from abc import ABC, abstractmethod from collections import deque #Этап 1 class Cell: def __init__(self, x, y, is_wall=False, is_start=False, is_exit=False): self.x = x self.y = y self.is_wall = is_wall self.is_start = is_start self.is_exit = is_exit def isPassable(self): return not self.is_wall class Maze: def __init__(self, cells, width, height, start, exit): self.width = width self.height = height self.cells =cells self.start = start self.exit = exit def getCell(self, x, y): if 0 <= x< self.width and 0 <=y< self.height: return self.cells[y][x] return None def getNeighbors(self, cell: Cell): neighbors = [] directions = [(0, -1), (0, 1), (-1, 0), (1, 0)] for dir_x, dir_y in directions: neigh_x = cell.x+dir_x neigh_y = cell.y+dir_y neighbor = self.getCell(neigh_x, neigh_y) if neighbor and neighbor.isPassable(): neighbors.append(neighbor) return neighbors #Этап 2 class MazeBuilder(ABC): @abstractmethod def buildFromFile(self, filename): pass class TextFileMazeBuilder(MazeBuilder): def buildFromFile(self, filename): with open(filename, 'r') as f: lines = [line.rstrip('\n') for line in f] height = len(lines) width = max(len(line) for line in lines) grid=[] start_cell=None exit_cell=None for y in range(height): row=[] for x in range(width): char=lines[y][x] is_wall = (char == '#') is_start = (char == 'S') is_exit = (char == 'E') cell=Cell(x, y, is_wall, is_start, is_exit) if is_start: start_cell =cell if is_exit: exit_cell =cell row.append(cell) grid.append(row) return Maze(grid, width, height, start_cell, exit_cell) #Этап 3 class PathFindingStrategy(ABC): @abstractmethod def findPath(self,maze, start, exit): pass class BFS(PathFindingStrategy): def findPath(self, maze, start, exit): queue = deque([start]) travled_path={start: None} while queue: current = queue.popleft() if current==exit: path=[] while current is not None: path.append(current) current = travled_path[current] return path[::-1] for neighbor in maze.getNeighbors(current): if neighbor not in travled_path: travled_path[neighbor] = current queue.append(neighbor) return [] class DFS(PathFindingStrategy): def findPath(self, maze, start, exit):