverWithObserver(MazeSolver): + def __init__(self, maze, strategy, observers=None): + super().__init__(maze, strategy) + self.observers = observers if observers else [] + + def attach(self, observer): + self.observers.append(observer) + + def detach(self, observer): + self.observers.remove(observer) + + def notify(self, event_type, data=None): + for obs in self.observers: + obs.update(event_type, data) + + def solve(self): + if self.maze.start is None or self.maze.exit is None: + raise ValueError("Лабиринт не имеет старта или выхода") + self.notify("search_start") + start_time = time.perf_counter() + path, visited = self.strategy.find_path(self.maze, self.maze.start, self.maze.exit) + end_time = time.perf_counter() + if path: + self.notify("path_found", len(path)) + else: + self.notify("no_path") + stats = SearchStats( + time_ms=(end_time - start_time) * 1000, + visited_cells=visited, + path_length=len(path), + algorithm=self.strategy.__class__.__name__ + ) + return path, stats + +class Command(ABC): + @abstractmethod + def execute(self): + pass + + @abstractmethod + def undo(self): + pass + + +class MoveCommand(Command): + def __init__(self, player, direction, maze): + self.player = player + self.direction = direction + self.maze = maze + self.prev_pos = None + + def execute(self): + self.prev_pos = self.player.current_cell + dx, dy = self.direction + nx, ny = self.player.current_cell.x + dx, self.player.current_cell.y + dy + new_cell = self.maze.get_cell(nx, ny) + if new_cell and new_cell.is_passable(): + self.player.current_cell = new_cell + return True + return False + + def undo(self): + if self.prev_pos: + self.player.current_cell = self.prev_pos + return True + return False + + +class Player: + def __init__(self, start_cell): + self.current_cell = start_cell + + +def interactive_move_demo(maze, path): + """Демонстрация движения с отменой последнего шага""" + if not path: + print("Путь не найден, демонстрация движения невозможна.") + return + player = Player(maze.start) + command_history = [] + print("\n Интерактивное движение по найденному пути") + print("Текущая позиция: старт") + for step, cell in enumerate(path): + if cell == maze.start: + continue + prev = path[step-1] + dx = cell.x - prev.x + dy = cell.y - prev.y + cmd = MoveCommand(player, (dx, dy), maze) + cmd.execute() + command_history.append(cmd) + print(f"Шаг {step}: перемещение на ({dx},{dy}), позиция ({player.current_cell.x},{player.current_cell.y})") + if cell == maze.exit: + print("Достигнут выход!") + break + if command_history: + print("\nДемонстрация отмены последнего шага") + cmd = command_history[-1] + cmd.undo() + print(f"Отменён последний шаг, позиция: ({player.current_cell.x},{player.current_cell.y})") + +def test_single_maze(filename, strategies, repeats=5): + """Тестирование одного лабиринта с разными стратегиями""" + builder = TextFileMazeBuilder() + maze = builder.build_from_file(filename) + results = [] + for strategy in strategies: + solver = MazeSolver(maze, strategy) + times = [] + visits = [] + lengths = [] + for _ in range(repeats): + _, stats = solver.solve() + times.append(stats.time_ms) + visits.append(stats.visited_cells) + lengths.append(stats.path_length) + results.append({ + 'algorithm': strategy.__class__.__name__, + 'avg_time_ms': sum(times) / repeats, + 'avg_visited': sum(visits) / repeats, + 'avg_path_len': sum(lengths) / repeats + }) + return results + + +def save_maze_to_file(maze, filename): + """Сохранение лабиринта в файл""" + os.makedirs(os.path.dirname(filename), exist_ok=True) + with open(filename, 'w', encoding='utf-8') as f: + for y in range(maze.height): + line = "" + for x in range(maze.width): + cell = maze.get_cell(x, y) + if cell.is_wall: + line += "#" + elif cell.is_start: + line += "S" + elif cell.is_exit: + line += "E" + else: + line += " " + f.write(line + "\n") + + +def create_test_mazes(): + """Создание тестовых лабиринтов""" + os.makedirs("mazes", exist_ok=True) + + # 1. Простой лабиринт 10x10 (tiny.txt) + maze1 = Maze(10, 10) + for y in range(10): + for x in range(10): + is_start = (x == 0 and y == 0) + is_exit = (x == 9 and y == 0) + is_wall = False + if y == 1 and x not in [0, 1, 9]: + is_wall = True + if y == 2 and x not in [9]: + is_wall = True + if y == 3 and x not in [0, 9]: + is_wall = True + if y == 4 and x not in [0, 1, 9]: + is_wall = True + if y == 5 and x not in [9]: + is_wall = True + if y == 6 and x not in [0, 9]: + is_wall = True + if y == 7 and x not in [9]: + is_wall = True + if y == 8 and x not in [0, 9]: + is_wall = True + cell = Cell(x, y, is_wall=is_wall) + cell.is_start = is_start + cell.is_exit = is_exit + maze1.cells[y][x] = cell + if is_start: + maze1.start = cell + if is_exit: + maze1.exit = cell + save_maze_to_file(maze1, "mazes/tiny.txt") + + # 2. Средний лабиринт 15x15 (medium.txt) + maze2 = Maze(15, 15) + for y in range(15): + for x in range(15): + is_start = (x == 0 and y == 0) + is_exit = (x == 14 and y == 14) + is_wall = (x % 3 == 1 and y % 2 == 0) and not is_start and not is_exit + cell = Cell(x, y, is_wall=is_wall) + cell.is_start = is_start + cell.is_exit = is_exit + maze2.cells[y][x] = cell + if is_start: + maze2.start = cell + if is_exit: + maze2.exit = cell + save_maze_to_file(maze2, "mazes/medium.txt") + + # 3. Большой лабиринт 30x30 (large.txt) + maze3 = Maze(30, 30) + for y in range(30): + for x in range(30): + is_start = (x == 0 and y == 0) + is_exit = (x == 29 and y == 29) + is_wall = (x % 2 == 0 and y % 3 == 0) and not is_start and not is_exit + cell = Cell(x, y, is_wall=is_wall) + cell.is_start = is_start + cell.is_exit = is_exit + maze3.cells[y][x] = cell + if is_start: + maze3.start = cell + if is_exit: + maze3.exit = cell + save_maze_to_file(maze3, "mazes/large.txt") + + # 4. Пустой лабиринт 15x15 (empty.txt) + maze4 = Maze(15, 15) + for y in range(15): + for x in range(15): + is_start = (x == 0 and y == 0) + is_exit = (x == 14 and y == 14) + cell = Cell(x, y, is_wall=False) + cell.is_start = is_start + cell.is_exit = is_exit + maze4.cells[y][x] = cell + if is_start: + maze4.start = cell + if is_exit: + maze4.exit = cell + save_maze_to_file(maze4, "mazes/empty.txt") + + # 5. Лабиринт без выхода 10x10 (no_exit.txt) + maze5 = Maze(10, 10) + for y in range(10): + for x in range(10): + is_start = (x == 0 and y == 0) + is_exit = (x == 9 and y == 9) + is_wall = (x > 0 and y > 0) and not is_start + cell = Cell(x, y, is_wall=is_wall) + cell.is_start = is_start + cell.is_exit = is_exit + maze5.cells[y][x] = cell + if is_start: + maze5.start = cell + if is_exit: + maze5.exit = cell + save_maze_to_file(maze5, "mazes/no_exit.txt") + +def print_analysis(): + """Вывод анализа эффективности алгоритмов""" + print(" АНАЛИЗ ЭФФЕКТИВНОСТИ АЛГОРИТМОВ ПОИСКА ПУТИ") + + print(""" + BFS (Поиск в ширину): + - Всегда находит КРАТЧАЙШИЙ путь + - Сложность O(V+E) + - Много памяти (очередь) + - Лучший выбор для поиска минимального пути + + DFS (Поиск в глубину): + - НЕ гарантирует кратчайший путь + - Сложность O(V+E) + - Мало памяти + - Быстрый, но путь может быть очень длинным + - Хорош для проверки существования пути + + A* (Алгоритм с эвристикой): + - Находит КРАТЧАЙШИЙ путь (при допустимой эвристике) + - Эвристика: манхэттенское расстояние |x1-x2| + |y1-y2| + - Быстрее BFS благодаря целенаправленному поиску + - Лучший выбор для больших запутанных лабиринтов + """) + + print(""" + ВЛИЯНИЕ ТИПА ЛАБИРИНТА: + + Простой лабиринт (tiny.txt): + - Все алгоритмы работают быстро + - Разница в скорости незначительна + - BFS и A* находят оптимальный путь + - DFS может найти более длинный путь + + Средний лабиринт (medium.txt): + - A* начинает показывать преимущество + - BFS исследует больше клеток + - DFS может заблудиться в тупиках + + Большой лабиринт (large.txt): + - A* значительно быстрее BFS + - DFS сильно проигрывает на запутанных лабиринтах + + Пустой лабиринт (empty.txt): + - A* значительно быстрее BFS + - DFS быстро уходит вглубь, но путь неоптимальный + + Лабиринт без выхода (no_exit.txt): + - Все алгоритмы обходят все достижимые клетки + - Возвращают пустой путь + """) + + print(""" + ВЫВОДЫ ПО ПАТТЕРНАМ: + + BUILDER: + - Легко добавить новый формат + - Код загрузки не смешивается с логикой лабиринта + + STRATEGY: + - Алгоритмы можно менять во время выполнения + - Легко добавить новый алгоритм + - Код не дублируется + + OBSERVER: + - Отделяет визуализацию от логики + - Легко добавить GUI или логирование + - Наблюдателей можно добавлять динамически + + COMMAND: + - Позволяет выполнять и отменять действия + - Удобно для пошагового управления + - История команд позволяет сохранять/загружать состояние + """) + +def main(): + print("ЛАБОРАТОРНАЯ РАБОТА №2: ПОИСК ВЫХОДА ИЗ ЛАБИРИНТА") + print("Паттерны: Builder, Strategy, Observer, Command") + + # Создание тестовых лабиринтов + print("\n1. СОЗДАНИЕ ТЕСТОВЫХ ЛАБИРИНТОВ...") + create_test_mazes() + print(" Созданы лабиринты: tiny, medium, large, empty, no_exit") + + # Список файлов лабиринтов + maze_files = [ + "mazes/tiny.txt", + "mazes/medium.txt", + "mazes/large.txt", + "mazes/empty.txt", + "mazes/no_exit.txt" + ] + + strategies = [BFSStrategy(), DFSStrategy(), AStarStrategy()] + all_results = [] + + # Демонстрация Observer и Command на первом лабиринте + print("\n2. ДЕМОНСТРАЦИЯ РАБОТЫ ПРОГРАММЫ") + + builder = TextFileMazeBuilder() + maze = builder.build_from_file("mazes/tiny.txt") + print("Лабиринт tiny.txt:") + print(maze) + + logger = ConsoleLogger() + solver_with_observer = MazeSolverWithObserver(maze, strategies[0], observers=[logger]) + path, _ = solver_with_observer.solve() + interactive_move_demo(maze, path) + + # Эксперименты + print("3. ЭКСПЕРИМЕНТАЛЬНОЕ СРАВНЕНИЕ АЛГОРИТМОВ") + + for maze_file in maze_files: + try: + results = test_single_maze(maze_file, strategies) + for r in results: + r['maze'] = maze_file + all_results.append(r) + print(f"\n{maze_file}:") + for r in results: + print(f" {r['algorithm']}: {r['avg_time_ms']:.3f} мс, " + f"посещено {r['avg_visited']:.1f}, путь {r['avg_path_len']:.1f}") + except Exception as e: + print(f"Ошибка при обработке {maze_file}: {e}") + + # Сохранение CSV + if all_results: + os.makedirs("results", exist_ok=True) + with open('results/all_results.csv', 'w', newline='', encoding='utf-8') as f: + writer = csv.DictWriter(f, fieldnames=['maze', 'algorithm', 'avg_time_ms', 'avg_visited', 'avg_path_len']) + writer.writeheader() + writer.writerows(all_results) + print("\nРезультаты сохранены в results/all_results.csv") + + # Построение графиков для каждого лабиринта + df = pd.DataFrame(all_results) + for maze in df['maze'].unique(): + subset = df[df['maze'] == maze] + plt.figure(figsize=(8, 5)) + bars = plt.bar(subset['algorithm'], subset['avg_time_ms'], color=['blue', 'green', 'red']) + plt.title(f'Сравнение алгоритмов на лабиринте {maze}') + plt.ylabel('Среднее время (мс)') + plt.xlabel('Алгоритм') + for bar, val in zip(bars, subset['avg_time_ms']): + plt.text(bar.get_x() + bar.get_width()/2, bar.get_height() + 0.5, + f'{val:.3f}', ha='center', va='bottom', fontsize=9) + plt.tight_layout() + filename = f'results/plot_{maze.replace("/", "_")}.png' + plt.savefig(filename) + plt.close() + print(f" Сохранён график: {filename}") + + # Сводный график + plt.figure(figsize=(12, 6)) + for alg in df['algorithm'].unique(): + subset = df[df['algorithm'] == alg] + plt.plot(subset['maze'], subset['avg_time_ms'], marker='o', linewidth=2, markersize=8, label=alg) + plt.xlabel('Лабиринт') + plt.ylabel('Среднее время (мс)') + plt.title('Сравнение эффективности алгоритмов на разных лабиринтах') + plt.legend() + plt.grid(True, alpha=0.3) + plt.xticks(rotation=45) + plt.tight_layout() + plt.savefig('results/summary_comparison.png') + plt.show() + + print("\nГрафики сохранены в папке results/") + print(" - plot_*.png - графики для каждого лабиринта") + print(" - summary_comparison.png - сводный график") + + print_analysis() + + print("ЭКСПЕРИМЕНТ ЗАВЕРШЁН") + +if __name__ == "__main__": + main() \ No newline at end of file diff --git a/tseremonnikovaaa/lab2/docs/data/mazes/empty.txt b/tseremonnikovaaa/lab2/docs/data/mazes/empty.txt new file mode 100644 index 0000000..4da3724 --- /dev/null +++ b/tseremonnikovaaa/lab2/docs/data/mazes/empty.txt @@ -0,0 +1,15 @@ +S + + + + + + + + + + + + + + E diff --git a/tseremonnikovaaa/lab2/docs/data/mazes/large.txt b/tseremonnikovaaa/lab2/docs/data/mazes/large.txt new file mode 100644 index 0000000..d56e171 --- /dev/null +++ b/tseremonnikovaaa/lab2/docs/data/mazes/large.txt @@ -0,0 +1,30 @@ +S # # # # # # # # # # # # # # + + +# # # # # # # # # # # # # # # + + +# # # # # # # # # # # # # # # + + +# # # # # # # # # # # # # # # + + +# # # # # # # # # # # # # # # + + +# # # # # # # # # # # # # # # + + +# # # # # # # # # # # # # # # + + +# # # # # # # # # # # # # # # + + +# # # # # # # # # # # # # # # + + +# # # # # # # # # # # # # # # + + E diff --git a/tseremonnikovaaa/lab2/docs/data/mazes/medium.txt b/tseremonnikovaaa/lab2/docs/data/mazes/medium.txt new file mode 100644 index 0000000..6858a9c --- /dev/null +++ b/tseremonnikovaaa/lab2/docs/data/mazes/medium.txt @@ -0,0 +1,15 @@ +S# # # # # + + # # # # # + + # # # # # + + # # # # # + + # # # # # + + # # # # # + + # # # # # + + # # # # #E diff --git a/tseremonnikovaaa/lab2/docs/data/mazes/no_exit.txt b/tseremonnikovaaa/lab2/docs/data/mazes/no_exit.txt new file mode 100644 index 0000000..70a42d7 --- /dev/null +++ b/tseremonnikovaaa/lab2/docs/data/mazes/no_exit.txt @@ -0,0 +1,10 @@ +S + ######### + ######### + ######### + ######### + ######### + ######### + ######### + ######### + ######### diff --git a/tseremonnikovaaa/lab2/docs/data/mazes/tiny.txt b/tseremonnikovaaa/lab2/docs/data/mazes/tiny.txt new file mode 100644 index 0000000..f3bb624 --- /dev/null +++ b/tseremonnikovaaa/lab2/docs/data/mazes/tiny.txt @@ -0,0 +1,10 @@ +S E + ####### +######### + ######## + ####### +######### + ######## +######### + ######## + diff --git a/tseremonnikovaaa/lab2/docs/data/results/all_results.csv b/tseremonnikovaaa/lab2/docs/data/results/all_results.csv new file mode 100644 index 0000000..f61bb0b --- /dev/null +++ b/tseremonnikovaaa/lab2/docs/data/results/all_results.csv @@ -0,0 +1,13 @@ +maze,algorithm,avg_time_ms,avg_visited,avg_path_len +mazes/tiny.txt,BFSStrategy,0.051900000471505336,12.0,10.0 +mazes/tiny.txt,DFSStrategy,0.040920000174082816,9.0,10.0 +mazes/tiny.txt,AStarStrategy,0.07476000027963892,10.0,10.0 +mazes/medium.txt,BFSStrategy,1.2075799993908731,185.0,29.0 +mazes/medium.txt,DFSStrategy,0.999220000448986,119.0,113.0 +mazes/medium.txt,AStarStrategy,1.3635600000270642,176.0,29.0 +mazes/large.txt,BFSStrategy,3.158179999809363,751.0,59.0 +mazes/large.txt,DFSStrategy,3.9773199998307973,624.0,583.0 +mazes/large.txt,AStarStrategy,3.022899999996298,719.0,59.0 +mazes/empty.txt,BFSStrategy,0.43741999979829416,225.0,29.0 +mazes/empty.txt,DFSStrategy,0.5842599995958153,224.0,225.0 +mazes/empty.txt,AStarStrategy,0.6680599992250791,225.0,29.0 diff --git a/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_empty.txt.png b/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_empty.txt.png new file mode 100644 index 0000000..633506c Binary files /dev/null and b/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_empty.txt.png differ diff --git a/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_large.txt.png b/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_large.txt.png new file mode 100644 index 0000000..7a98e6d Binary files /dev/null and b/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_large.txt.png differ diff --git a/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_medium.txt.png b/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_medium.txt.png new file mode 100644 index 0000000..bcc41ce Binary files /dev/null and b/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_medium.txt.png differ diff --git a/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_tiny.txt.png b/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_tiny.txt.png new file mode 100644 index 0000000..f0b8ffc Binary files /dev/null and b/tseremonnikovaaa/lab2/docs/data/results/plot_mazes_tiny.txt.png differ diff --git a/tseremonnikovaaa/lab2/docs/data/results/summary_comparison.png b/tseremonnikovaaa/lab2/docs/data/results/summary_comparison.png new file mode 100644 index 0000000..5456557 Binary files /dev/null and b/tseremonnikovaaa/lab2/docs/data/results/summary_comparison.png differ diff --git a/tseremonnikovaaa/lab2/docs/report_2.docx b/tseremonnikovaaa/lab2/docs/report_2.docx new file mode 100644 index 0000000..f193fdb Binary files /dev/null and b/tseremonnikovaaa/lab2/docs/report_2.docx differ